Commit Graph

4546 Commits

Author SHA1 Message Date
Paul Chote
b6f463729b Add a ChromeLogic base class for chrome logic. 2015-10-21 19:35:35 +01:00
atlimit8
1e890a921f Merge pull request #9709 from reaperrr/unitsat-actorsat
Rename ActorMap *UnitsAt* occurences to *ActorsAt*
2015-10-21 09:56:41 -05:00
Pavel Penev
8c32f7ff9f Merge pull request #9697 from RoosterDragon/irc-no-force-copy
Don't force SmarIrc4net to be copied to output
2015-10-21 07:58:57 +03:00
RoosterDragon
983032205f Merge pull request #9593 from huwpascoe/HealthTrait
Moved Health to OpenRA.Mods.Common
2015-10-20 20:59:04 +01:00
RoosterDragon
557731bc6b Don't force SmarIrc4net to be copied to output.
Instead, it will be implicitly included since it is a reference. This avoids pulling in the documentary .xml file.
2015-10-20 20:06:44 +01:00
Oliver Brakmann
c1dda97836 Merge pull request #9586 from pchote/irc-common
Overhaul IRC in preparation for the global chat UI
2015-10-18 19:31:07 +02:00
abcdefg30
674b1672f5 Merge pull request #9488 from atlimit8/MapMusic
Map Music
2015-10-18 17:47:26 +02:00
atlimit8
63513af027 Load music after mounting map 2015-10-18 09:53:39 -05:00
Matthias Mailänder
b14f5ca608 Merge pull request #9661 from pchote/editor-preview-fix
Update the UID stored in the map file after saving.
2015-10-18 08:27:22 +02:00
reaperrr
51aca8de9a Fix hardcoded player color ramp Lerp 2015-10-18 01:21:59 +02:00
reaperrr
d2f656737b Merge pull request #9654 from evgeniysergeev/color_remap
fix player color remap to handle RemapIndex: with any number of entri…
2015-10-18 01:05:11 +02:00
Paul Chote
cf875c3db6 Update the UID stored in the map file after saving. 2015-10-17 23:25:52 +01:00
Paul Chote
83949b250a Add a visualisation mode for depth sprites.
For now this displays the raw sprites.  It will
eventually be repurposed for rendering the proper
depth data.
2015-10-17 22:35:47 +01:00
Paul Chote
b08adbeb61 Add support for boolean uniforms. 2015-10-17 22:35:47 +01:00
Paul Chote
3665d8f19b Send TS terrain depth data to the GPU. 2015-10-17 22:35:07 +01:00
Paul Chote
9a5483fea7 Send TS terrain depth data to the GPU. 2015-10-17 22:34:46 +01:00
Paul Chote
e819ff832b Record the SheetType in each Sheet. 2015-10-17 22:28:19 +01:00
Paul Chote
a3fe2b3d35 Overhaul the IRC implementation.
* Simplified UI plumbing.
* Improves handling of errors and kicks.
* Persists chat history between session.
* Fixes leaks of the old widget tree when exiting.
* A few small UI polish improvements.
2015-10-17 22:13:22 +01:00
Paul Chote
386f252736 Implement ObservableList collection. 2015-10-17 22:13:22 +01:00
Paul Chote
4ba78f65b9 Add Dispose support to widget logic objects. 2015-10-17 22:13:22 +01:00
evgeniysergeev
0830e4a2c0 fix player color remap to handle RemapIndex: with any number of entries, not only 16 colors 2015-10-17 22:47:03 +03:00
reaperrr
5778d1621a Merge pull request #8987 from Mailaender/spiceblooms
Added spice blooms
2015-10-16 19:38:21 +02:00
reaperrr
2f69711341 Rename ActorMap *UnitsAt* occurences to *ActorsAt*
These enumerate actors in general, not just mobile actors (which the term 'unit' usually refers to).
2015-10-16 00:07:06 +02:00
James
5000369463 Fixed TFD Not Creating Install Directory 2015-10-12 19:52:49 +01:00
Huw Pascoe
c95fc793e4 Moved Health trait to OpenRA.Mods.Common
In preparation for custom hitboxes.
2015-10-12 01:56:00 +01:00
Huw Pascoe
5a81d5dfa7 Created IHealth interface and cleanup.
To decouple the Health trait from OpenRA.Traits.
DisplayHp renamed to DisplayHP and HealthExts moved
moved next to Actor.Kill() for consistency.
2015-10-12 01:55:59 +01:00
Christopher Grant
a378abe7c1 Moved RandomWalk to OpenRA.Traits.Util 2015-10-11 18:59:11 +02:00
Oliver Brakmann
244093834c Merge pull request #9447 from atlimit8/CacheFireportsForAttackGarrisoned
Cache AttackGarrisoned fire ports using IRulesetLoaded
2015-10-11 15:26:38 +02:00
Pavel Penev
6e1f461e9b Move mod asset validation from BlankLoadScreen.StartGame() to Game.InitializeMod()
This fixes a crash that happens when you try to launch a mod directly while its assets aren't installed.
Additionally should reduce the overhead for dedicated servers (in theory).
2015-10-09 12:34:58 +03:00
Matthias Mailänder
d199ba5048 Merge pull request #9520 from obrakmann/make-scroll-keys-remappable
Add hotkey configuration for scroll keys
2015-10-08 20:15:55 +02:00
Oliver Brakmann
783928f20e Merge pull request #9545 from abcdefg30/selectcrash
Fix a possible crash in WorldInteractionControllerWidget
2015-10-07 19:32:14 +02:00
Oliver Brakmann
d4863badb6 Merge pull request #9397 from Herve-M/feat-utility-polish
Add basic arguments validation
2015-10-06 19:23:23 +02:00
abcdefg30
d7c0d4197c Fix a possible crash in WorldInteractionControllerWidget 2015-10-05 17:23:42 +02:00
gitTerebi
86c57a270b Add hotkey configuration for scroll keys 2015-10-04 22:04:44 +02:00
Joppy Furr
07273fa666 Add support for Tiberian Sun style right-click-and-drag scrolling
This patch introduces support for the right-click-and-drag scrolling that
is available in Tiberian Sun and Red Alert 2. It can be enabled by
selecting "Joystick" scrolling in the Input settings.

The speed of the scroll is proportional to the product of the distance of
the drag, and the Scroll Speed selected in the Input settings menu.

A side-effect of this is that events previously tied to right clicks on
the world are now based on the release of the click rather than the press.

The "Middle-Mouse Scrolling:" option is renamed
to "Mouse Scrolling Method:"
2015-10-04 16:22:55 +13:00
Herve-M
1485dd1675 Add basic arguments validation 2015-10-03 17:21:21 +02:00
Oliver Brakmann
9940efd3cb Merge pull request #9483 from reaperrr/cleanup-assets
Clean up assets
2015-10-03 12:37:55 +02:00
atlimit8
079cff0a7a IRulesetLoaded Warhead support and better error messages. 2015-10-02 13:40:21 -05:00
reaperrr
7e1f29d4c5 Made BlocksProjectiles upgradable 2015-09-30 21:54:35 +02:00
atlimit8
f6180d7fa4 Include add/replace playlist entries support using map.yaml 2015-09-30 10:31:49 -05:00
reaperrr
95709f1157 Remove obsolete mount hack 2015-09-30 01:56:10 +02:00
Pavel Penev
7fa7ebe657 Merge pull request #9384 from Mailaender/lint-player-palettes
Added a lint check for player palette references.
2015-09-27 18:44:55 +03:00
Matthias Mailänder
defba7aece lint check player palette reference
and tell which actor is affected when a problem is found
2015-09-27 14:57:58 +02:00
Pavel Penev
642468ce0c Add MapGrid class
MapGrid is a mod Manifest field which includes (and thus makes redundant) TileSize, TileShape, SubCells info and MaximumTerrainHeight.
2015-09-27 04:14:43 +03:00
atlimit8
5e4e085a85 Merge pull request #9445 from RoosterDragon/activity-early-bail
Provide an early exit in RunActivity when there is no activity
2015-09-26 14:02:14 -05:00
Oliver Brakmann
d667271ab7 Merge pull request #9262 from RoosterDragon/frozen-unify-dict
Speed up FrozenUnderFog.Tick
2015-09-26 20:45:58 +02:00
RoosterDragon
285a3eab2e Merge pull request #8760 from atlimit8/RangeMultiplier
Added [I]RangeMultiplier & made UpgradeMultiplierTraitInfo implement ITraitInfo
2015-09-26 16:24:17 +01:00
RoosterDragon
faaf1ea1e1 Provide an early exit in RunActivity when there is no activity. 2015-09-26 15:32:26 +01:00
Matthias Mailänder
76b53ce9d7 Merge pull request #9288 from RoosterDragon/action-queue-order
Fix ActionQueue ordering
2015-09-26 13:42:56 +02:00
Matthias Mailänder
3884a31550 Merge pull request #9313 from RoosterDragon/actor-eager
Eagerly cache traits in Actor
2015-09-26 13:18:05 +02:00