Commit Graph

73 Commits

Author SHA1 Message Date
reaperrr
c431545a44 Wrap up Render traits move 2015-01-11 03:04:42 +01:00
reaperrr
0e1773ac5d Move Production to Mods.Common 2015-01-11 03:04:39 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Oliver Brakmann
c779259462 Merge pull request #7282 from penev92/bleed_moveFiles
Move more traits to Mods.Common
2015-01-08 17:29:19 +01:00
reaperrr
c619c06999 Merge pull request #7292 from RoosterDragon/upgradeoverlay-modifyrender
Adjust UpgradeOverlay.ModifyRender to be more efficient.
2015-01-08 08:48:55 +01:00
Matthias Mailänder
89b2f4d5d3 Merge pull request #7217 from Mailaender/chrome-init-cleanup
Cleaned up the ingame widget initialization
2015-01-08 07:40:36 +01:00
RoosterDragon
df6956867a Adjust UpgradeOverlay.ModifyRender to be more efficient.
When IsTraitDisabled is set, ModifyRender doesn't actually alter the sequence, so we can just return it directly and avoid adding another layer of enumerable. If it is unset, then the modifying enumerable has one less condition to check inside the loop.
2015-01-08 00:52:03 +00:00
penev92
37cdcaf354 Move everything Capture-related + Transform activity to Mods.Common 2015-01-08 01:49:15 +02:00
penev92
18ac3953cc Move everything ExternalCapture-related to Mods.Common 2015-01-08 01:49:14 +02:00
penev92
8504c233d9 Move everything Repair-related to Mods.Common 2015-01-08 01:49:14 +02:00
penev92
bcd5160604 Move everything Bridge-related to Mods.Common 2015-01-08 01:47:20 +02:00
RoosterDragon
7cfece6dc0 Introduce a new type for representing map coordinates.
To resolve the ambiguity introduced when the introduction of isometric maps meant that cell and map coordinates were no longer equivalent, a new type has been introduced so they can each be represented separately.
2015-01-07 17:30:34 +00:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
reaperrr
573c26145e Move Render*Circle, ThrowsParticle and ParatroopersPower to appropriate locations 2015-01-04 18:12:11 +01:00
reaperrr
7a8826f5e0 Move Targetable*, Seeds/StoresResource(s) and two RenderBuilding traits to Mods.Common 2015-01-04 18:12:10 +01:00
reaperrr
b7a3b9fdbf Move ScaredyCat, TakeCover, RenderInfantry, WithBuildingExplosion and SpawnMPUnits as well as Hunt activity to Mods.Common. 2015-01-04 18:12:09 +01:00
reaperrr
d07db9c6a9 Move Guard, CashTrickler, Explodes, SelfHealing, Sellable and Crushable to Mods.Common.
Extract Guardable trait from Guard into own file.
2015-01-04 18:12:08 +01:00
Matthias Mailänder
d4d55bb6dc modularize the remaining legacy ingame interface widgets
and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
reaperrr
cb3ba37462 StyleCop fixes 2015-01-04 15:02:19 +01:00
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
Oliver Brakmann
158517c09f Merge pull request #7251 from Mailaender/stylecop-clean-game
StyleCop cleaned OpenRA.Game Part 1
2015-01-04 01:00:56 +01:00
Matthias Mailänder
44cd174a8d StyleCop clean OpenRA.Game 2015-01-03 19:00:48 +01:00
penev92
62601491ad Move Enter and Repair Building activities, EngineerRepair trait and ActorExts to Mods.Common and extract IgnoresDisguise trait to its own file 2015-01-03 07:03:41 +02:00
penev92
b1e2e5bea6 Move PlayerStatistics to Mods.Common 2015-01-03 07:03:40 +02:00
penev92
0e71580af6 Move DetectCloaked to Mods.Common 2015-01-03 07:03:40 +02:00
penev92
5e1af58bbe Move Gives/Gains Experience and Bounty to Mods.Common 2015-01-03 07:03:28 +02:00
Matthias Mailänder
9dd607c846 Merge pull request #7230 from RoosterDragon/occupied-cells-arrays
Make OccupiedCells implementations return arrays.
2015-01-02 17:38:56 +01:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
RoosterDragon
fe24304a21 Make OccupiedCells implementations return arrays.
Since there are only one or two items, it's cheaper to return a concrete collection and avoid the overhead of the compiler generated state machine.

This in particular speeds up Shroud.GetVisOrigins when dealing with Mobile.OccupiedCells, as the expensive CanEnterCell call is made only once rather than twice.
2014-12-30 17:25:04 +00:00
reaperrr
311e347ad2 Style fixes 2014-12-26 22:10:52 +01:00
reaperrr
9dfd369446 Move some Building traits and related elements to Mods.Common 2014-12-26 21:38:49 +01:00
reaperrr
2054e41552 Dissolve Render namespace 2014-12-26 21:38:47 +01:00
Paul Chote
9e47634d0f Fix public/static ordering. 2014-12-26 12:13:08 +13:00
Paul Chote
362b4aeaef Fix variable ordering. 2014-12-26 12:13:08 +13:00
Paul Chote
22ab35f681 Fix capitalization. 2014-12-26 12:13:08 +13:00
Paul Chote
805039530d Info -> info. 2014-12-26 12:13:07 +13:00
Paul Chote
673ebba135 Fix invalid spacing style warnings. 2014-12-26 12:13:07 +13:00
penev92
681042caec Further RA project cleanup 2014-12-23 15:18:07 +02:00
RoosterDragon
c37a691c33 Convert some keys users of CellLayer to index via map-coords for efficiency. 2014-12-20 23:39:03 +00:00
reaperrr
51cc87a8dc Move Tooltip to Mods.Common 2014-12-20 15:19:26 +01:00
reaperrr
de224a381d Make WithRotor independent from WithTurret
Move WithRotor to Mods.Common
2014-12-19 13:18:32 +01:00
Oliver Brakmann
280b30961f Add plumbing for short game option 2014-12-18 20:03:26 +01:00
Oliver Brakmann
470ae17271 Move mission objectives and victory conditions to Mods.Common 2014-12-18 20:03:26 +01:00
reaperrr
4bf50c9153 Move more traits from Mods.RA to Mods.Common 2014-12-14 17:11:50 +01:00
penev92
1e9535b63a Move more files
Move VoxelNormalsPalette to TS
2014-12-14 15:39:38 +02:00
Paul Chote
ecd3809bc2 Fix a collection of whitespace-style issues in Mods.Common. 2014-12-14 17:06:43 +13:00
reaperrr
26075b8eaf Moves loadscreens into LoadScreens folder/namespace.
Moves LoadWidgetAtGameStart to Traits/World.
2014-12-11 23:21:34 +01:00
reaperrr
75b91af023 TimedUpgradeBar moved to Traits/Render 2014-12-11 23:21:33 +01:00
reaperrr
aadceb085b Renames RallyPoint effect to RallyPointIndicator 2014-12-11 23:21:32 +01:00