Commit Graph

143 Commits

Author SHA1 Message Date
Chris Forbes
49774e022d fix warnings; fix small bug in Bullet; fix impossible prereqs 2010-01-08 12:18:39 +13:00
Chris Forbes
69da6fdd2d fixed 4tnk 2010-01-08 11:58:20 +13:00
Paul Chote
b3356e38bf Load openra rules before real-ra; allows us to override definitions in the original rules 2010-01-07 00:22:04 +13:00
Chris Forbes
5642d5f529 merged with paul's 2010-01-06 15:36:48 +13:00
Chris Forbes
37a043bf96 added PassengerTypes to rules 2010-01-05 14:59:21 +13:00
Chris Forbes
323d4bd671 cargo: added cargo-related sequences for APC/LST/TRAN; moved Passengers onto UnitInfo for convenience (and to allow garrisoning without a big hack); added Cargo trait to all known transports 2010-01-05 12:50:19 +13:00
Paul Chote
88c3e21ed0 Selectively power-up/down buildings via chrome 2010-01-04 21:04:57 +13:00
Chris Forbes
a1fc5406ea settings stuff 2010-01-03 20:07:56 +13:00
Bob
1c9393a410 Fixing whitespace 2010-01-03 14:26:14 +13:00
Paul Chote
50cc9175bf Repair-by-conyard moved into a user setting (disabled by default) 2010-01-03 12:55:37 +13:00
Paul Chote
d183cd708e Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2010-01-02 02:22:12 -08:00
Paul Chote
1694a9c43a forgot a file 2010-01-02 02:21:05 -08:00
Paul Chote
df1c49dacb Load custom settings from settings.ini (reading from commandline currently doesn't work) 2010-01-02 02:19:53 -08:00
Chris Forbes
c804175421 more sensible selection boxes 2010-01-02 22:17:54 +13:00
Chris Forbes
d0c13c44b2 split rotor offsets from turret offsets 2009-12-31 13:44:52 +13:00
Chris Forbes
c5c1ec79ab presence of the trait is enough; don't need to check a legacy flag too. 2009-12-28 13:31:08 +13:00
Chris Forbes
86f7f2d9c6 allow custom icons on units 2009-12-27 21:03:01 +13:00
Chris Forbes
cf0be69f66 messy first pass at fixing map change palette weirdness, etc 2009-12-24 08:43:26 +13:00
Chris Forbes
ea51366f0d more support powers stuff 2009-12-22 21:12:46 +13:00
Chris Forbes
e491dbc241 support powers data 2009-12-22 20:54:05 +13:00
Paul Chote
0c79363dcc Ore pips on refinery and silo 2009-12-21 19:13:54 -08:00
Bob
d052fd79e3 the rest of yesterday's render changes. 2009-12-22 11:57:32 +13:00
Chris Forbes
effc642c04 death sounds for infantry 2009-12-20 18:18:11 +13:00
Chris Forbes
02a9ef5920 made it work again without aftermath 2009-12-19 15:28:21 +13:00
pchote
0c6a4c4d2a Forgot to add AftermathInfo.cs to last commit 2009-12-18 16:51:55 -08:00
pchote
3d41d35226 Load [Aftermath] setttings from aftrmath.ini; use ChronoTankDuration in ChronoshiftDeploy 2009-12-18 16:41:28 -08:00
Chris Forbes
ea211fcc1c #109 fixed 2009-12-17 21:05:49 +13:00
Bob
87e5141600 TeslaZap. (Doesn't look much like real-ra, but it's only there for small-N frames, so no-one will notice, right? :) 2009-12-16 14:29:57 +13:00
Chris Forbes
170ee73b42 allows delaying of fire action 2009-12-13 12:48:04 +13:00
Chris Forbes
0dbf1bf027 low power slowdown 2009-12-08 20:56:15 +13:00
Chris Forbes
5382f5c627 prevent inappropriate weapons from being used 2009-12-06 21:40:06 +13:00
Bob
74b7d21d4b renamed Actor.unitInfo to "Info"; other minor changes 2009-12-05 19:12:29 +13:00
Chris Forbes
1faa2ae0b3 it works 2009-12-05 15:34:53 +13:00
Chris Forbes
3294956c2f added VoiceInfo stuff 2009-12-05 15:17:22 +13:00
Chris Forbes
2435e48a82 trimming 'using' crap 2009-12-05 14:23:59 +13:00
Chris Forbes
5c923c8496 UnitInfo.Selectable 2009-12-03 19:24:35 +13:00
Chris Forbes
cf54a47b0c TreeCache dies; trees & MINE have unitinfo 2009-12-03 18:59:11 +13:00
Chris Forbes
2913c3310d server stuff 2009-11-30 21:18:50 +13:00
Chris Forbes
da84b66424 moved inner classes out of UnitInfo for brevity. added money-up and money-down sounds. added slow view of money changes, like real-ra. 2009-11-29 15:26:55 +13:00
Chris Forbes
9860b35030 unitinfo.InitialFacing etc 2009-11-29 14:56:09 +13:00
Chris Forbes
54074de6cf priority-based selection 2009-11-26 21:07:27 +13:00
Bob
9166029fc8 So I hear you like Production (to be a trait) :D 2009-11-26 13:31:57 +13:00
Bob
6044ac79d9 Trying to build dog now crashes properly 2009-11-26 12:13:11 +13:00
Bob
ea096361bb Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?). 2009-11-25 22:55:40 +13:00
Chris Forbes
5b213473ad moved starting units into session.ini 2009-11-19 18:07:57 +13:00
Bob
732f3c6c63 TileSet and Map are now in Rules, not Game 2009-11-19 17:08:23 +13:00
Bob
c0fe3fa4c9 [More whitespace fixes] 2009-11-19 15:18:13 +13:00
Chris Forbes
1b10ceed4e fixes chrome showing wrong side's units 2009-11-17 20:57:26 +13:00
Chris Forbes
746ab904e6 fixed Defense unittype 2009-11-17 20:43:59 +13:00
Chris Forbes
2a5ef4e830 chrome 2009-11-16 21:29:48 +13:00