Paul Chote
944cfd83e2
Merge pull request #6281 from mizipzor/tab-completion
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Added tab completion to in-game and lobby chat.
2014-08-24 17:29:38 +12:00
Paul Chote
e4b9872f82
Merge pull request #6291 from UberWaffe/ImpactTarget
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Changes Weapon.Impact() to use Target (from WPos).
2014-08-24 09:38:15 +12:00
Curtis Shmyr
fa8229d53b
Implement IRenderInfantrySequenceModifier for ScaredyCat and TakeCover
2014-08-23 14:42:55 -06:00
Alexander Fast
af0efda6f5
Changes how the playerNames collection is created.
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It's now extracted from the orderManager, like it's done in LobbyLogic.
This is to increase consistency.
2014-08-23 21:18:54 +02:00
abcdefg30
a3928bfcf0
Fixed displaying false stats
2014-08-23 18:04:24 +02:00
Matthias Mailänder
bc4c344cb0
Merge pull request #6284 from obrakmann/gdi01-touchup
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More Lua API enhancements
2014-08-23 16:28:36 +02:00
Oliver Brakmann
d85b5d5a4f
Replace explicit Dispose() calls with using statements in ScriptTrigger.cs
2014-08-23 16:21:40 +02:00
Oliver Brakmann
74c45d5d21
Add reinforcements functions to Lua API
2014-08-23 16:21:40 +02:00
Oliver Brakmann
882f3f34c2
Add a number of small helper functions to Lua API
2014-08-23 16:21:40 +02:00
Oliver Brakmann
d23707b5f7
Add OnCapture, OnAddedToWorld and OnRemovedFromWorld triggers to Lua API
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This brings the new Lua API up to feature-parity with the old API in the
trigger department.
2014-08-23 16:21:40 +02:00
Oliver Brakmann
1c8a56d197
Make ScriptContext available in Actor- and PlayerProperty classes
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Needed to return non-native types to Lua
2014-08-23 16:21:40 +02:00
Oliver Brakmann
1e7f04105d
Fix OnObjective(Completed|Failed) not being called for secondary objectives
2014-08-23 16:21:39 +02:00
Oliver Brakmann
56466e312f
Ensure that all combatants have a defined WinState at the end of the game
2014-08-23 16:21:39 +02:00
Oliver Brakmann
e6887503af
Remove unused method
2014-08-23 16:21:39 +02:00
Matthias Mailänder
7cb7685d62
Merge pull request #6266 from huwpascoe/uiscaling
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Cursor Doubling
2014-08-23 16:14:13 +02:00
Matthias Mailänder
8e56b527b3
Merge pull request #6309 from pchote/fix-minelayer-exploit
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Don’t leak information about hidden actors.
2014-08-23 14:46:50 +02:00
UberWaffe
a1e51b71d6
AI Support Power Meta Data implemented.
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Changes included:
Decision can be defined for the AI support powers, governing their targeting.
Each decision can be made up of multiple considerations.
2014-08-23 12:01:30 +02:00
UberWaffe
76ccb0cf00
Changes Weapon.Impact() to use Target (from WPos).
2014-08-23 11:23:34 +02:00
Matthias Mailänder
6bb392be11
Merge pull request #6303 from obrakmann/fix6263
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Fixed invulnerable infantry
2014-08-23 10:28:15 +02:00
Paul Chote
32e099d60a
Fix inner range filtering in HealthPercentageDamageWarhead.
2014-08-23 17:14:12 +12:00
Paul Chote
50fea12a80
Remove now-redundant AbsoluteSpreadDamageWarhead.
2014-08-23 17:14:11 +12:00
Paul Chote
97c28e1353
Remove fp calculations from SpreadDamageWarhead.
2014-08-23 17:14:11 +12:00
Paul Chote
227a523878
Further warhead streamlining.
2014-08-23 17:14:10 +12:00
Paul Chote
57ba1b54b4
Convert weapon plumbing to use integer damage modifiers.
2014-08-23 17:14:10 +12:00
Paul Chote
8e8e02dae8
Move warheads into mod code.
2014-08-23 17:14:10 +12:00
Paul Chote
34ca30c9f1
Remove more unnecessary plumbing.
2014-08-23 17:14:10 +12:00
Paul Chote
a781e44509
Don’t leak information about hidden actors. Fixes #6125 .
2014-08-23 11:19:49 +12:00
Christopher Grant
774c8121c2
Fixed invulnerable infantry
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Closes #6263
2014-08-23 00:04:16 +02:00
huwpascoe
baecedc7b8
Cursor Doubling
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Cursor now doubles with pixel doubling, enabled by a new checkbox in the
settings menu.
2014-08-21 20:08:38 +01:00
WolfGaming
d619fbfbbe
Added a trait that removes an actor when prereqs are met, with delay.
2014-08-21 18:42:37 +00:00
Alexander Fast
e934df374d
Fixes double auto completion in in-game chat.
2014-08-21 13:12:29 +02:00
Alexander Fast
a73898d441
Fixes double auto completion.
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Pressing tab twice would auto complete (the same name) twice.
Auto completion is now disabled when last character in sentence is a
space.
2014-08-21 13:05:04 +02:00
Alexander Fast
bab7f765dd
Replaced GetPlayerNames method with simpler linq.
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Bonus feature: it now auto complete bot names as well.
2014-08-21 13:02:17 +02:00
Alexander Fast
0c6f180f56
Replaced ForEach with loop, moved Trim outside.
2014-08-21 12:39:53 +02:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
obrakmann
87e4d6b422
Merge pull request #6079 from reaperrr/rof-modifier
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Adds ReloadDelay modifier & renames ROF to ReloadDelay
2014-08-21 00:27:39 +02:00
Alexander Fast
3160fa40f6
Added tab completion to lobby chat.
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Also fixes accidental reversion of one word logic during cleanup.
Fields that could be readonly are now readonly.
2014-08-19 22:48:51 +02:00
Alexander Fast
ab61830d0f
Code cleanup based on code review.
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Fixes multiple enumeration of IEnumerable.
Fixes return value of pure method not used.
Converted OnTabKey and OnClick handlers to method groups.
Removed one set of redundant parenthesis.
Replaced explicit type with var.
2014-08-19 21:27:39 +02:00
Alexander Fast
034625c2ea
Added tab completion to in-game chat.
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Both player names and chat commands can be completed.
Names of local players and bots are not candidates for completion.
If a completed name is the first word ": " is appended to the end.
The hotkey for toggling team/all chat has been moved to left Alt.
2014-08-19 17:19:32 +02:00
reaperrr
4469b5f5ca
Introduces ReloadModifier
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and renames ROF -> ReloadDelay
2014-08-19 02:59:50 +02:00
Paul Chote
520df8242d
Merge pull request #6217 from Mailaender/starting-units-classname
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Fixed lobby start unit notifications not showing class names
2014-08-19 10:15:12 +12:00
Paul Chote
774e516106
Suppress map change order when selecting the same map. Fixes #6206 .
2014-08-19 00:13:48 +12:00
Matthias Mailänder
fa2b2bea0b
beautify starting unit notification when joining server
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move LobbySettingsNotification into it's own ServerTrait
2014-08-17 07:39:34 +02:00
Paul Chote
e2ede4ec24
Merge pull request #6201 from cjshmyr/morelua
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Add more Lua functions
2014-08-17 12:54:30 +12:00
Paul Chote
d9dc514d37
Merge pull request #6262 from Mailaender/silo-placement-loop-glitch-fix
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Fixed silo fullness animations loop during building placement
2014-08-17 12:36:17 +12:00
Matthias Mailänder
da7caa6105
Merge pull request #6183 from UberWaffe/6030Fix_UpgradeRules
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Closes #6177
Closes #6222
Closes #6240
Closes #6245
2014-08-16 18:07:56 +02:00
Matthias Mailänder
df09d16a1c
Merge pull request #6218 from pchote/percentmods
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Change attribute modifiers to use integers.
2014-08-16 17:28:37 +02:00
Matthias Mailänder
29dc1b574c
fix silo animations playing during building placement
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closes #6258
2014-08-16 17:17:25 +02:00
UberWaffe
0ebe1c2c6a
Made Effect, Resource and Smudge warheads return 0% effective against actors.
2014-08-16 10:58:04 +02:00
Curtis Shmyr
cb4bd52fc0
Added more Lua functions
2014-08-15 19:51:02 -06:00