Paul Chote
4f0aa89c01
Remove TileSet.Palette and PaletteFromCurrentTileset.
2018-04-08 21:14:29 +02:00
Paul Chote
cc04ec607c
Allow d2k turrets to replace walls.
2018-04-07 23:32:24 +02:00
reaperrr
4c16e51f92
Add EditorPlayer to all mods
...
To prevent the editor from loading unnecessary or even incompatible
player traits.
2018-04-06 20:46:47 +02:00
reaperrr
4f651c2f88
Remove HarvesterInfo look-up from HackyAI
2018-04-06 20:16:36 +02:00
abcdefg30
63093eb986
Fix color picker actors being abstract
2018-04-04 18:33:53 +02:00
CH4Code
5b24649c44
Add vision and VTOL husk to the carryall while in process of lifting harvesters.
2018-03-25 13:16:20 +02:00
abcdefg30
7f55e85530
Rename DefaultCashLocked to DefaultCashDropdownLocked in yaml
2018-03-21 00:52:18 -03:00
Voidwalker
711bad91a3
Generalize WormManager into ActorSpawnManager.
...
Added support of multiple actors, conditions and types.
2018-03-08 15:39:44 +01:00
reaperrr
342114878c
Prevent D2k AIs from building too many wind traps
...
While scaling minimum excess power with base size to make sure they don't build too few, either.
2018-02-27 19:47:00 +01:00
abcdefg30
0da8efd9b4
Make Aircraft spawn husks with a neutral owner
2018-02-17 12:21:55 +01:00
abcdefg30
bb801e5948
Fix a "granted condition is never consumed" warning in D2k
2018-02-07 21:22:59 +01:00
Mustafa Alperen Seki
a45e0d9d0a
Seperate Imperial and Harkonnen Sardaukars
2018-02-06 21:20:00 +01:00
Mustafa Alperen Seki
a0d4a03530
Add conyard.corrino
2018-02-06 21:09:38 +01:00
Mustafa Alperen Seki
7474c38943
Limit D2K Palace SWs to their Faction's Palaces'
2018-02-06 21:09:38 +01:00
Mustafa Alperen Seki
283af60b7c
Add PrimaryBuilding: to D2K Palaces
2018-01-13 17:55:57 +01:00
Oliver Brakmann
32b0170785
Fix primary building flag not working properly in D2k
2018-01-13 17:19:38 +01:00
Alexis Hunt
157a783df5
Correct UI for unslowed queues in low power.
...
Because of the way the tick logic works, 0 (or any negative number) for
LowPowerSlowdown is functionally equivalent to 1. But LowPowerSlowdown
is multipled by a time in several cases, so while 1 will produce the
correct result (no slowdown), 0 will say that the time remaining is
00:00. Forbid nonpositive values, and correct the d2k mod which was
using 0.
Additionally, in the production tooltip, the colour should display as
white even in low power if there is no slowdown.
2018-01-13 16:13:59 +01:00
Mustafa Alperen Seki
23a2e8fdce
Fix building armors in D2k
2018-01-11 17:50:37 +01:00
C. Helmig
75b7e0a58c
Fix d2k walls being always visible through f.o.w.
2018-01-11 17:22:49 +01:00
Alexis Hunt
f0267ccb51
Do not speed D2K upgrades up based on buildings.
2018-01-11 11:59:09 +01:00
C. Helmig
14d91452e0
Added primary building and "PRIMARY" text to high tech factory.
2018-01-09 22:39:54 +01:00
C. Helmig
8dd5ba3ac7
Add production bar to high tech factory.
2018-01-09 22:39:54 +01:00
Paul Chote
c77e328614
Remove "Mission Aborted" notification.
...
This has been causing confusion for players who have already completed a mission.
2018-01-06 22:35:10 +03:00
Mustafa Alperen Seki
a80924ebb3
Add Harkonnen 8
2017-12-30 20:18:37 +01:00
Mustafa Alperen Seki
69e9b94c5d
Add Campaign Tooltip to D2K
2017-12-30 17:40:09 +01:00
reaperrr
7fb595a437
Upgrade D2k rules to SupportPower seconds -> ticks
2017-12-28 10:04:43 +00:00
Paul Chote
5425a5a28e
Replace CanPowerDown with ToggleConditionOnOrder.
2017-12-27 20:18:27 +01:00
Michael Silber
b8ec20a010
Carryall pickup indicator set to top, left corner
2017-12-27 19:07:44 +00:00
Michael Silber
c445a20acf
D2K carryall pickup indicator offset fix
2017-12-27 19:07:44 +00:00
abcdefg30
38cb3dea05
Make vehicles spawn husks with a neutral owner
2017-12-24 00:41:15 +01:00
Mustafa Alperen Seki
65e4019424
Update some prerequisites to include subfactions too
2017-12-23 18:35:01 +00:00
Mustafa Alperen Seki
395eb36cd1
Update D2K FactionImages
...
Default is now Ordos, as there are 3 ordos subfactions and 2 for others.
Fremen now uses Atreides Structures as in original, rather than
Harkonnen
2017-12-23 18:28:00 +00:00
Mustafa Alperen Seki
956dbb762c
Add Harkonnen 7
2017-12-21 22:54:57 +01:00
Mustafa Alperen Seki
fe01afe794
Move Update Queue to bottom on Player.yaml and ingame-player.yaml
2017-12-18 19:22:07 +00:00
Mustafa Alperen Seki
6f41be209c
Allow all upgradable structures to build upgrades.
2017-12-18 19:22:07 +00:00
Paul Chote
49f0e4ebcf
Fix incorrectly named lobby option properties.
2017-12-17 14:51:10 +02:00
Arular101
50185d3ccd
Small adjustments
2017-12-12 23:56:25 +01:00
Arular101
64a3187fd1
Increase damage and HP by 10x
2017-12-12 23:56:25 +01:00
Mustafa Alperen Seki
fd1aa07f83
Adjust D2K Building Selection Boxes
2017-12-12 23:02:55 +01:00
Paul Chote
36fccbc453
Add Checkbox/Dropdown to lobby options yaml fields.
2017-12-12 22:43:11 +01:00
Paul Chote
ea32c758eb
Expose default UI labels and tooltips to yaml.
2017-12-12 22:43:11 +01:00
Paul Chote
97cdce7448
Add additional metadata to lobby options.
2017-12-12 22:43:11 +01:00
Paul Chote
6633483d12
Increase infantry mouse bounds to improve usability.
2017-12-11 19:45:07 +01:00
Paul Chote
c87409ed1a
Remove legacy bounds code.
2017-12-11 19:45:07 +01:00
Mustafa Alperen Seki
43d100246f
Remove ^TowerHusk:
2017-11-26 15:26:44 +01:00
Mustafa Alperen Seki
73134b0417
Rename D2K vehicle husks
2017-11-26 15:26:44 +01:00
reaperrr
e215c5019e
Fix regressions introduced by #13998
2017-11-25 03:55:56 +02:00
reaperrr
56b6aabbb8
Use new IAutoRenderSize for determining actor render bounds
2017-11-21 01:00:09 +02:00
Mustafa Alperen Seki
ca1448c7ba
Add Support of Types for GivesBuildableArea
2017-11-20 16:17:13 +02:00
reaperrr
e0e1f56af5
Adapt D2k to low power/power down refactor
2017-11-13 03:09:05 +02:00