abcdefg30
1695627ffc
Let upgrade rules also account for negated traits
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(this commit affects only "-SpawnViceroid:", "-LeavesHusk:", "-Plane:" and "-Helicopter:")
2015-11-29 19:39:41 +01:00
Oliver Brakmann
e53a167046
Set enemies of 'Creeps' player when adding a new player in the editor
2015-11-29 15:21:20 +01:00
reaperrr
e9ed50a831
Fix actors not going back to idle animation after custom animation
2015-11-28 22:45:05 +01:00
reaperrr
35c4aca983
Rename WithTurret, WithBarrel and WithReloadingTurret
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Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
reaperrr
72ec431766
Add RenderUtils
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With ZOffsetFromCenter as first feature so render traits don't have to use it from WithTurret(Overlay)
2015-11-28 20:47:17 +01:00
RoosterDragon
9e43daeec7
Add tests for trait inheritance and removals in yaml.
2015-11-28 17:20:32 +01:00
RoosterDragon
0caffa8196
Remove some global state dependence in ActorInfo.
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Instead on relying on the global Game.ModData.ObjectCreator, this is passed in via a parameter.
2015-11-28 17:20:32 +01:00
Paul Chote
c7249e6fa6
Move yaml removals to the end of the merge.
2015-11-28 17:20:32 +01:00
Paul Chote
a074bb1d4b
Rename MiniYaml MergeLiberal -> MergePartial, MergeStrict -> Merge.
2015-11-28 17:20:21 +01:00
abcdefg30
b8715b0377
Let the utility fix cosmetics in the chrome yamls
2015-11-28 16:12:17 +01:00
abcdefg30
18b9022915
Fix potential crashes in the upgrade rules
2015-11-28 16:12:16 +01:00
abcdefg30
abed25d293
Merge pull request #9501 from atlimit8/DeployedInit
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Add DeployStateInit for Pre-deployment and Clean Up after #9124
2015-11-28 15:58:46 +01:00
Oliver Brakmann
f89d40ee10
Merge pull request #10131 from pchote/add-join-logging
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Add a server log line for player joins.
2015-11-28 15:44:59 +01:00
Matthias Mailänder
19e000a8ec
Merge pull request #10021 from teees/weed
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added nawast
2015-11-28 11:54:01 +01:00
Paul Chote
cfb2933a6b
Merge pull request #10125 from Mailaender/eluant-20151127
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Updated to current version from Eluant fork
2015-11-28 10:44:13 +00:00
Paul Chote
4c0ffe98f1
Merge pull request #10121 from RoosterDragon/spelling
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Fix some spellings
2015-11-28 10:42:58 +00:00
Paul Chote
92e6efd45c
Add a server log line for player joins.
2015-11-28 10:38:47 +00:00
RoosterDragon
bfe1804bf6
Fix some spellings.
2015-11-27 16:19:59 +00:00
RoosterDragon
91ea3532b4
Change a dictionary to an array for faster player lookup in FrozenUnderFog.
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Deferencing an array element to get the state is cheaper than a dictionary lookup. We can do this since the players collection does not change during gameplay.
2015-11-27 15:46:32 +00:00
RoosterDragon
ab6ef9be40
Cache traits directly in FrozenUnderFog.
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Avoid the performance impact of accessing Lazy.Value by caching the traits on the first tick and accessing the references directly when needed.
2015-11-27 15:45:50 +00:00
RoosterDragon
23a38a08f7
Refactor player setup.
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Tweak how players in a world are created. Change the collection to be an array to more strongly imply it will not change during a game.
2015-11-27 15:15:43 +00:00
Matthias Mailänder
5dcd48a54e
update Eluant
2015-11-27 14:01:22 +01:00
Matthias Mailänder
5c083fa6de
Merge pull request #10092 from pchote/saboteur-suicide
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Implement suicide bomb for D2K Saboteur
2015-11-27 13:41:23 +01:00
Paul Chote
373bfefc6c
Only support move orders against terrain targets.
2015-11-26 18:38:10 +00:00
Paul Chote
756bec69b3
Fall back to target cell if there are no valid orders against the target actor.
2015-11-26 18:37:40 +00:00
Paul Chote
fb99a1f3c2
Remove ActorMap query for each actor.
2015-11-26 18:30:43 +00:00
Paul Chote
7b31f18046
Reduce duplication in UnitOrderGenerator.
2015-11-26 18:25:39 +00:00
atlimit8
e417ecb93f
Add map editor only tooltips
2015-11-25 17:28:29 -06:00
Paul Chote
1a5de4707f
Implement suicide saboteur.
2015-11-25 21:16:16 +00:00
Paul Chote
7c69461ff2
Fix C4Demolition trait doc punctuation.
2015-11-25 21:16:15 +00:00
Paul Chote
6304d72f44
Add enter behaviour customisation to C4Demolition.
2015-11-25 21:16:15 +00:00
Pavel Penev
3e8df55bcb
Merge pull request #10082 from OmegaBolt/d2k-deviator
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D2k Deviator balance
2015-11-25 22:51:55 +02:00
Pavel Penev
da1485dab7
Merge pull request #10106 from Mailaender/nsis-section-polish
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Polished the Windows installer
2015-11-25 22:33:39 +02:00
Pavel Penev
44457c854a
Merge pull request #10085 from reaperrr/d2k-missile-fixes
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Give Missile Tank weapon a range limit
2015-11-25 22:28:43 +02:00
Pavel Penev
4cb2fc8387
Merge pull request #10095 from r34ch/kennel-exit
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Add second exit to kennel
2015-11-25 22:16:27 +02:00
Pavel Penev
c374bff9fb
Merge pull request #10103 from pchote/fix-png-command
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Fix the ConvertSpriteToPngCommand.
2015-11-25 22:07:52 +02:00
Pavel Penev
df71b42d13
Merge pull request #10104 from pchote/fix-d2k-tags
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Fix the D2K building selection decorations
2015-11-25 21:58:45 +02:00
Pavel Penev
893d3afc4d
Merge pull request #10105 from pchote/fix-outpost-position
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Fix D2K outpost artwork offsets and selection box.
2015-11-25 21:57:04 +02:00
abcdefg30
944d8f8b11
Add more building explosions to cnc
2015-11-25 17:06:48 +01:00
Matthias Mailänder
c4bf5b85d4
remove unnecessary dependency on StyleCop
2015-11-25 14:32:12 +01:00
Matthias Mailänder
ba5aec2d66
simplify the hierarchy section hierarchy
2015-11-25 10:03:06 +01:00
Matthias Mailänder
d40cb941d3
make the "Game" component read-only
2015-11-25 10:02:14 +01:00
Paul Chote
555c02cd92
Fix D2K outpost artwork offsets and selection box.
2015-11-24 23:37:41 +00:00
Paul Chote
dffd2c87cd
Add upgraded tag to D2K production structures.
2015-11-24 23:21:19 +00:00
Paul Chote
ee1fb0f1e0
Add SelectionDecoration flag to WithDecoration.
2015-11-24 23:03:06 +00:00
Paul Chote
d626c7c568
Add new primary building tag artwork.
2015-11-24 23:03:06 +00:00
Paul Chote
0c2d9c5ed4
Fix the ConvertSpriteToPngCommand.
2015-11-24 23:02:45 +00:00
abcdefg30
7dad0517e4
Small reordering and cleanup in mods/cnc/sequences/misc.yaml
2015-11-24 21:49:43 +01:00
abcdefg30
b7ddf1b8f5
Add more building explosions to d2k
2015-11-24 21:26:05 +01:00
DArcy Rush
e098743b09
Add second exit to kennel
2015-11-24 08:21:32 +00:00