Commit Graph

9394 Commits

Author SHA1 Message Date
psydev
faa04e9788 added new map, The Hourglass, by Dan9550 2013-04-16 02:10:42 -07:00
psydev
ab5082a9cb updated dune_boogie.oramap 2013-04-16 01:27:32 -07:00
psydev
a66bcad133 changed tank speeds & rotations 2013-04-16 01:19:19 -07:00
psydev
810d995661 weapon balance stick
quad slightly buffed vs. wood
artillery buffed vs. wood
firedelay removed for artillery
rifle man vs. heavy reduced to 15%
2013-04-16 01:04:24 -07:00
psydev
f3e867c5c7 changed spice regeneration speed. 2013-04-16 00:58:14 -07:00
Matthias Mailänder
19d1211705 Merge pull request #3077 from psydev/bleed
@psydev's latest work on D2K
2013-04-16 00:31:30 -07:00
psydev
d4d627263a turret gun "high"=yes 2013-04-15 22:03:26 -07:00
psydev
ac5378e41a modified aircraft & airstrike + misc chgs 2013-04-15 22:01:43 -07:00
psydev
2304f3e6cc sped up air units 2013-04-15 21:45:52 -07:00
psydev
617d66a5f7 buffed devastator gun 2013-04-15 21:27:41 -07:00
psydev
53e0f52763 reduced atomic damage vs. heavy & concrete 2013-04-15 21:20:03 -07:00
psydev
7157cbdf49 reduced ordos tank spd 10 -> 9 2013-04-15 21:09:57 -07:00
psydev
939cd8a942 fixed devastator prerequisite 2013-04-15 21:09:07 -07:00
psydev
28c1075334 buff nuke some more 2013-04-15 21:04:44 -07:00
psydev
4b4a1a8b86 removed turret from burning turret husk
This way it's more clear that it's dead.
2013-04-15 20:56:01 -07:00
psydev
255ea6249a husk burn times shortened 2013-04-15 20:53:15 -07:00
psydev
b0f16b0de6 units do not detect cloaked by default anymore. 2013-04-15 20:45:14 -07:00
psydev
7f9b22a17f gave quad better scout range; reduced trike's. 2013-04-15 20:44:07 -07:00
psydev
66a3cae31c updated veh speeds on rock, sand, dunes. 2013-04-15 20:42:00 -07:00
psydev
086df23140 reduced trike, milssiletank & e1 dmg vs. wood 2013-04-15 20:30:21 -07:00
psydev
30e07e027d increased harvester & mcv HP 2013-04-15 20:18:47 -07:00
psydev
5f07988e97 removed "InitialStance: Defend"
If people want this, put it in the defaults.yaml.
Artillery units still have "Defend" as initial stance.
2013-04-15 20:16:37 -07:00
psydev
e25f3b7504 removed InitialStance: Defend from infantry 2013-04-15 20:13:47 -07:00
psydev
7b79ad92a3 added 7% odds cloak crate. Changed money crate 2013-04-15 20:02:06 -07:00
psydev
2b9cc149f9 changed price of hi-tech and ix-research 2013-04-15 19:41:33 -07:00
psydev
d0f261c6b9 changed missiletank to Hitech 2013-04-15 19:32:44 -07:00
psydev
e59a61a747 removed slowdown for starport. Infantry slow 3-> 2
Starport lack of slowdown is made up for the fact that no units can land (nor more ordered) until you get power back up again. 
Infantry slowdown reduced to 2.
2013-04-15 19:17:40 -07:00
psydev
7d81a1d814 removed prereqs for mcv in race*.yaml 2013-04-15 19:14:47 -07:00
psydev
745078945e changed palace to wood 2013-04-15 19:02:05 -07:00
psydev
df6d9a17f3 reduce artillery dmg. vs concrete 2013-04-15 18:58:57 -07:00
psydev
8199cf275e buff nuke 2013-04-15 18:55:35 -07:00
psydev
40376234a7 inc. palace detection range; outpost renders detec 2013-04-15 18:50:26 -07:00
psydev
b23a889a95 changed MCV pre-req to "repair" 2013-04-15 18:46:22 -07:00
psydev
9010bbacfb move over Stealth Trike in palette build order 2013-04-15 18:44:02 -07:00
psydev
5235004633 change palette build order 2013-04-15 18:42:45 -07:00
psydev
01b8579e59 changed palette build order 2013-04-15 18:40:46 -07:00
psydev
ae5e5b6309 reduced Repair cost 800 -> 500 2013-04-15 18:36:03 -07:00
psydev
6bfda746e9 added custom prereq: starport; radar detects cloak 2013-04-15 18:34:03 -07:00
psydev
bc1bd9b10d remove dependency for starport's quad & harv 2013-04-15 18:32:29 -07:00
psydev
b1b7e6b20f added "appear1" sound effect, for stealth trike 2013-04-15 18:18:14 -07:00
psydev
ddbd25d8cc Merge branch 'bleed' of https://github.com/psydev/OpenRA into bleed 2013-04-15 18:17:53 -07:00
psydev
8b79910749 added Stealth Raider Trike unit 2013-04-15 18:17:44 -07:00
psydev
e46498d77f increased raider trike cost & hp
Increased raider trike cost to differentiate it... (Been increasing its strength a bit). Raised HP a bit to compensate.
2013-04-15 18:04:20 -07:00
psydev
bc93081b98 ordos raider rike trike damage inreased vs heavy 2013-04-15 17:59:39 -07:00
psydev
20fb4353f5 quad refurbish; turretgun range increase
quad damage divided into two bursted missiles
quad designed to attack heavy armor now
quad range increased to 7 (but sight range only 6)
turretgun range increased to 7 to compensate
quad burst delay added.
2013-04-15 17:52:18 -07:00
psydev
25b731cb50 increased damage of trikes vs. heavy 10% to 20% 2013-04-15 17:37:27 -07:00
psydev
3bb1a27d6f mcv and harv hp increased 600 -> 700 2013-04-15 17:30:44 -07:00
psydev
5804e3908a Increased ROF of turrets 2013-04-15 17:28:38 -07:00
psydev
2bd9e23650 silo capacity inc. 1500 -> 2000 2013-04-15 17:22:26 -07:00
psydev
49d4c2e66f outpost cost reduced 1000 -> 700 2013-04-15 17:18:45 -07:00