Commit Graph

99 Commits

Author SHA1 Message Date
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Arular101
2e681ba674 Increase damage and HP by 100x 2017-12-12 22:18:41 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
reaperrr
9a25b33beb Adapt TD missions to TDGunboat refactor 2017-07-23 15:06:03 +02:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
reaperrr
43731526fb Fix prerequisites in GDI 1 and GDI 2
Makes sandbags and chainlink fence unbuildable.
2017-03-03 14:40:18 +01:00
Paul Chote
de856f8c1a Fix non-selectable support actor health bars. 2016-10-04 01:43:15 +01:00
reaperrr
b5f36013c2 TD yaml style fixes 2016-08-21 19:36:48 +02:00
Oliver Brakmann
1168e4b3c4 Add map numbers to TD mission titles
Also made capitalization in titles consistent
2016-06-05 11:55:51 +02:00
reaperrr
840e5e7a4c Tweaked GDI01 Gunboat and turret damage
Made clear that the BoatMissile warhead is an additional bonus rather than an override, reduced the bonus damage and increased gun turret reload delay.
Overall, this makes the Gunboat and turrets behave a bit more like in the original.
2016-05-20 14:29:01 +02:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
6ca7663579 Extract common cnc campaign rules to shared includes. 2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc Upgrade TD maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c Upgrade TD maps to format 9. 2016-03-07 21:41:15 +00:00
Paul Chote
e11f49a773 Enable original TD campaign colors. 2015-12-21 17:14:49 +00:00
abcdefg30
fb56093ccf Fix 'oldlst's letting units enter it (after delivering them) 2015-11-21 21:26:59 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
Oliver Brakmann
3f32730143 Merge pull request #9478 from clemty/pngcrush
PNG file size reduction
2015-10-01 20:18:21 +02:00
clemty
76de14b6f5 PNG file size reduction
run pngcrush -brute on *.png

before:
 70 File(s)      3.455.140 bytes

after:
 70 File(s)      2.616.088 bytes
2015-09-29 20:47:36 +02:00
clemty
43590e5a67 TD yaml fixes 2015-09-28 20:18:06 +02:00
clemty
d4e1b1ba48 reduce use of Map.Topleft and Map.Bottomright as requested in #8549 2015-09-24 21:03:36 +02:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Zimmermann Gyula
57e684d1d9 Implements victory and defeat music. 2015-07-13 15:42:13 +02:00
Zimmermann Gyula
e875f675b8 Updates all base mods with the MusicPlaylist trait. 2015-07-12 17:27:11 +02:00
penev92
8ecc6ffbf6 Upgrade TD maps 2015-07-05 23:55:36 +03:00
clemty
6b6cf8bb48 More script string fixes
This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00
clemty
3bb9f0170a adds punctuation to all mission objectives 2015-06-04 10:20:05 +02:00
Oliver Brakmann
c61b893e11 Add a missing DamageType to missions which re-define weapons 2015-05-28 22:23:59 +02:00
abcdefg30
51433e7c64 Updated all maps with the utility 2015-05-01 14:16:21 +02:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
Matthias Mailänder
c3e3a47746 play mission won theme 2015-01-25 14:43:36 +01:00
Matthias Mailänder
3489794713 replace PlayMusicOnMapLoad trait with Lua Media.PlayMusic method 2015-01-25 14:43:36 +01:00
abcdefg30
80195d3fd0 Removed unused actors and reordered the rest 2015-01-11 16:36:49 +01:00
abcdefg30
4be5c03385 Removed Facing: 0 and Health: 1 2015-01-11 16:04:41 +01:00
Oliver Brakmann
caa38f034e Update missions with new map option 2014-12-28 19:26:40 +01:00
Matthias Mailänder
94fcfccef9 add the intro videos to the first missions 2014-12-26 19:40:03 +01:00
Oliver Brakmann
659d677cdb Merge pull request #7052 from Mailaender/gdi01-polishing
Fixed GDI01 secondary objectives and mission descriptions
2014-12-24 14:30:40 +01:00
Paul Chote
bd2518649a Upgrade shipped maps to the latest format. 2014-12-23 10:00:19 +13:00
Matthias Mailänder
c04bb13e71 fix redeploying failing the secondary objective
code cleanup
2014-12-22 09:56:36 +01:00
Matthias Mailänder
b294816489 left-click orders have been deprecated 2014-12-22 09:45:18 +01:00
Paul Chote
5b011e6baf Merge pull request #7072 from obrakmann/fmv-overhaul
Move FMV playback from Lua scripts to widgets
2014-12-19 17:43:07 +13:00
Oliver Brakmann
5a6282d6f9 Adjust missions 2014-12-18 20:24:37 +01:00
Oliver Brakmann
1564e6c0dd Update missions for yaml-defined FMV playback 2014-12-18 18:59:42 +01:00
Matthias Mailänder
1478822a2f Merge pull request #6836 from pchote/polish-gdi0102
Closes #6757
Closes #6834
2014-10-26 08:02:46 +01:00
Oliver Brakmann
cb9f186097 Prevent viceroids from appearing in missions 2014-10-26 00:38:32 +02:00
Oliver Brakmann
fd8cd4ddea Enable fog in TD missions 2014-10-26 00:38:32 +02:00
Paul Chote
6f7d20681b Polish GDI01:
* Insert initial forces via landing craft.
* Remove unbuildable concrete wall from production palette.
* Fix chat sounds and reinforcement notification overlapping FMV.
* Cut down the excessive starting forces to encourage base building.
* Require Silo capture/destruction for victory.
2014-10-26 09:29:34 +13:00
Paul Chote
8b66162e99 Fix landing craft reinforcements in GDI01 and GDI02. 2014-10-26 09:21:43 +13:00
Paul Chote
69b561b12c Fix transport cargo visibility in GDI01 and GDI02. 2014-10-26 09:19:45 +13:00