Pavel Penev
82bf66a9be
Generalise progress bars
2015-09-23 15:32:33 +03:00
Pavel Penev
19388fd773
Add ButtonBaseLine metric
2015-09-23 15:32:29 +03:00
Pavel Penev
1e57f13ecd
Fix ModChooser UI
2015-09-23 15:32:26 +03:00
Pavel Penev
863814105b
Move D2k tilesets to the root asset directory
2015-09-23 15:32:24 +03:00
Pavel Penev
0ac0fed15c
Merge pull request #9340 from reaperrr/d2k-bal-weapons
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Changed D2k health, armor types and weapon stats to match original
2015-09-22 23:55:25 +03:00
RoosterDragon
bbdd597917
Merge pull request #9394 from pchote/unstatic-sound
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Unstatic the Sound class.
2015-09-20 22:58:00 +01:00
Paul Chote
7f4663f606
Pull out a temporary variable in ProductionQueue.
2015-09-20 22:46:07 +01:00
Paul Chote
d112083c44
Clean up sound devices on game exit.
2015-09-20 22:46:07 +01:00
Paul Chote
ef55d646f7
Unstatic the Sound class.
2015-09-20 14:11:06 +01:00
Paul Chote
ff10fe3e07
Merge pull request #9377 from reaperrr/fix-bldplace-overlay
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Fixed TS crane overlay's last frame hiding idle overlay
2015-09-20 12:13:52 +01:00
Paul Chote
141575fc45
Merge pull request #9339 from reaperrr/sbag-fence
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Makes only concrete walls block fire
2015-09-20 11:57:04 +01:00
Pavel Penev
db11b81c13
Merge pull request #9371 from reaperrr/maketest-order
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Changed make.ps1 test order
2015-09-20 03:15:53 +03:00
Matthias Mailänder
c79f5a20a5
Merge pull request #9369 from RoosterDragon/cross-thread-checks
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Added thread-affinity checks to SDL2 renderer
2015-09-19 21:09:08 +02:00
reaperrr
5ec1f8f8a0
Merge pull request #9379 from atlimit8/DanglingActorInfoTraitsContains
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Changed missed ActorInfo.Traits.Contains => ActorInfo.HasTraitInfo
2015-09-19 20:55:16 +02:00
reaperrr
e36e4f97bb
Fix Grenadier projectile
2015-09-19 20:47:27 +02:00
reaperrr
4aaa62845d
Fix TS repair depot idle overlay
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This was an idle animation in the original, and this and "platform" cannot be displayed at the same time anyway.
Also increased Tick rate to match idle light.
2015-09-19 20:37:59 +02:00
reaperrr
58e474ec80
Make repair overlay invisible when not repairing
2015-09-19 20:37:58 +02:00
reaperrr
e99c951a0c
Hide WithBuildingPlacedOverlay after it has been played
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Fixes #9319 .
2015-09-19 20:37:57 +02:00
Paul Chote
7dfd5ade3a
Merge pull request #9301 from atlimit8/WDistTraitRangeFields
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Make Range WDist for all traits with circular ranges.
2015-09-19 19:10:34 +01:00
Paul Chote
3fec4c2032
Merge pull request #9298 from atlimit8/AffectsShroud
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Create abstract class AffectsShroud[Info] with RevealsShroud core logic also used by CreatesShroud
2015-09-19 18:46:23 +01:00
atlimit8
131084d129
Changed missed ActorInfo.Traits.Contains => ActorInfo.HasTraitInfo
2015-09-19 12:06:37 -05:00
atlimit8
de7f5a4288
Make Range WDist for all traits with circular ranges.
2015-09-19 11:02:28 -05:00
reaperrr
654c66ddd0
Split Trike and Raider muzzle flash to its own weapon
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Allows to show 3 muzzle flashes while only playing report, explosion effect and applying damage once
2015-09-19 17:40:02 +02:00
reaperrr
8e737d09c1
Temporary work-around for D2k deviator missile
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The lint check doesn't handle player palettes properly yet.
2015-09-19 17:40:01 +02:00
reaperrr
ec277be9b6
Missile tank weapon renamed
2015-09-19 17:40:00 +02:00
reaperrr
ad9bc30c7e
D2k added Grenadier and Sardaukar explosions
2015-09-19 17:39:59 +02:00
reaperrr
ab5a07fa5c
D2k weapon targeting validity changes
2015-09-19 17:39:58 +02:00
reaperrr
03413b9875
D2k weapon warhead changes
2015-09-19 17:39:57 +02:00
abcdefg30
97346e1833
Merge pull request #9355 from ChaoticMind/socket_crash
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Catch exception when hosting server on busy port
2015-09-19 17:27:11 +02:00
abcdefg30
6cbcd66b87
Merge pull request #9215 from LipkeGu/upnp_externalip_fix
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Move NAT Logic from ClientTooltipLogic into its own Function at LobbyUtils.
2015-09-19 17:22:02 +02:00
reaperrr
d77839bb3d
Merge pull request #9332 from atlimit8/TraitInfoAccess_1
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TraitInfo through ActorInfo and HasTrait Removal
2015-09-19 17:06:10 +02:00
atlimit8
09984683a7
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
reaperrr
0ce36b6648
D2k weapon projectile changes
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speed, trails, rate of turn, projectile type etc.
2015-09-19 16:55:20 +02:00
atlimit8
6970959ef1
.Trait[OrDefault]<Trait> => .Info.Traits.Get[OrDefault]<TraitInfo> where applicable
2015-09-19 09:49:24 -05:00
atlimit8
8162fa27ab
Add ActorInfo.HasTraitInfo<T>() requiring ITraitInfo types
2015-09-19 09:49:24 -05:00
atlimit8
85fab45451
Remove Actor.HasTrait<T>()
2015-09-19 09:49:23 -05:00
reaperrr
d62460cfa1
Reorder yaml testing in make.ps1 to match makefile
2015-09-19 14:28:20 +02:00
reaperrr
959914779f
Merge pull request #9376 from pchote/fix-news-panel-width
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Make the news panel dropdown consistent across mods.
2015-09-19 14:20:38 +02:00
Paul Chote
55dee63b55
Make the news panel dropdown consistent across mods.
2015-09-19 12:46:07 +01:00
Matthias Mailänder
c0dd9c4566
Merge pull request #9359 from RoosterDragon/fix-pathfinder-layer-pooling
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Fixed pooling of layers used for pathfinding
2015-09-19 13:07:33 +02:00
Matthias Mailänder
b5a5dfdb54
Merge pull request #9365 from atlimit8/HealUnitsCrateAction_use_ActorsWithTrait
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HealUnitsCrateAction.Activate() use ActorsWithTrait<Health>()
2015-09-19 12:53:25 +02:00
Matthias Mailänder
6c26251b41
Merge pull request #9368 from atlimit8/Harvester_linq_syntax
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Replace only use of Linq syntax
2015-09-19 12:03:19 +02:00
RoosterDragon
fc436f1aab
Added thread-affinity checks to SDL2 renderer.
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If a call is made into a graphics resource that has thread-affinity, from a thread other than the one that created the graphics device, an exception will now be thrown to make debugging easier.
2015-09-18 21:04:21 +01:00
atlimit8
be010249d7
Replace only use of Linq syntax
2015-09-18 10:31:41 -05:00
atlimit8
1d9d28b540
HealUnitsCrateAction.Activate() use ActorsWithTrait<Health>()
2015-09-17 23:55:38 -05:00
reaperrr
4fa20e78fa
Merge pull request #9304 from atlimit8/Fix_AttackBase_GetMinimumRange
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Make AttackBase.GetMinimumRange() return WDist.Zero if there are no available armaments
2015-09-18 01:26:35 +02:00
reaperrr
ef451ad4a7
Merge pull request #9356 from atlimit8/RemoveIBodyOrientation
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Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info]
2015-09-18 01:11:54 +02:00
reaperrr
1c759427b5
Merge pull request #9358 from abcdefg30/ts_stnk
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Fix a crash when the stnk of TS is cloaking
2015-09-18 01:05:18 +02:00
reaperrr
4d85081577
D2k weapon changes to reload, burst and range
2015-09-17 22:08:40 +02:00
Kevin Azzam
f4461b292e
Generalize error message when creating a server fails
2015-09-17 20:03:05 +02:00