Commit Graph

1165 Commits

Author SHA1 Message Date
Oliver Brakmann
32b0170785 Fix primary building flag not working properly in D2k 2018-01-13 17:19:38 +01:00
Alexis Hunt
157a783df5 Correct UI for unslowed queues in low power.
Because of the way the tick logic works, 0 (or any negative number) for
LowPowerSlowdown is functionally equivalent to 1. But LowPowerSlowdown
is multipled by a time in several cases, so while 1 will produce the
correct result (no slowdown), 0 will say that the time remaining is
00:00. Forbid nonpositive values, and correct the d2k mod which was
using 0.

Additionally, in the production tooltip, the colour should display as
white even in low power if there is no slowdown.
2018-01-13 16:13:59 +01:00
Mustafa Alperen Seki
23a2e8fdce Fix building armors in D2k 2018-01-11 17:50:37 +01:00
C. Helmig
75b7e0a58c Fix d2k walls being always visible through f.o.w. 2018-01-11 17:22:49 +01:00
Alexis Hunt
f0267ccb51 Do not speed D2K upgrades up based on buildings. 2018-01-11 11:59:09 +01:00
C. Helmig
14d91452e0 Added primary building and "PRIMARY" text to high tech factory. 2018-01-09 22:39:54 +01:00
C. Helmig
8dd5ba3ac7 Add production bar to high tech factory. 2018-01-09 22:39:54 +01:00
Paul Chote
c77e328614 Remove "Mission Aborted" notification.
This has been causing confusion for players who have already completed a mission.
2018-01-06 22:35:10 +03:00
Mustafa Alperen Seki
a80924ebb3 Add Harkonnen 8 2017-12-30 20:18:37 +01:00
Mustafa Alperen Seki
69e9b94c5d Add Campaign Tooltip to D2K 2017-12-30 17:40:09 +01:00
reaperrr
7fb595a437 Upgrade D2k rules to SupportPower seconds -> ticks 2017-12-28 10:04:43 +00:00
Paul Chote
5425a5a28e Replace CanPowerDown with ToggleConditionOnOrder. 2017-12-27 20:18:27 +01:00
Michael Silber
b8ec20a010 Carryall pickup indicator set to top, left corner 2017-12-27 19:07:44 +00:00
Michael Silber
c445a20acf D2K carryall pickup indicator offset fix 2017-12-27 19:07:44 +00:00
abcdefg30
38cb3dea05 Make vehicles spawn husks with a neutral owner 2017-12-24 00:41:15 +01:00
Mustafa Alperen Seki
65e4019424 Update some prerequisites to include subfactions too 2017-12-23 18:35:01 +00:00
Mustafa Alperen Seki
395eb36cd1 Update D2K FactionImages
Default is now Ordos, as there are 3 ordos subfactions and 2 for others.
Fremen now uses Atreides Structures as in original, rather than
Harkonnen
2017-12-23 18:28:00 +00:00
Mustafa Alperen Seki
956dbb762c Add Harkonnen 7 2017-12-21 22:54:57 +01:00
Mustafa Alperen Seki
fe01afe794 Move Update Queue to bottom on Player.yaml and ingame-player.yaml 2017-12-18 19:22:07 +00:00
Mustafa Alperen Seki
6f41be209c Allow all upgradable structures to build upgrades. 2017-12-18 19:22:07 +00:00
Paul Chote
49f0e4ebcf Fix incorrectly named lobby option properties. 2017-12-17 14:51:10 +02:00
Arular101
50185d3ccd Small adjustments 2017-12-12 23:56:25 +01:00
Arular101
64a3187fd1 Increase damage and HP by 10x 2017-12-12 23:56:25 +01:00
Mustafa Alperen Seki
fd1aa07f83 Adjust D2K Building Selection Boxes 2017-12-12 23:02:55 +01:00
Paul Chote
36fccbc453 Add Checkbox/Dropdown to lobby options yaml fields. 2017-12-12 22:43:11 +01:00
Paul Chote
ea32c758eb Expose default UI labels and tooltips to yaml. 2017-12-12 22:43:11 +01:00
Paul Chote
97cdce7448 Add additional metadata to lobby options. 2017-12-12 22:43:11 +01:00
Paul Chote
6633483d12 Increase infantry mouse bounds to improve usability. 2017-12-11 19:45:07 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
Mustafa Alperen Seki
43d100246f Remove ^TowerHusk: 2017-11-26 15:26:44 +01:00
Mustafa Alperen Seki
73134b0417 Rename D2K vehicle husks 2017-11-26 15:26:44 +01:00
reaperrr
e215c5019e Fix regressions introduced by #13998 2017-11-25 03:55:56 +02:00
reaperrr
56b6aabbb8 Use new IAutoRenderSize for determining actor render bounds 2017-11-21 01:00:09 +02:00
Mustafa Alperen Seki
ca1448c7ba Add Support of Types for GivesBuildableArea 2017-11-20 16:17:13 +02:00
reaperrr
e0e1f56af5 Adapt D2k to low power/power down refactor 2017-11-13 03:09:05 +02:00
abcdefg30
4bca0c4c24 Fix devastators being carryable while overloading 2017-10-08 18:48:28 +01:00
abcdefg30
49e1af7f3f Fix the devastator lint warnings 2017-10-08 18:48:28 +01:00
abc013
dfe2076826 Fix passive vehicles can become ranks 2017-10-06 22:24:24 +02:00
Matthias Mailänder
d64a9e6afc Add Devastator reactor overload upon deployment 2017-10-06 18:14:17 +02:00
Paul Chote
3575e82078 Add assault move to D2K. 2017-09-11 19:08:33 +02:00
Matthias Mailänder
855f1816f4 Tweak the time until hatch opening and rocket away. 2017-09-02 15:10:35 +02:00
Matthias Mailänder
4526344eed Add WithNukeLaunchAnimation and -Overlay traits. 2017-09-02 15:10:35 +02:00
reaperrr
28ffcfea3c Upgrade rule for setting VTOL to true for CanHover actors 2017-08-31 18:03:59 +02:00
Forcecore
72236b66f6 D2K Thumper deploy animation fix 2017-08-27 13:22:00 +02:00
Matthias Mailänder
988353e431 Remove cloak sounds not featured in the original.
closes #9519
2017-08-25 19:42:38 +02:00
abcdefg30
d78b29b545 Fix sietches being repairable and remove the Power trait (unused) 2017-08-17 19:05:38 +02:00
Mustafa Alperen Seki
7f0c7cee0d Make D2K Missions use Vanilla Remap Colors 2017-08-17 18:46:06 +02:00
rob-v
d4e9e0e069 Add Visualization chat commands 2017-07-23 15:08:24 +02:00
abcdefg30
0b6b997e81 Add a CommandBarBlacklist trait to blacklist Stop and Waypoint Mode 2017-07-14 23:18:28 +01:00
reaperrr
92c9988eea Fix D2k Palace footprint 2017-07-13 17:43:41 +02:00