Oliver Brakmann
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041be70371
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Merge pull request #11139 from Mailaender/upgraderules-parentnull
Fixed NullReferenceExceptions in UpgradeRules
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2016-04-17 20:11:11 +02:00 |
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abcdefg30
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af3d8d4860
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Add support for playing a "LoseNotification" to the old owner through CaptureNotification
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2016-04-17 16:17:32 +02:00 |
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szabkel
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1b4a42d3d9
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Added MusicControllerLogic, now we can handle audio buttons anywhere in the game.
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2016-04-17 16:11:42 +02:00 |
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Matthias Mailänder
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12543f2f32
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Avoid logically dead code.
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2016-04-17 16:00:57 +02:00 |
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abcdefg30
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a1d39b0a42
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Document the existing fields in CaptureNotificationInfo
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2016-04-17 15:29:27 +02:00 |
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abcdefg30
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c8cfb10ab1
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Reduce the usage of different ways to determine the new owner
We don't need the LocalPlayer check if we only play the sound to the new owner,
and captor.Owner == newOwner in this case.
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2016-04-17 15:26:53 +02:00 |
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Matthias Mailänder
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3e536a61e6
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targetPassedBy is always false here so avoid redundant check.
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2016-04-17 14:30:22 +02:00 |
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Matthias Mailänder
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62bc2a27d9
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Fix NREs in UpgradeRules.
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2016-04-17 14:15:49 +02:00 |
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Paul Chote
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42504bfa9c
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Add DummyAI trait for scripted maps.
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2016-04-17 11:01:25 +02:00 |
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Matthias Mailänder
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3d1fadf24a
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Merge pull request #11014 from dtluna/can_undeploy
Added CanUndeploy property
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2016-04-17 10:37:44 +02:00 |
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Matthias Mailänder
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7209bc474d
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Merge pull request #11120 from teees/fix-barrels
Fix barrel recoil being set immediately, not when actually firing
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2016-04-17 09:52:06 +02:00 |
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Paul Chote
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d59488d496
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Merge pull request #11076 from obrakmann/low-funds-warning-2
Fix issues with the insufficient funds warning
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2016-04-16 18:00:40 +01:00 |
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Paul Chote
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95a5689b9e
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Merge pull request #11104 from obrakmann/fix11074-lobby-ready-map-install
Fix ready checkbox in the lobby being unusable after installing a map
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2016-04-16 17:42:04 +01:00 |
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reaperrr
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a1ce5bd978
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Move VeteranProductionIconOverlay to Traits.Render
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2016-04-16 14:26:26 +02:00 |
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reaperrr
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fd5a597966
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Move Render traits to Traits.Render namespace
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2016-04-15 20:43:04 +02:00 |
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Paul Chote
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e54917a0b2
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Fix depth-enabled shroud rendering.
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2016-04-15 09:42:29 -04:00 |
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Paul Chote
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2915db67c4
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Add depth buffer support to sprites and sequences.
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2016-04-15 09:42:29 -04:00 |
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teees
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3c4d9b4c84
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Fix barrel recoil being set immediately, not when actually firing
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2016-04-15 14:06:21 +02:00 |
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Oliver Brakmann
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2fbea092bc
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Fix submarines not being attackable when surfaced
This will also fix the issue of all pre-placed subs playing the submerging sound during the start of a map.
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2016-04-12 21:17:04 +02:00 |
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Oliver Brakmann
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c68e03366c
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Merge pull request #11097 from Mailaender/group-sound-traits
Grouped the sound traits together
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2016-04-12 18:46:08 +02:00 |
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Oliver Brakmann
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b25eb81a42
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Fix ready checkbox in the lobby being unusable after installing a map
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2016-04-12 18:30:37 +02:00 |
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reaperrr
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6239aad070
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Merge pull request #11017 from Mailaender/radar-refactor
Grouped the radar traits together
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2016-04-12 17:07:01 +02:00 |
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Oliver Brakmann
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87eb443121
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Add upgrade rule for moving InsufficientFundsWarning logic to PlayerResources
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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87e1acfc9f
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Re-implement the insufficient funds warning in a simpler manner
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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41388b9c63
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Revert the previous InsufficientFundsWarning implementation
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2016-04-11 19:06:18 +02:00 |
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Matthias Mailänder
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be3ea7b79e
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Move audio traits into Sounds namespace.
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2016-04-10 22:34:10 +02:00 |
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Matthias Mailänder
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c4475539a1
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Move CaptureNotification into Sounds sub-folder.
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2016-04-10 22:33:37 +02:00 |
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Matthias Mailänder
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f37f1f1e0c
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Add Player.GetActors to the Lua API.
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2016-04-10 19:52:41 +02:00 |
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Matthias Mailänder
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18d38f0bad
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Merge pull request #11065 from abcdefg30/luaMapActors
Add a lua method for querying all actors that are currently InWorld
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2016-04-10 18:57:14 +02:00 |
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Matthias Mailänder
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3a3be979f3
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Merge pull request #11081 from pchote/fix-left-click-orders
Fix left click orders
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2016-04-10 17:32:14 +02:00 |
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Paul Chote
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7315ffbcb7
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Fix outdated file headers.
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2016-04-10 09:41:12 -04:00 |
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Oliver Brakmann
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aac4820ac7
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Merge pull request #11082 from pchote/custom-rule-detection
Fix and improve lobby custom rules warning.
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2016-04-10 14:52:06 +02:00 |
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Paul Chote
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aa061a5bc6
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Whitelist lighting and weather traits.
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2016-04-09 13:41:08 -04:00 |
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Paul Chote
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923883fad7
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Fix and improve custom rule detection.
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2016-04-09 13:40:44 -04:00 |
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Paul Chote
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acab6f1f4b
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Fix custom order generators for left-click targeting.
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2016-04-09 11:59:54 -04:00 |
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Oliver Brakmann
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fe02bea521
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Fix several NREs during setup of client tooltips in GameInfoStatsLogic
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2016-04-09 15:21:17 +02:00 |
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abcdefg30
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b02a9a188d
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Add a Utils.Where function to lua for filtering collections
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2016-04-08 11:00:19 +02:00 |
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abcdefg30
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1c6253c3fb
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Add a lua method for querying all actors that are currently InWorld
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2016-04-07 22:53:13 +02:00 |
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reaperrr
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fb84dab660
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Fix value of infantry emitted on sell
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2016-04-05 16:28:33 +02:00 |
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abcdefg30
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a42b182dce
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Fix the mrls not working
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2016-04-03 16:46:07 +02:00 |
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Oliver Brakmann
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9b971075d7
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Merge pull request #11029 from pchote/work-around-target-cancel
Fix Turreted units not dropping cancelled targets.
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2016-04-03 12:54:48 +02:00 |
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Matthias Mailänder
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92c04210f7
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Merge pull request #10965 from RoosterDragon/actor-info-ordering
Strengthen trait ordering rules
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2016-04-03 12:36:20 +02:00 |
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Matthias Mailänder
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d57e53dc53
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Merge pull request #10992 from pchote/server-maps
Allow Dedicated Servers to query map info from the Resource Center.
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2016-04-03 12:19:41 +02:00 |
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Paul Chote
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2024f86290
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Fix Turreted units not dropping cancelled targets.
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2016-04-03 10:22:53 +01:00 |
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Paul Chote
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536c00ae77
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Fix parachutes in non-heightmapped mods.
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2016-04-03 09:25:48 +01:00 |
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dtluna
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cf0a4bc21f
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Added CanUndeploy property.
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2016-04-03 02:46:38 +03:00 |
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Matthias Mailänder
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ce7488f457
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Merge pull request #11023 from pchote/fix-map-creeps
Respect map creeps configuration.
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2016-04-02 18:23:49 +02:00 |
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Paul Chote
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8b29373a7c
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Respect map creeps configuration.
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2016-04-02 15:57:04 +01:00 |
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abcdefg30
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ff8c1af80f
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Merge pull request #11019 from Mailaender/lint-spawn-actors
Added lint testing to SpawnActorPower effect sprite and palette
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2016-04-02 16:01:05 +02:00 |
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Matthias Mailänder
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9458a74e9c
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Lint test and SpawnActorPower effect sprite and palette.
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2016-04-02 15:12:08 +02:00 |
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