Commit Graph

1030 Commits

Author SHA1 Message Date
Emiel Suilen
3e63869bd1 Eliminated superfluous linendings 2016-01-01 16:22:19 +01:00
Paul Chote
a44b50c2ad Increase wall blocking geometry to a full cell. 2015-12-30 19:31:59 +00:00
abcdefg30
0c23648899 Merge pull request #10225 from reaperrr/disable-turret
Disable WithSpriteTurret until build/transform complete
2015-12-29 16:27:38 +01:00
reaperrr
7076dfaa4d HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00
Paul Chote
12df496f5b Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
2015-12-28 18:46:07 +00:00
Sean Hunt
8f4ec87b63 Factor silos needed warning to a new trait. 2015-12-27 14:40:37 -05:00
reaperrr
23dc6f64ac Merge pull request #9605 from Mailaender/nod-poweroffline
Added support for speech variants to CanPowerDown
2015-12-27 20:10:27 +01:00
Matthias Mailänder
a8d8764b81 unhardcode and self-document the notification 2015-12-27 11:44:41 +01:00
Paul Chote
5b017cee58 Remove "Primary" tag. 2015-12-26 12:38:27 +00:00
Paul Chote
372bbaf7b6 Overhaul WithDecoration trait. 2015-12-26 12:38:26 +00:00
teees
c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs 2015-12-15 18:44:05 +01:00
reaperrr
e5b3291d41 Enable crumble overlay for D2k turrets 2015-12-14 15:28:31 +01:00
Pavel Penev
6f8b3c45b4 Add RenderDebugState trait 2015-12-07 01:41:19 +02:00
Matthias Mailänder
142d3ef6ab Merge pull request #9438 from atlimit8/UpgradableMobile
Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Matthias Mailänder
0c44bac636 Merge pull request #9357 from UberWaffe/LineImpactProjectile
Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00
atlimit8
c827dbe183 Replace IDisableMove with upgradability 2015-12-04 19:26:49 -06:00
abcdefg30
e5bafe835f Merge pull request #9541 from reaperrr/rename-rendertraits-xy
Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
2015-12-05 00:24:37 +01:00
UberWaffe
35c62cabf5 Changed Sonic Tank projectile to LineImpactProjectile (from LaserZap). 2015-12-05 00:23:57 +02:00
Oliver Brakmann
1a11eec43a Merge pull request #10099 from abcdefg30/newExplosions
Add more building explosions to d2k and cnc
2015-12-01 21:19:00 +01:00
reaperrr
35c4aca983 Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
atlimit8
e417ecb93f Add map editor only tooltips 2015-11-25 17:28:29 -06:00
Paul Chote
1a5de4707f Implement suicide saboteur. 2015-11-25 21:16:16 +00:00
Pavel Penev
df71b42d13 Merge pull request #10104 from pchote/fix-d2k-tags
Fix the D2K building selection decorations
2015-11-25 21:58:45 +02:00
Paul Chote
555c02cd92 Fix D2K outpost artwork offsets and selection box. 2015-11-24 23:37:41 +00:00
Paul Chote
dffd2c87cd Add upgraded tag to D2K production structures. 2015-11-24 23:21:19 +00:00
abcdefg30
b7ddf1b8f5 Add more building explosions to d2k 2015-11-24 21:26:05 +01:00
abcdefg30
b2b0a5fe9c Merge pull request #10071 from obrakmann/fix-pacifist-worms
Fix worms not attacking anything anymore
2015-11-22 21:55:50 +01:00
OmegaBolt
16af35289e D2k, fix #10037 terrain regressions 2015-11-22 18:02:16 +00:00
Oliver Brakmann
8e5929b070 Fix worms not attacking anything anymore 2015-11-22 18:20:00 +01:00
Matthias Mailänder
3ab5c0042b Merge pull request #10037 from OmegaBolt/d2k-terrain
Fixes #4243.
Fixes #8317.
2015-11-22 18:14:59 +01:00
Oliver Brakmann
a6dadbe26e Merge pull request #9926 from reaperrr/d2k-spiceblooms3
Further improve D2k spiceblooms
2015-11-22 17:17:47 +01:00
reaperrr
c4ca5d6497 Add invisible spice bloom spawn
When real spiceblooms explode, they spawn an invisible
spicebloom.spawnpoint actor, which only 'grows' when the cell is of
GrowthTerrainType. When 'exploding', it then displays the animation of
blowing spice up into the air, and spawns a real spicebloom.

This replicates the original behavior where spice blooms would only grow
on sand cells that had been harvested and free of spice.
2015-11-22 16:43:16 +01:00
Pavel Penev
64dd2357cd Update thumpers and Mobile Sensor Arrays to the new DeployToUpgrade
Currently those are the only two usages of the trait.
2015-11-22 01:51:09 +02:00
OmegaBolt
ce217d0fdd D2k spice no longer erases map details & terrain fixes 2015-11-19 21:51:22 +00:00
reaperrr
defab6959e Fix D2k effect palette shadow index 2015-11-17 21:09:29 +01:00
reaperrr
88430f3a33 Fix mpspawn, waypoint and camera art
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
reaperrr
9827796ea8 Merge pull request #9997 from abcdefg30/d2kspeed
Add production acceleration to d2k
2015-11-17 19:30:04 +01:00
Paul Chote
1dca3f1206 Split D2K shroud/fog rendering and fix shroud blending. 2015-11-15 11:35:22 +00:00
abcdefg30
e8cb0a3d48 Add production acceleration to d2k
except for starports
2015-11-15 01:48:07 +01:00
Pavel Penev
d760ee1cd5 Merge pull request #9948 from OmegaBolt/d2k-thumper-bal
D2k thumper worm attraction balance change
2015-11-11 23:01:06 +02:00
Paul Chote
a081321790 Add copy/paste to the map editor. 2015-11-10 22:18:18 +00:00
Oliver Brakmann
727ad3e61b Merge pull request #9947 from OmegaBolt/d2k-leftover-armours
D2k fixed armour & AI typos
2015-11-10 21:57:51 +01:00
OmegaBolt
fbebb26a33 D2k thumper worm attraction balance 2015-11-09 18:28:22 +00:00
OmegaBolt
3532b22e5e D2k fixed armour & AI typos 2015-11-09 18:08:51 +00:00
OmegaBolt
03367d4913 D2k super weapon timers 2015-11-08 22:15:58 +00:00
Pavel Penev
d2c94adc55 Merge pull request #9875 from OmegaBolt/d2k_infondunes
D2k, fixed infantry moving too slow on dunes
2015-11-08 21:54:51 +02:00
Matthias Mailänder
3941bc441f Merge pull request #9913 from OmegaBolt/d2k-start-cash
Added D2k 7000 start cash option
2015-11-08 17:39:51 +01:00
Matthias Mailänder
b45aa98081 Merge pull request #9888 from reaperrr/d2k-spiceblooms2
Improve D2k spiceblooms
2015-11-07 18:28:11 +01:00
Pavel Penev
4b954b8e28 Buff D2k repair pads 2015-11-07 14:54:29 +02:00
Pavel Penev
d04b0617fe Fix repair pad reference in units' Repairable trait 2015-11-07 14:38:33 +02:00