Commit Graph

4776 Commits

Author SHA1 Message Date
abcdefg30
7eff82c99b Move Actor103 in Allies02 one cell to the right
He was standing on impassable terrain and therefore couldn't move.
2019-01-19 11:56:22 +00:00
abcdefg30
30e3b45637 Let the remaing enemy troops in Allies02 attack the player
once the base is destroyed.
Does not include unit guarding the convoy path.
2019-01-19 11:56:22 +00:00
Smittytron
da40f45ece Add IsDead check to fix crash in Sarin Gas 1 2019-01-19 11:45:31 +00:00
abcdefg30
9c7ba51e29 Fix a crash in Infiltration 2019-01-19 11:27:15 +00:00
Smittytron
98e54edf04 Change tree husks from FrozenUnderFog to HiddenUnderShroud 2019-01-19 11:16:12 +00:00
Smittytron
05b866a87a Change LST turn speed to default max 2019-01-07 12:37:00 +01:00
Mustafa Alperen Seki
df1d928242 Hide husks under fog regardless of their owner. 2019-01-06 22:12:04 +01:00
reaperrr
b2649749d9 Enable harvester replacement in official mods 2019-01-06 08:39:45 +01:00
Paul Chote
f929087d15 Fix artwork when leaping. 2019-01-05 19:54:38 +01:00
abcdefg30
6b9a2a3c29 Reduce the range of DogJaw from 3c0 to 2c0 2019-01-05 18:28:57 +00:00
Ivaylo Draganov
caead311cb Add hotkey for Army value statistics panel 2019-01-04 21:12:06 +00:00
Mustafa Alperen Seki
0c540cd41e Remove actors with AttackBomber trait from map editor. 2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
6b4ba96e34 Remove aircraft husks from map editor actor list. 2019-01-02 19:57:24 +01:00
Clément Bœsch
3aedeefced RA: set UpdatesPlayerStatistics.AddToArmyValue where appropriate 2019-01-01 18:25:44 +00:00
reaperrr
63f76fc277 Exclude dogs from bot squads in RA
This prevents bots from using their up-to-4 dogs in attacks.
Bots aren't good at using them effectively, so they're better as passive defense
against infantry attacks or spies/engineers sent by human players (and maybe later bots, too).
2018-12-31 16:15:03 +00:00
reaperrr
7ccfe0d2e7 Move up GrantConditionOnBotOwner in AI yamls
Right below the bot traits is better for readability than between modules.
2018-12-31 16:15:03 +00:00
reaperrr
d179f6eaae HackyAI dissolve update rule and yaml updates 2018-12-31 10:56:01 +00:00
Smittytron
1facff6ab1 Override Bio Lab construction options in campain-rules.yaml 2018-12-30 21:54:27 +01:00
Smittytron
d751c055b5 Add Counterstrike mission Sarin Gas 1: Crackdown 2018-12-30 21:54:27 +01:00
Dylan Manitta
f5d12bfde1 Add ant mission 1 2018-12-30 21:20:56 +01:00
abcdefg30
0ff4e466ee Refactor Leap attack logic 2018-12-29 19:21:54 +01:00
reaperrr
be310ab6a6 Streamline resource anim traits
- Replaces WithSiloAnimation with
  WithResourceLevelSpriteBody.

PlayFetchIndex on a With*Animation trait conflicts
with the animation concept, as it's bound to conflict
with pretty much all 'normal' animation traits and
blocks progress on the animation priority system.

We also already have multiple similar SpriteBody traits,
like WithGateSpriteBody and WithWallSpriteBody.

- Rename WithResources to WithResourceLevelOverlay

Make name more accurate and consistent with sprite body
equivalent.
Also fix TS silo yaml setup (bleed setup stems from times
before WithResources was introduced).
2018-12-24 21:29:42 +13:00
David Wilson
bbc83c1799 Rate limits for notification sounds 2018-12-24 12:18:52 +13:00
Oliver Brakmann
e5f34a99ac Fix Lint test failures in Allies08b 2018-12-24 11:06:17 +13:00
Paul Chote
3817c7b96f Change existing husks to neutral when owner loses. 2018-12-23 22:14:56 +01:00
Smittytron
65269f7950 Add Allies08b 2018-12-23 21:59:14 +01:00
Smittytron
d10d48c25f RA balance changes for December 2018 2018-12-22 11:07:27 +13:00
reaperrr
9914848356 BaseBuilder- and BuildingRepairBotModule update rule 2018-12-19 21:50:54 +13:00
Paul Chote
c34dd4b824 Allow Attack activities to target FrozenActors directly.
Removing the legacy FrozenActor to Actor workaround
fixes a number of long-standing bugs.

This also prevents units from losing their target when
it transforms into a different actor type.
2018-12-17 22:19:26 +01:00
abcdefg30
ee221f3e0d Revert balance changes to civilian buildings for the campaign missions 2018-12-10 10:01:31 +13:00
abcdefg30
48360bad8b Use the tooltips from the original game for MISS and FCOM 2018-12-10 10:01:31 +13:00
abcdefg30
fe05dad670 Disable inaccurate tooltip descriptions in the campaign missions 2018-12-10 10:01:31 +13:00
Paul Chote
3e7caa2faa Fix Commando/Tanya build announcements. 2018-12-08 15:27:06 +01:00
Smittytron
72923b9572 Merge Hijacker into Thief 2018-12-07 17:38:24 +03:00
Inq8
e6668bbb59 Improve Hind visibility
Recoloured the hind to a lighter shade to alleviate #15401
2018-12-06 18:09:23 +13:00
reaperrr
eaca8b6287 Make various RA map deco require Neutral owner 2018-12-05 09:07:30 +13:00
reaperrr
eb86160021 Remove CrateEffect in favor of using updated SpriteEffect 2018-12-05 09:04:29 +13:00
Paul Chote
8a95241fd5 Change mechanics to repair ally-owned husks.
Now uses the goldwrench cursor and keeps the
original owner.
2018-11-25 19:20:28 +01:00
Paul Chote
89161b61ec Remove neutral-owner workaround from RA husks. 2018-11-25 19:20:28 +01:00
Paul Chote
7ddcc2e958 Remove the default notification from Infiltrates. 2018-11-25 19:20:28 +01:00
reaperrr
451a38338b Convert AISupportPowerManager to module 2018-11-25 19:00:44 +01:00
Smittytron
32968e4f4b Add Soviet08a 2018-11-24 23:21:01 +01:00
reaperrr
67cba65800 Fix bot module plumbing
Fixes the issues pointed out after the original harvester module was merged.
Also merges the update rules as discussed on IRC.
2018-11-24 11:05:37 +00:00
Paul Chote
807a40c209 Remove IExplodeModifier interface. 2018-11-22 22:16:56 +01:00
reaperrr
10e51db236 Remove hardcoded mpspawn owner lint check
Use RequiresSpecificOwner to enforce the owner
that owns the world instead.

Require 'Neutral' in the official mods accordingly.
2018-11-21 22:29:55 +00:00
Mustafa Alperen Seki
53032576e2 Update default mods for Heal WH full health check removal 2018-11-21 19:25:45 +01:00
Ivaylo Draganov
db64dc82c3 Fix damaged-idle sequence of RA refinery 2018-11-16 21:33:23 +01:00
reaperrr
74fa8752c9 Revert granting condition from HackyAI
In favor of using GrantConditionOnBotOwner.
Updated update rule and shipping mods accordingly.
2018-11-09 23:45:24 +01:00
reaperrr
927b6cd561 Convert AIHarvesterManager into *Module 2018-11-04 01:11:00 +01:00
reaperrr
04c69efc30 Prepare HackyAI for module support
- Split order handling to BotOrderManager
- Make HackyAI provide a condition
- Move BotDebug to AIUtils
2018-11-04 01:11:00 +01:00