Commit Graph

24805 Commits

Author SHA1 Message Date
reaperrr
70c251d5d5 Simplify TD base building hitshape rules 2017-07-13 17:43:41 +02:00
reaperrr
03c7c8f79c Simplify D2k TargetableOffsets rules
By using the new 'u' Footprint letter.
2017-07-13 17:43:41 +02:00
reaperrr
5bdb7bd689 Add OccupiedUntargetable FootprintCellType
For cells that are occupied & unpassable, but should be ignored by HitShape.UseOccupiedCellsOffsets.
2017-07-13 17:43:41 +02:00
reaperrr
fdb3866238 Remove FootprintUtils 2017-07-13 17:43:41 +02:00
reaperrr
46dc827d46 Refactor footprint cell lookups and move them to Building
Removing FootprintUtils happens in the next commit for better
reviewability.
2017-07-13 17:43:41 +02:00
Forcecore
801796b184 FIX game hanging when units with 0 min-range attack units at 0 range.
Fixes #13307
2017-07-12 20:51:35 +02:00
Paul Chote
59dae0ebf6 Split install-core into finer grained targets for the mod template. 2017-07-12 16:22:36 +02:00
Paul Chote
1c2db8806b Update to latest osx launcher tag. 2017-07-12 16:22:36 +02:00
reaperrr
9a7778e55d Fix black tile on template 438 of RA desert tileset 2017-07-12 15:57:19 +02:00
Jean-Rémy Buchs
6749060e57 Add RangeCircleMode to trait RenderRangeCircle 2017-07-12 00:10:52 +02:00
AoAGeneral
4a39bc8286 TD Balance Changes. 20172606
The list of changes do not affect the new hitboxes of the structures.

+ Orca damage increased from 25 to 28.
Damage is increased because of their lack of damage vs armored units and structures.

+ Apache ammo reload reduced from 200 to 40.
Apaches gaining a full clip of ammo is a bit to strong. Firing the first shot starts the timer tick and will reload even if the clip is not fully reloaded. This also fixes so they don't sit on top of infantry and blow them all away to quickly.

+ Apache ammo reload amount reduced from 10 to 1.
Fixed in unison with ammo reload timer.

+ Sam now fires two missiles. (CNC95)
Does extra damage.

+ Sam range increase from 8c0 to 10c0.
Compensate for the aircraft changes. Also had a problem of MSAMs were always the better choice rather then the structure SAMs itself. This change will make them more viable.

+ Sam range limit from 9c614 to 12c0.
Makes it so aircraft can still escape while the missile won't detonate at the edge of the circle range.

+ Humvee damag vs light increased from 50 to 55.
Compensates for the price of the hummer. Having just the HP wasn't enough to counter certian builds of Nod. Enabling them a slightly higher damage allows them to kill buggies and bikes a bit more effectively. Makes them also decent arty and MRLS killers.

+ Crates got some love.

+ Viceroids now spawn.

+ An atomic bomb can now detonate. (CNC95)

+ Veterancy level is now to rank 4.
This makes grabbing crates all the more rewarding and riskier. Such as willing to bring a mammoth tank or commando to the crate rather then a minigunner.
2017-07-11 16:25:49 +02:00
Paul Chote
e38db04ab7 Move Stylecop checks to their own helper executable. 2017-07-09 21:58:21 +02:00
Paul Chote
1fa1677204 Register default mods during installation on Windows. 2017-07-09 20:54:02 +02:00
Paul Chote
2685dbea3b Register default mods during installation on Debian/Ubuntu. 2017-07-09 20:54:02 +02:00
Paul Chote
2c522e0371 Add mod registration utility commands. 2017-07-09 20:54:02 +02:00
Paul Chote
bc4a5193e9 Add ExternalMods.Unregister method. 2017-07-09 20:54:02 +02:00
Paul Chote
739f357090 Read mod registrations from system support dir. 2017-07-09 20:54:02 +02:00
Paul Chote
e69f129fed Add Platform.SystemSupportDir for shared user data. 2017-07-09 20:54:02 +02:00
Paul Chote
372d940936 Rework stale ExternalMod metadata clearing. 2017-07-09 20:54:02 +02:00
Paul Chote
b30cfe4ada Move launchPath argument from ExternalMods ctor to .Register. 2017-07-09 20:54:02 +02:00
Paul Chote
daf8f8d956 Throw a FileNotFoundException if source zip file isn't found. 2017-07-08 23:22:44 +02:00
Paul Chote
6e145f902b Fix empty lobby faction tooltips. 2017-07-08 22:45:51 +02:00
Paul Chote
cd9ef47f94 Suppress unrelated mouse events while scrolling. 2017-07-08 22:21:04 +02:00
rob-v
f341330d5e Fix Joystick scrolling stuck 2017-07-08 22:21:04 +02:00
Paul Chote
4f16b0d464 Revert "Replace legacy Evaluator with IntegerExpressions."
This reverts commit cd0898236d.
2017-07-08 22:11:36 +02:00
Paul Chote
f7c57cfc6f Fix crash when loading read-only ReadWriteZipFiles. 2017-07-08 16:45:44 +01:00
Paul Chote
ab1a798d04 Add GrantConditionOnBotOwner trait. 2017-07-07 21:31:45 +01:00
Paul Chote
96a1c8d54b Update internal ra/cnc/d2k/ts bot types. 2017-07-07 21:31:45 +01:00
Paul Chote
b0906e1836 Add a bot type identifier. 2017-07-07 21:31:45 +01:00
Paul Chote
e88754cd4a Expose Player.BotType and make fields readonly. 2017-07-07 21:31:45 +01:00
Markus Hartung
3a6796ac9d Fix for some AppDomains that doesn't add trailing DirectorySeparatorChar. 2017-07-06 18:29:24 +01:00
Markus Hartung
c2e36b8eeb Ignore Visual Studio 2017 generated files 2017-07-06 18:29:24 +01:00
rob-v
1a546d9baf Polish Actor Categories 2017-07-06 01:50:43 +02:00
rob-v
aab9dfcaa0 Add TS Actor Categories 2017-07-06 01:50:43 +02:00
rob-v
8da112dc92 Add D2K Actor Categories 2017-07-06 01:50:43 +02:00
rob-v
6c962b6675 Add TD Actor Categories 2017-07-06 01:50:43 +02:00
rob-v
6005b59064 Add RA Actor Categories 2017-07-06 01:50:43 +02:00
rob-v
686686417f Add Actor Categories and Category dropdown filter in Map editor 2017-07-06 01:50:43 +02:00
reaperrr
8f4a92af99 Upgrade rules and yaml updates for Bib refactor 2017-07-06 01:42:55 +02:00
reaperrr
3200f4fb0f Remove bib-related hacks from Building and FootprintUtils 2017-07-06 01:42:55 +02:00
reaperrr
9b137afa6d Add ITargetableCells interface 2017-07-06 01:42:55 +02:00
reaperrr
69aa4f5962 Building style fixes for better readability 2017-07-06 01:42:55 +02:00
RoosterDragon
297f4ad9ed Ensure we set ZipConstants.DefaultCodePage by using a helper method.
We were currently dealing with this terrible global variable in FileSystem/ZipFile.cs previously, but other parts of the code such as DownloadPackageLogic were creating these files too, and may not have executed the static ctors that fixed the encoding yet.
2017-07-05 22:45:15 +01:00
rob-v
1f436ad0cb TS - Rename Template.Category to Template.Categories 2017-07-05 22:46:59 +02:00
rob-v
c3ccd1906d D2K - Rename Template.Category to Template.Categories 2017-07-05 22:46:59 +02:00
rob-v
5cee040fc0 TD - Rename Template.Category to Template.Categories 2017-07-05 22:46:59 +02:00
rob-v
03cfd5b880 RA - Rename Template.Category to Template.Categories 2017-07-05 22:46:59 +02:00
rob-v
4b9c6c4746 Allow multiple terrain (tile) categories 2017-07-05 22:46:59 +02:00
reaperrr
3abd65052c Fix TS Titan barrel, armament offsets and disable projectile image 2017-07-03 18:52:54 +02:00
reaperrr
b491ec871c Tweak TS sprite walker animations
- replace WithInfantryBody with WithFacingSpriteBody + WithMoveAnimation on Titan
- rename all mech 'run' anims to 'walk'
- tweak walk anim rates to better match movement speed/original
- tweak Wolverine attack anim to play a little faster
2017-07-03 18:52:54 +02:00