Commit Graph

1133 Commits

Author SHA1 Message Date
reaperrr
ad808a4ad0 Fixes Titan selection box, improves Wolverine selection box. 2015-03-30 02:04:52 +02:00
Taryn Hill
410d9325e3 Add light, medium, and heavy starting units to TS. 2015-03-29 14:50:05 -05:00
Paul Chote
77a56c95f1 Fix TS player palette definition.
Regression from #7699.
2015-03-28 19:11:44 +00:00
x-a-n-a-x
a8d5542422 Added a new Tiberian Sun mod build palette skin 2015-03-28 10:10:45 +01:00
reaperrr
fe09cef825 Merge pull request #7745 from pchote/ts-snow
Add snow tileset and artwork to TS.
2015-03-28 01:26:41 +01:00
reaperrr
f9332c9efe Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable 2015-03-27 00:04:37 +01:00
Pavel Penev
c61dc48548 Merge pull request #7324 from reaperrr/limitedammo2
Refactored LimitedAmmo to AmmoPool
2015-03-26 15:59:56 -07:00
Paul Chote
a9f6e09afd Add TS snow tileset. 2015-03-26 22:42:43 +00:00
reaperrr
38d5163062 Refactors LimitedAmmo to AmmoPool.
Removes Reloads trait.

This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.

Furthermore, this moves all Reloads functionality onto AmmoPool.

Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.

Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
reaperrr
e65453de24 Disables WithDeathAnimation for deployed TS units (Tick Tank, Arty, Sensor Array, ICBM launcher)
Fixes crash when destroying them.
2015-03-23 14:56:40 +01:00
Oliver Brakmann
919c0fd359 Merge pull request #7638 from pchote/infantry-body
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 15:22:53 +01:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00
reaperrr
b66cae100b Use 3rd damage level of TS buildings for death animation instead of critical damage state 2015-03-20 01:11:50 +01:00
reaperrr
258e924afe Merge pull request #7619 from pchote/ts-civilian-fixes
Fix TS civilian actor/sequence definitions.
2015-03-16 03:41:37 +01:00
Taryn Hill
fcb2141132 EmitInfantryOnSell now checks a Races string[] against the seller’s race. 2015-03-14 15:54:26 -05:00
Taryn Hill
7bf058896d Apply SoundOnDamageTransition upgrade rule. 2015-03-12 16:09:15 -05:00
abcdefg30
63fe578ba8 Allow picking of a random subfaction 2015-03-12 21:34:23 +01:00
Paul Chote
4110064c44 Fix TS civilian actor/sequence definitions. 2015-03-08 13:01:47 +00:00
Nick ten Veen
96e9b90a64 Fixed #7008 for TD, TS and D2K aswell 2015-02-26 21:56:35 +01:00
Oliver Brakmann
d3dab83de8 Merge pull request #7461 from pchote/remove-legacy-sidebar
Remove legacy sidebar code
2015-02-21 16:46:39 +01:00
Pavel Penev
293bb78a3c Merge pull request #7457 from pchote/actorpreviews
Introduce ActorPreviewWidget (and other related changes).
2015-02-21 01:35:03 +02:00
Paul Chote
2a1e4f70a9 Replace the legacy TS sidebar placeholder with a modern placeholder. 2015-02-19 17:54:01 +00:00
abcdefg30
035b96f469 Made the ts conyard sellable 2015-02-18 11:13:48 +01:00
Paul Chote
8d51fb0e66 Use ActorPreviewWidget for the color pickers. 2015-02-10 15:22:42 +00:00
abcdefg30
3b84f42689 Fix some structure bounds 2015-02-06 20:48:21 +01:00
Oliver Brakmann
fc7e944727 Merge pull request #7398 from LipkeGu/ts_assets_part2
Adding the Rocks to Tiberian Sun
2015-02-05 18:22:57 +01:00
Taryn Hill
e79239311a Merge pull request #7376 from abcdefg30/tsprereqs
Fix TS prerequisites.
2015-02-03 15:46:13 -06:00
Guido L.
ce5e6e5a76 Add Rocks to Tiberian Sun 2015-02-03 19:26:47 +01:00
Matthias Mailänder
4899b555a9 Merge pull request #7191 from Mailaender/ts-superweapons
Added the Nod missile silo and the Ion Cannon to the Tiberian Sun mod
2015-01-29 21:48:14 +01:00
Oliver Brakmann
266f26cdce Merge pull request #7223 from LipkeGu/ts_assets_mapeditor
Add Buildings and Trees to Tiberian Sun
2015-01-25 19:13:35 +01:00
penev92
49508482c3 Update Refinery docking rules in YAML files 2015-01-25 17:17:34 +02:00
abcdefg30
a5b0ea73b0 Fix ts prerequisistes 2015-01-25 14:31:48 +01:00
Matthias Mailänder
26202520a1 add the GDI Upgrade Center and Ion Cannon 2015-01-24 17:35:53 +01:00
Matthias Mailänder
d7c9a6cbc8 add the Nod Missile Silo and Cluster Missile 2015-01-24 17:35:52 +01:00
Matthias Mailänder
e694692b97 add the Tiberian Sun harvest animation 2015-01-17 11:36:41 +01:00
penev92
e6f1c6b460 Enhance sandworm targeting logic by having actors produce noise 2015-01-14 21:26:55 +02:00
Matthias Mailänder
d4d55bb6dc modularize the remaining legacy ingame interface widgets
and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
penev92
04c09dda31 Add a delay before wandering, use it on viceroids
Add a Min and Max delay and make it random
2015-01-03 06:56:20 +02:00
Guido L.
2c485414e2 Add Buildings and Trees to Tiberian Sun 2014-12-30 18:18:48 +01:00
Oliver Brakmann
3cd4152dd2 Adjust rules 2014-12-18 20:24:37 +01:00
penev92
f57625f9e6 Add WormAttack notification, fix worm min count and spawn interval
Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
61cb74adb4 Improved visuals, added WormSign norification 2014-12-13 14:02:44 +02:00
Paul Chote
51f874fae2 Merge pull request #7033 from Mailaender/d2k-carryall-tweaks
Tweaked spice harvester carryalls
2014-12-07 11:09:55 +13:00
obrakmann
0454d94e77 Merge pull request #6896 from LipkeGu/ai_waepons
[TS] Add Defence buildings to the AI
2014-12-06 22:59:37 +01:00
Matthias Mailänder
34bedeb71f split Hovers from WithShadow
fixes #4508
2014-11-30 10:54:36 +01:00
atlimit8
bbd54cb32f Added IDisabledTrait & rewrote upgrade code using a level-based approach.
Upgradeable traits are notified whenever an upgrade of their declared types are granted or revoked.  The traits maintain their own internal level counter, which is then used to enable or disable the trait functionality.  A trait can register for multiple upgrade types which then all affect the internal level counter.

	IDisabledTrait for identifying (and filtering) disabled traits
	UpgradableTrait provides an abstract base for traits to support upgrade levels
	Added IDisabledTrait support to GlobalButtonOrderGenerator

	Includes rework by pchote with alterations.
2014-11-26 05:45:26 -06:00
reaperrr
3a362e5e2f Tweak blue tiberium color 2014-11-09 02:56:11 +01:00
reaperrr
3743fb35a3 Tweaks green tiberium color 2014-11-08 20:47:38 +01:00
Paul Chote
118275b376 Add terrain geometry visualisation. 2014-11-07 19:18:34 +13:00
Guido L
70e4462c9f [TS] Add Defence buildings to the AI 2014-11-07 02:04:11 +01:00