Bob
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7cb15f0232
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remove redundant "Game.world." in World
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2010-01-19 14:15:13 +13:00 |
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Bob
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5d272f272b
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line endings
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2010-01-19 12:49:48 +13:00 |
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Bob
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7055690485
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use stored world in Minimap
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2010-01-19 12:29:42 +13:00 |
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Chris Forbes
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b3ea880ca5
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fixed spurious 'building...' on impossible to build stuff in the palette
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2010-01-18 18:43:23 +13:00 |
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Chris Forbes
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1b0187b089
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don't crash on in-game connection loss either
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2010-01-18 18:32:03 +13:00 |
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Chris Forbes
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893dc15d81
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dumb
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2010-01-18 18:26:05 +13:00 |
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Chris Forbes
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b39edc7445
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connect dialog tweaks
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2010-01-18 18:12:20 +13:00 |
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Chris Forbes
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f6e70f74e3
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ugly hacked async connection
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2010-01-18 18:08:10 +13:00 |
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Chris Forbes
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b7c5b9e265
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pushed TcpClient crap into NetworkOrderSource
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2010-01-18 17:52:43 +13:00 |
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Bob
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b54aedc287
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fixes WEAP roof when selling.
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2010-01-18 17:24:05 +13:00 |
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Bob
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18e46bb886
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fix a hack in RenderWarFactory
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2010-01-18 16:52:19 +13:00 |
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Bob
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ecf723b490
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the "PlaceBuilding" order now passes position as top-left, not center.
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2010-01-18 15:08:11 +13:00 |
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Bob
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7027b239ec
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Merge branch 'master' of git@github.com:chrisforbes/OpenRA
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2010-01-18 15:02:26 +13:00 |
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Bob
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510a30b13d
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rewrote IsCloseEnoughToBase; it works PROPERLY now. removed dead code in BIM. fixed wrong default in BuildingInfo.
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2010-01-18 15:02:03 +13:00 |
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Chris Forbes
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258adec7ff
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removed ToggleReady order handler in client; server doesn't forward it anymore
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2010-01-18 14:32:52 +13:00 |
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Bob
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4f60b2866b
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CanPlaceBuilding always takes topleft (instead of topleft when !adjust)
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2010-01-18 14:25:59 +13:00 |
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Bob
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738d293b48
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Changed IsCloseEnoughToBase to take top-left position.
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2010-01-18 14:22:38 +13:00 |
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Bob
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7913fcf75b
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removed "adjust" param to Tiles; position is now top-left always.
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2010-01-18 14:17:46 +13:00 |
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Bob
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aac9a01c49
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Removed an overload of Footprint.Tiles (see also next commit)
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2010-01-18 14:14:15 +13:00 |
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Bob
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c62944e492
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PlaceBuilding order is now handled by the player, not in UnitOrders.
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2010-01-18 14:10:53 +13:00 |
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Bob
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7c1cd29e87
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fixing references to Ore.*
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2010-01-18 03:35:44 +13:00 |
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Bob
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efda804a41
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fixing crap perf while viewing the lobby.
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2010-01-18 03:27:37 +13:00 |
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Bob
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fd6d2a1f99
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moved SpawnPoints to Map
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2010-01-18 02:58:03 +13:00 |
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Bob
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ab1abee843
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moved helper functions out of Game, into WorldUtils
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2010-01-18 02:46:22 +13:00 |
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Bob
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6f0c2c5a5d
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moved Game.minimap into World
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2010-01-18 02:21:44 +13:00 |
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Bob
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a98296c4c4
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moved Game.PathFinder into World
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2010-01-18 02:04:31 +13:00 |
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Bob
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2f568ce829
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move Game.worldRenderer into World
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2010-01-18 01:58:01 +13:00 |
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Bob
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b581f248a7
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maintenance on Ore
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2010-01-17 19:22:50 +13:00 |
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Bob
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55ebd1deae
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fixing another crash.
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2010-01-17 14:23:49 +13:00 |
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Bob
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d60cc6deb0
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fixing crash.
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2010-01-17 14:00:56 +13:00 |
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Bob
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356b449374
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moved oreTick to World. moved call to UIM.Tick() to World.
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2010-01-17 13:02:00 +13:00 |
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Bob
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e792c9ce17
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moved BIM/UIM to World, and added World.CreateActor
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2010-01-17 12:54:01 +13:00 |
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Chris Forbes
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79a5966af7
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remove duplication
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2010-01-17 12:42:26 +13:00 |
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Bob
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1ec3ee60eb
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moving Map, TileSet from Rules to World
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2010-01-17 12:18:26 +13:00 |
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Chris Forbes
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fa421410fe
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#28 minimap color for snow maps
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2010-01-17 11:24:41 +13:00 |
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Chris Forbes
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d1ecfacd55
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Rules.NewUnitInfo rename -> ActorInfo
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2010-01-17 11:07:08 +13:00 |
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Chris Forbes
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33ba3a58c5
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SeedsOre parameters in traitinfo
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2010-01-17 11:04:59 +13:00 |
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Chris Forbes
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314880c3e1
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misleading comment
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2010-01-17 10:57:52 +13:00 |
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Chris Forbes
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03a677a41e
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'naval unit lost' sound
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2010-01-17 10:55:58 +13:00 |
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Chris Forbes
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c944b5fb9b
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gap shouldnt affect owner
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2010-01-17 10:51:53 +13:00 |
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Chris Forbes
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f8665fc6a0
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simplification of gapgen
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2010-01-17 10:48:36 +13:00 |
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Chris Forbes
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e160825398
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RA special infantry all in mod dll now
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2010-01-17 10:40:51 +13:00 |
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Chris Forbes
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b290d46ddc
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chronotank in aftermath mod dll
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2010-01-17 10:31:48 +13:00 |
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Chris Forbes
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9c78406f08
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oops; we don't want mod binaries in the repo; demotruck in aftermath mod.
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2010-01-17 10:21:44 +13:00 |
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Chris Forbes
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a3ab1d77e7
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rename NewUnitInfo -> ActorInfo
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2010-01-17 10:00:46 +13:00 |
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Chris Forbes
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a2e1fe3d4f
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minelayer works in mod dll
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2010-01-17 09:57:58 +13:00 |
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Chris Forbes
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47f95ff596
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moved the rest of the mine crap into mod dll
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2010-01-17 09:35:51 +13:00 |
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Chris Forbes
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59c0791d93
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renamed OpenRa.Game.* to OpenRa.*; a few other bits
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2010-01-17 09:30:53 +13:00 |
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Chris Forbes
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eebb9cdd63
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stripped unnecessary INIs from Rules init
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2010-01-17 08:27:54 +13:00 |
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Chris Forbes
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f2053b6b7a
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#34 multiplayer color clashes are banned
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2010-01-17 08:12:59 +13:00 |
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