Paul Chote
e3d2104fe3
Merge pull request #6070 from ScottNZ/kenneltech
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Move dog to kenn and make kenn buildable
2014-07-29 23:14:17 +12:00
ScottNZ
4d355d381d
Remove repulsion from ra badgers, adjust mig and yak balance to compensate for new repulsion
2014-07-29 00:18:22 +12:00
Paul Chote
a0e5554aaa
Overhaul the RA sidebar UI.
2014-07-26 18:20:09 +12:00
ScottNZ
2a4d8a33b9
Move dog to kenn and make kenn buildable
2014-07-26 16:29:23 +12:00
Taryn Hill
b4cecff74e
ClonesProductionUnits:
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string[] CloneableTypes checks Cloneable.Types
Cloneable:
string[] Types checked by ClonesProductionUnits.CloneableTypes
Added INotifyOtherProduction
for notifying self when another actor
produces a unit.
2014-07-24 19:08:08 -05:00
Matthias Mailänder
bc8a9d754c
Merge pull request #6035 from pchote/merge-air-queues
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Merge RA aircraft queues
2014-07-24 22:04:50 +02:00
Deniz Ayıkol
7780862bdd
Increase MCV selection priority.
2014-07-24 13:58:55 +03:00
Paul Chote
2a5d7b73f6
Add BuildAtProductionType to boats/subs.
2014-07-24 21:04:35 +12:00
Paul Chote
90d310690b
Merge the RA aircraft queues. Closes #5961 .
2014-07-24 20:45:28 +12:00
Chris Forbes
945455f15e
Merge pull request #5973 from reaperrr/renderinf-unhardcode
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Unhardcoded RenderInfantry sequence names
2014-07-23 09:58:07 +12:00
Chris Forbes
f68de0bbd8
Merge pull request #5921 from UberWaffe/CrateMultiUnits
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Crate updates.
2014-07-23 09:50:54 +12:00
UberWaffe
94b1f53ebf
Rebased. (+1 squashed commits)
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Squashed commits:
[43010a0] Fixes. (+1 squashed commits)
Squashed commits:
[94ee90e] Fixes. (+1 squashed commits)
Squashed commits:
[ef827c7] Style cop updates. Updates to LevelUp, Cloak, and UnitUpgrade to allow multiple units within range, plus maximum extra unit limit. (+1 squashed commits)
Squashed commits:
[2103b01] Dupe crate action updates and fixes. (+2 squashed commit)
Squashed commit:
[0f4df4a] Added DuplicateUnitCrateAction.
[2787fa1] Clarity update. (+1 squashed commits)
Squashed commits:
[93ddc3b] Crate updates.
+Multiple units per crate allowed.
+Allow time delay on crate actions.
2014-07-20 21:37:40 +02:00
Deniz Ayıkol
686c043151
Put Minelayer.AT before Minelayer.AP
2014-07-19 20:16:34 +03:00
Deniz Ayıkol
6e8a002dad
Reordered production palette according to prerequisites.
2014-07-19 19:36:36 +03:00
reaperrr
a447e35695
Fixes gem mine desert palette.
2014-07-18 22:47:11 +02:00
WolfGaming
7b10da6bde
Adds the RequiresPrerequisites field into ProvidesCustomPrerequisite and all the logic behind it.
2014-07-18 06:11:03 +00:00
reaperrr
1ba41a9af5
Unhardcodes RenderInfantry sequence names.
2014-07-17 20:59:08 +02:00
abcdefg30
1ef3099910
Hijacker again buildable by soviets
2014-07-13 20:39:54 +02:00
Mustafa Alperen Seki
b6a39c5993
Explosive Oil Derricks
2014-07-11 15:08:41 +03:00
Mustafa Alperen Seki
5fa4a5fa20
Sort Changes
2014-07-11 12:56:45 +03:00
ScottNZ
f8ad69889c
Add tech levels to ra
2014-07-10 01:23:29 +12:00
Paul Chote
a46baeaf2b
Reorganise AI base building logic.
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- Now obeys defined structure percentages and limits.
- Faster.
- More readable and maintainable code.
2014-07-09 17:50:14 +12:00
Paul Chote
e5b863f926
Merge pull request #5698 from Mailaender/sonar
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Added the sonar pulse to reveal sub marines
2014-07-09 10:44:47 +12:00
Matthias Mailänder
c4dffa02da
fix chronosphere being visible to soviets
2014-07-08 21:30:09 +02:00
Matthias Mailänder
5740faef21
fix Tanya being available to soviets
2014-07-08 21:27:34 +02:00
Matthias Mailänder
db7b7742a3
Merge pull request #5880 from MustaphaTR/ra-capturable-bio
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Capturable Bio Lab
2014-07-08 20:54:53 +02:00
Mustafa Alperen Seki
101e57eade
Capturable Bio Lab
2014-07-08 11:51:29 +03:00
Matthias Mailänder
91a076728d
generalize into SpawnActorPower
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closes #5724
2014-07-07 15:27:54 +02:00
Matthias Mailänder
43bca0e73d
add the sonar pulse
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closes #4729
2014-07-07 15:26:07 +02:00
Paul Chote
ab26d4b0ad
Overhaul ParatroopersPower:
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- Adds support for multiple drop planes.
- Adds support a beacon and camera.
- Prevents the plane from circling if it can’t unload.
2014-07-08 00:30:38 +12:00
Paul Chote
38a08c0967
Add a spy plane beacon, and quantise facings.
2014-07-07 17:40:51 +12:00
Paul Chote
59bea931a5
Use AirstrikePower for spy planes.
2014-07-07 17:40:51 +12:00
Paul Chote
c6299892e0
Remove obsolete BeaconDuration definitions.
2014-07-07 17:40:50 +12:00
Paul Chote
6f7816b653
Add beacon to parabombs, and quantise facings.
2014-07-07 17:40:44 +12:00
Matthias Mailänder
394d635dae
new trait WithMakeAnimation
2014-07-06 08:24:08 +02:00
Squiggles211
ebc6515d73
Fixes #5054 by removing chinook's turn before landing and increasing ascend/descend speed
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Allows for any helicopter to enable or disable the turn before landing
but sets it to default off for the chinook. (may be desireable for
single player missions visual effect like Allies01?) Also gives the
chinook a faster ascend/descend speed. Fixes #5054
2014-07-06 00:52:43 -05:00
Matthias Mailänder
4a7687d7e4
add a customizable parachute shadow
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closes #3335
2014-07-05 09:13:52 +02:00
Matthias Mailänder
ef01fb289b
make the parachute animation optional
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instead of hard-coding default sprite sequences
2014-07-05 09:13:52 +02:00
Matthias Mailänder
ff1be8daea
merge ParachuteAttachment and Parachutable
2014-07-05 09:13:52 +02:00
Matthias Mailänder
e04ff18060
@pchote's quest against legacy truth value definitions
2014-07-05 09:13:51 +02:00
Matthias Mailänder
a38d43019a
new setting to allow unlucky paratroopers
2014-07-05 09:13:51 +02:00
Matthias Mailänder
2907273ef2
new trait Parachtuable that decides on the fate upon landing
2014-07-05 09:13:51 +02:00
Paul Chote
9a167317dd
Merge pull request #5742 from tomlane/sniperChurches
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Remove ability for Sniper to capture churches.
2014-07-02 17:05:06 +12:00
Matthias Mailänder
a42ac640e4
remove unused copy pasta from TD
2014-07-01 09:03:33 +02:00
Matthias Mailänder
5602e49179
capturable production queues
2014-07-01 09:03:19 +02:00
Matthias Mailänder
a6ad359914
remove legacy actors as a test case
2014-06-28 09:51:12 +02:00
Paul Chote
8f046c7c5a
Support split sprites for fog/shroud.
2014-06-27 22:28:33 +12:00
Tom Lane
8d6d06fc5f
Remove ability for Sniper to capture churches.
2014-06-25 21:44:50 +01:00
Matthias Mailänder
e607c04cce
let harvester splatter resources when exploding
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closes #2346
2014-06-20 11:11:31 +02:00
Matthias Mailänder
3e627d2eba
rename ore to the more generic name resources everywhere
2014-06-20 11:11:31 +02:00