Commit Graph

19633 Commits

Author SHA1 Message Date
RoosterDragon
8b12a4a747 Add tests for SpatiallyPartitioned. 2016-01-09 23:44:53 +00:00
Oliver Brakmann
0a413af3eb Merge pull request #10440 from abcdefg30/05aDemolish
Polish the demolition of the prison in allies05a
2016-01-09 22:22:54 +01:00
Oliver Brakmann
2ee3a66b48 Merge pull request #10442 from abcdefg30/06secondary
Add a new secondary objective to the soviet06 missions
2016-01-09 22:13:46 +01:00
Oliver Brakmann
a0d33320a0 Merge pull request #10439 from abcdefg30/sub04a
Disable sub pen and ship yard in soviet04a
2016-01-09 21:41:17 +01:00
Oliver Brakmann
b8667ba968 Merge pull request #10458 from Mailaender/ts-cliffsin
Added Tiberian Sun map Cliffs of Insanity
2016-01-09 21:38:26 +01:00
Oliver Brakmann
2a1bc11133 Merge pull request #10459 from Mailaender/ts-karasjok
Added map Town of Karasjok for Tiberian Sun
2016-01-09 21:23:56 +01:00
abcdefg30
9476889989 Add a new secondary objective to the soviet06 missions 2016-01-09 14:58:36 +01:00
RoosterDragon
bef6f40759 Merge pull request #10392 from Mailaender/d2k-ai-aircraft
Fixed AI bots not building any Carryalls
2016-01-09 11:46:51 +00:00
RoosterDragon
764f5d6bd9 Merge pull request #10236 from teees/ts-air-separation
Set ideal aircraft separation to half of the default value
2016-01-09 11:43:09 +00:00
Matthias Mailänder
715ba32262 add map Town of Karasjok 2016-01-09 08:24:24 +01:00
Matthias Mailänder
1d20203478 add Cliffs of Insanity 2016-01-09 08:11:13 +01:00
Matthias Mailänder
97b0b1afab Merge pull request #10418 from pchote/format-names
Rename WW compression formats and move into Mods.Common.
2016-01-08 19:17:50 +01:00
Matthias Mailänder
3c4dd64b86 Merge pull request #10457 from obrakmann/fix10450_lobby-early-crash
Don't update player list when lobby doesn't have our client yet
2016-01-08 19:14:03 +01:00
Matthias Mailänder
65a06adc51 Merge pull request #10041 from teees/exit-on-death
Unload passengers / cargo on death
2016-01-08 18:15:40 +01:00
teees
b7a3a446e1 Unload passengers on death 2016-01-08 08:50:35 +01:00
Paul Chote
1202a4d968 Move IniFile to Mods.Common. 2016-01-07 21:07:43 +00:00
Paul Chote
9f4b7097b2 Move WW compression formats into Mods.Common. 2016-01-07 21:07:43 +00:00
Paul Chote
83477ec19e Move VqaReader to Mods.Common. 2016-01-07 21:07:42 +00:00
Paul Chote
33f3e5ad47 Rename WW-created compression formats. 2016-01-07 21:07:42 +00:00
Oliver Brakmann
d580551572 Don't update player list when lobby doesn't have our client yet 2016-01-07 21:54:47 +01:00
Matthias Mailänder
7c31f6e18e Merge pull request #10417 from RoosterDragon/log-thread-safety
Make Log thread-safe.
2016-01-07 21:34:56 +01:00
Matthias Mailänder
c607c8532f Merge pull request #10443 from Truth99A/TD-BuildPaletteOrder-Change
Changed build palette order of structures for TD
2016-01-07 21:05:32 +01:00
Matthias Mailänder
27eeaf3d41 Merge pull request #10112 from DnAp/PowerTooltip
Closes #6011
2016-01-07 20:57:14 +01:00
abcdefg30
22e071c57f Merge pull request #10152 from teees/ts-aircraft-husks
Added aircraft husks (Tiberian Sun)
2016-01-07 17:36:53 +01:00
abcdefg30
9aca470a73 Merge pull request #9808 from teees/cloak-fix
Several fixes for cloak behavior
2016-01-07 17:34:33 +01:00
teees
e8856a9268 Set ideal separation to a lower value for ts aircraft 2016-01-07 14:50:22 +01:00
teees
5ef93d330a Added aircraft husks 2016-01-07 14:36:22 +01:00
teees
3a83e0cb92 Changes to ts cloaking behaviour to closer resemble the original 2016-01-07 13:44:17 +01:00
teees
f46185b85f Reworked cloaking behaviour 2016-01-07 13:44:16 +01:00
Truth99A
3f156f6dda changed build palette order of sturctures for TD
changed the build palette order so that it follows the tech tree
images of the change + poll can be found at: http://www.sleipnirstuff.com/forum/viewtopic.php?f=82&t=19220&postdays=0&postorder=asc&vote=viewresult
2016-01-07 12:38:50 +11:00
abcdefg30
9db974cfe9 Merge pull request #10406 from Mailaender/d2k-no-ra
Removed the RA mod DLL dependency from D2k
2016-01-06 21:53:09 +01:00
abcdefg30
6fa70134cd Merge pull request #10399 from Mailaender/cnc-no-ra
Removed the RA mod DLL dependency from TD
2016-01-06 21:51:16 +01:00
abcdefg30
334105da19 Merge pull request #10369 from Mailaender/tread-lightly
Fixed map "Tread Lightly"
2016-01-06 21:39:52 +01:00
abcdefg30
c28a09e3ef Merge pull request #10377 from Mailaender/tiberium-garden-redux
Added TS map Tiberium Garden Redux
2016-01-06 21:31:37 +01:00
Matthias Mailänder
b61cfc86a0 Merge pull request #10032 from teees/vocloader
Added VocLoader
2016-01-05 22:33:27 +01:00
teees
5def1ed626 Added VocLoader 2016-01-05 18:06:54 +01:00
Matthias Mailänder
98a1a452c1 Merge pull request #10410 from RoosterDragon/fal-footprint
Fix FrozenActorLayer.FootprintBounds.
2016-01-04 22:13:49 +01:00
Oliver Brakmann
36dc8775bc Merge pull request #10414 from abcdefg30/luaLearn
Reference the Map Scripting page from the Lua API page
2016-01-04 21:57:46 +01:00
Matthias Mailänder
16d2f8466c Merge pull request #10412 from kyrylo/ra-minelayer-health-buff
ra: buff minelayer's HP
2016-01-04 21:51:39 +01:00
RoosterDragon
081b40b14f Make Log thread-safe.
Since logging is exposed via static methods, it need to be thread-safe or multiple threads trying to log at the same time will cause bad things to happen.
2016-01-04 19:27:48 +00:00
abcdefg30
e9d76011c5 Merge pull request #10388 from RoosterDragon/auto-target-perf
Speed up AutoTarget.ChooseTarget among groups of allied units.
2016-01-04 17:48:33 +01:00
abcdefg30
749163464a Reference the Map Scripting page from the Lua API page 2016-01-04 16:59:44 +01:00
abcdefg30
bb399a536b Merge pull request #10409 from Mailaender/fix-globalchat
Fixed all known crashes in GlobalChat
2016-01-04 15:42:14 +01:00
atlimit8
e4f4c578f6 Merge pull request #10376 from RoosterDragon/repulse-perf
Speed up Aircraft.Repulse.
2016-01-04 01:26:03 -06:00
RoosterDragon
adc7e902e3 Speed up AutoTarget.ChooseTarget among groups of allied units.
Most auto target scans will be conducted among groups of allied units unable to target each other because they are allied and their weapons only target enemies. Since they cannot target each other, the scan will be repeated constantly. Realising this, we can significantly reduce the performance impact of auto target scanning by bailing early in this scenario to avoid carrying out expensive targeting checks on friendly units which we know will fail anyway.
2016-01-04 07:07:26 +00:00
atlimit8
7acd71cd7d Merge pull request #10407 from pchote/ts-resource-colors
Fix the TS resource minimap colors.
2016-01-04 00:31:58 -06:00
Kyrylo Silin
91690bdc44 ra: buff minelayer's HP
Currently 1 rocket soldier can kill a minelayer with 2 shots. With this
change a rocket soldier needs 3 shots. I think this buff is needed
because minelayer costs $800 and it has even less HP than a paper light
tank.
2016-01-04 07:41:51 +02:00
RoosterDragon
0dc51f79a0 Fix FrozenActorLayer.FootprintBounds.
The size of the bounds was too small (as rectangle has exclusive edges on the right and bottom). This meant some intersection tests would fail and thus the frozen actor was not found when searching the partition bins.
2016-01-03 23:48:28 +00:00
Matthias Mailänder
83bada07b5 don't disconnect every client when one user gets kicked 2016-01-03 23:19:36 +01:00
Matthias Mailänder
fa4a177cd5 fix a NullReferenceException when the widget is unbound 2016-01-03 23:09:04 +01:00