Oliver Brakmann
40c7ada8e7
Merge pull request #9927 from atlimit8/EasierActorSelectionInMapEditor
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Easier actor selection in map editor by actor bounds center
2015-12-06 21:30:38 +01:00
Oliver Brakmann
c02881e51e
Merge pull request #9735 from RoosterDragon/animation-refactor
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Refactor animation classes
2015-12-06 18:53:45 +01:00
Oliver Brakmann
8c8e29e2fa
Merge pull request #9802 from RoosterDragon/move-min-range
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Fix MoveWithinRange not moving far enough for min range checks
2015-12-06 17:11:22 +01:00
Matthias Mailänder
fa5fd5c92f
Merge pull request #9710 from obrakmann/yaml-removals
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Fix yaml removals
2015-12-06 17:04:47 +01:00
Oliver Brakmann
16dd2a3323
Fix showing unread messages count on active lobby chat button
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The lobby chat button text would change to include the unread messages count for a split second, even when the lobby chat was the current panel, leading to the button text sort of 'blinking' in an ugly way.
2015-12-06 14:27:40 +01:00
abcdefg30
310f0cbea5
Merge pull request #10174 from atlimit8/WDistToString
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Make WDist.ToString() return <cells>c<units>
2015-12-06 13:51:24 +01:00
abcdefg30
c6cb0e2c78
Merge pull request #10183 from reaperrr/fix-ts-obel
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Fix TS Obelisk charge overlay Z offset
2015-12-06 13:42:00 +01:00
reaperrr
04b5b3df5c
Fix TS Obelisk charge overlay Z offset
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To make sure it is played on top of the 'body'.
2015-12-06 02:04:40 +01:00
Matthias Mailänder
995d1dd4af
Merge pull request #9650 from r34ch/health-bars-on-damage
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Display status bars dropdown
2015-12-05 19:45:20 +01:00
Matthias Mailänder
a9d2ec5750
Merge pull request #9619 from abcdefg30/repulsionbug
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Fix aircraft repulsing other aircraft when not being repulsable themselves
2015-12-05 19:20:40 +01:00
Matthias Mailänder
142d3ef6ab
Merge pull request #9438 from atlimit8/UpgradableMobile
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Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Oliver Brakmann
d5dc49db85
Merge pull request #10156 from abcdefg30/deathSoundsAny
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Fix DeathSounds not working without DeathTypes defined
2015-12-05 18:16:50 +01:00
Matthias Mailänder
0c44bac636
Merge pull request #9357 from UberWaffe/LineImpactProjectile
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Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00
RoosterDragon
082ea6ba73
Refactor animation classes.
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Specify pause function in constructors of Animation if required, and remove the unused pause function from AnimationWithOffset.
Cleanup Animation.cs and reduce code duplication.
2015-12-05 16:58:26 +00:00
Oliver Brakmann
af4667fc68
Merge pull request #10178 from abcdefg30/proxCaptor
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Remove junk ProximityCaptor values
2015-12-05 17:20:13 +01:00
abcdefg30
6df67cf451
Merge pull request #9595 from ChaoticMind/middle_click
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Middle click to cancel directly (skips onhold) & ctrl+cancel to cancel entire queue
2015-12-05 16:06:09 +01:00
Kevin Azzam
7b22023d57
Implement middle click to cancel (skips onhold) and ctrl+cancel to cancel entire queue
2015-12-05 15:50:41 +01:00
atlimit8
e9b0691f70
Improve rule upgrade logic for immobilization
2015-12-04 19:30:39 -06:00
atlimit8
c827dbe183
Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
atlimit8
0fc04b7a4a
Make Mobile upgradable
2015-12-04 19:22:23 -06:00
atlimit8
019951795d
Upgrades for Carryable while waiting or being carried
2015-12-04 19:19:54 -06:00
atlimit8
f5460f9f56
Upgrade(s) while loading cargo
2015-12-04 19:17:16 -06:00
abcdefg30
466279e23b
Remove junk ProximityCaptor values
2015-12-05 01:56:32 +01:00
abcdefg30
e5bafe835f
Merge pull request #9541 from reaperrr/rename-rendertraits-xy
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Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
2015-12-05 00:24:37 +01:00
UberWaffe
35c62cabf5
Changed Sonic Tank projectile to LineImpactProjectile (from LaserZap).
2015-12-05 00:23:57 +02:00
UberWaffe
8b9df5f32c
Changed TS SonicZap weapon to LineImpactProjectile (from LaserZap).
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Changed TS Ghost Railgun weapon to LineImpactProjectile (from LaserZap).
Changed TS Mammoth Mk2 weapon to LineImpactProjectile (from LaserZap).
2015-12-05 00:23:56 +02:00
UberWaffe
f7f0dde4bb
Added LineImpactProjectile.
2015-12-05 00:23:55 +02:00
abcdefg30
642e213049
Fix DeathSounds not working without DeathTypes defined
2015-12-04 22:06:16 +01:00
atlimit8
d196d2d40f
make WDist.ToString() return <cells>c<units>
2015-12-04 13:03:57 -06:00
Paul Chote
a34b0be873
Add AnyBlockingActorsBetween helper.
2015-12-04 17:44:40 +02:00
Oliver Brakmann
b45ae48c59
Merge pull request #10170 from abcdefg30/crashActorsNear
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Fix a crash when producing an actor without OccupiesSpace...
2015-12-03 21:57:15 +01:00
Oliver Brakmann
44b940333a
Merge pull request #9988 from pchote/isometric-boundingregion
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Fix CellRegion.BoundingRegion behaviour.
2015-12-03 21:36:58 +01:00
abcdefg30
6f8d580567
Fix a crash when producing an actor without OccupiesSpace in combination with UpgradeActorsNear
2015-12-03 16:25:46 +01:00
Pavel Penev
a4b755dd87
Merge pull request #9791 from RichSuther/upstream/fix-keyboard-filter
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Added Keyboard input filter to only register first key press.
2015-12-02 21:56:05 +02:00
Oliver Brakmann
fd2bd7c9d3
Merge pull request #9639 from abcdefg30/specchat
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Add team chat for spectators
2015-12-01 22:32:57 +01:00
Oliver Brakmann
5174da6d93
Merge pull request #10048 from r34ch/scientist-on-sell
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Add CHAN to EmitInfantryOnSell on certain structures.
2015-12-01 21:34:31 +01:00
Oliver Brakmann
1a11eec43a
Merge pull request #10099 from abcdefg30/newExplosions
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Add more building explosions to d2k and cnc
2015-12-01 21:19:00 +01:00
abcdefg30
07bfd5f59e
Merge pull request #9786 from RoosterDragon/reserve-fixes
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Reserve fixes
2015-12-01 21:13:41 +01:00
Matthias Mailänder
035dc3fc5c
Merge pull request #9943 from abcdefg30/moreexplosions
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Add more variations to building explosions in ra
2015-12-01 20:05:05 +01:00
abcdefg30
837c553e88
Merge pull request #10068 from Mailaender/catch-natdevice-externalip
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Fixed crashes when NatDevice.GetExternalIP() fails
2015-12-01 17:20:13 +01:00
Pavel Penev
e1dc53a0d2
Merge pull request #10093 from teees/harvesterdocksequence
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Made the HarvesterDockSequence class abstract
2015-12-01 13:53:21 +02:00
Paul Chote
03693a06eb
Add CurrentSource parameter to ProjectileArgs.
2015-12-01 07:47:39 +02:00
teees
2211808ef4
enable banshee death sound
2015-11-30 18:56:40 +01:00
abcdefg30
354f44a17b
Merge pull request #10151 from teees/fix-falltoearth
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Fixed FallToEarth groundlevel check
2015-11-30 16:57:22 +01:00
teees
c9e5dba38b
Fixed FallToEarth groundlevel check
2015-11-30 13:02:16 +01:00
DArcy Rush
8eb34f3cfa
Replace 'Always show Healthbars' checkbox with dropdown
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The player can now cycle between;
-Standard: Health and Status bars display only on mouse hover.
-Show On Damage: Health shows on damaged actors, Status always shows.
-Always Show: Health and Status bars are always displayed.
2015-11-29 21:52:31 +00:00
Matthias Mailänder
70de26557b
Merge pull request #10145 from obrakmann/fix10127_creeps-enemies
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Set enemies of the 'Creeps' player when adding a new player in the editor
2015-11-29 19:47:23 +01:00
Pavel Penev
f9efe94f62
Merge pull request #10134 from abcdefg30/upgradeUpgrades
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Try to polish the upgrade rules
2015-11-29 20:45:29 +02:00
abcdefg30
a10ea0350e
Misc (style) improvements in the upgrade rule code
2015-11-29 19:39:43 +01:00
abcdefg30
5c6c44ba7b
Try to avoid adding duplicate values through upgrade rules
2015-11-29 19:39:42 +01:00