Arular101
5afa260d4e
Don't show new build walls in fow
2018-02-11 23:39:39 +01:00
abcdefg30
bb801e5948
Fix a "granted condition is never consumed" warning in D2k
2018-02-07 21:22:59 +01:00
Mustafa Alperen Seki
a45e0d9d0a
Seperate Imperial and Harkonnen Sardaukars
2018-02-06 21:20:00 +01:00
Mustafa Alperen Seki
a0d4a03530
Add conyard.corrino
2018-02-06 21:09:38 +01:00
Mustafa Alperen Seki
7474c38943
Limit D2K Palace SWs to their Faction's Palaces'
2018-02-06 21:09:38 +01:00
Muh-Muh
f34911eeb6
Make only the right warfactory infiltratable. don't break the game if a player manages without infiltration.
2018-02-06 03:08:40 +01:00
Muh-Muh
0a092237d3
Add Capture as a possibility for completing the objectives on Soviet06
2018-02-06 03:07:08 +01:00
netnazgul
a6a7f641ac
Revise the map pool of RA mod
2018-02-04 16:28:16 +01:00
Smittytron
5f54e46eae
Dial back Atry V2 min range change
2018-01-21 10:49:59 +01:00
Mustafa Alperen Seki
aac45915cb
Fix Flamers sometimes explode with UnitExplode
2018-01-20 23:51:37 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
AoAGeneral
52494e2c91
Changes in TD:
...
APC vs none decreased from 35 to 30
APC vs wood decreased from 35 to 25
APC vs heavy decreased from 35 to 25
Obelisk HP Increased from 600 (60000) to 750 (75000)
APCs are doing to much damage vs structures and heavy armor. They are managing to kill Guard Towers, light tanks, and power plants to effectively in numbers between 5 and 10. This will help to prevent this from happening. A small decrease vs infantry allows rocket infantry to last just a little bit longer as well.
Obelisk is getting a HP increase. Going from the old notes and responses happening now leaves me to believe its HP is to small. In one testing example an obelisk getting airstriked leaves it with no HP left. 4 minigunner shots and then it dies. Increasing the HP allows an expensive structure to stand longer.
2018-01-16 23:40:29 +01:00
Paul Chote
ea57ed575b
Remove helicopter RTB from TD command bar deploy description.
2018-01-14 23:25:47 +01:00
Mustafa Alperen Seki
283af60b7c
Add PrimaryBuilding: to D2K Palaces
2018-01-13 17:55:57 +01:00
Oliver Brakmann
32b0170785
Fix primary building flag not working properly in D2k
2018-01-13 17:19:38 +01:00
Alexis Hunt
157a783df5
Correct UI for unslowed queues in low power.
...
Because of the way the tick logic works, 0 (or any negative number) for
LowPowerSlowdown is functionally equivalent to 1. But LowPowerSlowdown
is multipled by a time in several cases, so while 1 will produce the
correct result (no slowdown), 0 will say that the time remaining is
00:00. Forbid nonpositive values, and correct the d2k mod which was
using 0.
Additionally, in the production tooltip, the colour should display as
white even in low power if there is no slowdown.
2018-01-13 16:13:59 +01:00
Mustafa Alperen Seki
23a2e8fdce
Fix building armors in D2k
2018-01-11 17:50:37 +01:00
C. Helmig
75b7e0a58c
Fix d2k walls being always visible through f.o.w.
2018-01-11 17:22:49 +01:00
Alexis Hunt
f0267ccb51
Do not speed D2K upgrades up based on buildings.
2018-01-11 11:59:09 +01:00
C. Helmig
14d91452e0
Added primary building and "PRIMARY" text to high tech factory.
2018-01-09 22:39:54 +01:00
C. Helmig
8dd5ba3ac7
Add production bar to high tech factory.
2018-01-09 22:39:54 +01:00
Mustafa Alperen Seki
4d55fa9ca9
Make 1st missions use same way as 2nd to disable upgrades
2018-01-08 20:51:12 +01:00
Mustafa Alperen Seki
f89953113c
Disable upgrades in 2nd missions
2018-01-08 20:51:12 +01:00
Mustafa Alperen Seki
d4f7d669f7
Fix the crash on Har5
2018-01-07 23:13:52 +01:00
Paul Chote
c77e328614
Remove "Mission Aborted" notification.
...
This has been causing confusion for players who have already completed a mission.
2018-01-06 22:35:10 +03:00
Mustafa Alperen Seki
a021bd4584
Remove ^Tank default from RA mod
2018-01-06 12:08:25 +01:00
FrameLimiter
9f8ebdce42
Fixes STEK TargetTypes in mission allies-06a
...
The Soviet Tech Centers were automatically being targeted by units.
2018-01-04 08:05:55 +01:00
FrameLimiter
89b95a5408
Fixes STEK TargetTypes in mission allies-06b
...
The Soviet Tech Center was automatically being targeted by units.
2018-01-04 08:05:55 +01:00
Smittytron
77ac0e5407
Reduce value of TD Civilian to 10
2018-01-03 11:00:53 +01:00
Mustafa Alperen Seki
2e3f302088
Fix the misplaced BridgePlaceholder on Tread Lightly
2018-01-01 21:44:07 +01:00
Paul Chote
73da5e7a20
Fix d2k ingame-client tooltip background.
2018-01-01 22:12:09 +02:00
Paul Chote
7f20d1474d
Fix RA aircraft prerequisites.
2018-01-01 19:40:38 +01:00
abcdefg30
19a9c70d5c
Fix the communications center being on low power
2018-01-01 15:49:56 +01:00
abcdefg30
94a062b3e7
Properly unload passengers in nod05
...
Also lets the transport fly out of the map
2018-01-01 15:49:56 +01:00
Paul Chote
3353215b66
Add a total player count to the MP browser.
2018-01-01 11:12:27 +01:00
Mustafa Alperen Seki
2f6bbd906b
Ignore Silos for SW Targeting on Harkonnen Missions
...
Also Defences for Saboteur
2017-12-31 12:02:13 +01:00
reaperrr
8fe45cb894
Fix surface ships except transport being unable to exit ship yard
2017-12-31 08:36:37 +02:00
FrameLimiter
61df53ea82
Fixes civilian panic from civ building explosion
...
The Civilian building explosions were not making the civilians panic.
2017-12-31 03:26:17 +01:00
abc013
38c4c10c73
Added Allies-06b to the Red Alert mod
2017-12-31 02:51:03 +01:00
Mustafa Alperen Seki
1aa57cd5b1
Fix an owner change for Smugglers on Har6s.
2017-12-30 21:30:10 +01:00
Mustafa Alperen Seki
b7830d97f2
Add Harkonnen9b
2017-12-30 21:30:10 +01:00
Mustafa Alperen Seki
a80924ebb3
Add Harkonnen 8
2017-12-30 20:18:37 +01:00
Mustafa Alperen Seki
69e9b94c5d
Add Campaign Tooltip to D2K
2017-12-30 17:40:09 +01:00
Paul Chote
45f346c004
Fix label offsets.
2017-12-30 17:03:58 +01:00
Paul Chote
7fba6a2155
Add a view-only server list tab to the multiplayer lobby.
2017-12-30 17:03:58 +01:00
Paul Chote
235b16d4b3
Split server list logic into its own LogicObject.
2017-12-30 17:03:58 +01:00
reaperrr
4ef11f2763
Fix TD Orca missiles alternating between offsets
...
This is now properly fixed by using Burst: 1.
2017-12-29 15:28:34 +00:00
reaperrr
b3c3c7b414
Make RA heli weapons alternate between offsets
...
Instead of using one for AG-only and one for AA-only.
2017-12-29 15:28:34 +00:00
reaperrr
9b629a8f39
Remove dysfunctional TS yaml hacks
...
In addition to now being redundant due to Armament-side cycling through LocalOffsets, these didn't work because Burst is reset once ReloadDelay is reached, so that equal BurstDelay never really had the intended effect.
2017-12-29 15:28:34 +00:00
Paul Chote
14f6601f2b
Tweak wording of playtest notice.
2017-12-29 02:56:50 +01:00