Matthias Mailänder
9b6e15ea78
Add a CustomTerrain debug overlay.
2016-06-06 19:25:37 +02:00
abcdefg30
e23d8f25a9
Fix the debris spawned when walls are destroyed in d2k
2016-04-20 21:03:48 +02:00
Matthias Mailänder
2c3ceb1630
Merge pull request #11111 from reaperrr/fix-td-engprio
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Remove custom TD & D2k engineer selection priority
2016-04-18 15:28:36 +02:00
reaperrr
c7eeb60b5d
Removed custom selection priority from D2k engineer
2016-04-17 00:38:05 +02:00
Oliver Brakmann
a8ead3669d
Enable the insufficient funds warning in ra, d2k and ts
2016-04-11 19:06:18 +02:00
Oliver Brakmann
41388b9c63
Revert the previous InsufficientFundsWarning implementation
2016-04-11 19:06:18 +02:00
reaperrr
4894211789
Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
2016-03-28 17:20:49 +02:00
reaperrr
3a97757bfa
Migrate SelfHealing.HealIfBelow from float to int percentage
2016-03-28 17:20:49 +02:00
reaperrr
38cea38f6b
Migrate BuildSpeed from float to int
2016-03-24 18:43:48 +01:00
colonelpopcorn
24f010b673
Upgraded rules for Dune 2000 mod.
2016-03-22 16:58:38 -04:00
Oliver Brakmann
8c58dbacc1
Fix some actors not being available for the neutral player in the map editor
2016-03-13 15:32:29 +01:00
Paul Chote
d4f8fe1666
Move map configuration to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
5b2bf5b284
Move build radius configuration to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
cce292a68a
Move creeps configuration to rules.
2016-03-07 21:41:13 +00:00
reaperrr
cddf182996
Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
2016-03-04 15:13:55 +01:00
abcdefg30
fad0ed7124
Make use of the new InsufficientFunds warning in ra, d2k and ts
2016-02-23 22:16:54 +01:00
Oliver Brakmann
25bdad4ee5
Ensure widget creation happens after traits are loaded
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This is to make sure that traits' `WorldLoaded` method runs before widgets are created.
2016-02-03 22:43:09 +01:00
reaperrr
0bfe9a701a
Fix faction-specific upgraded factory images for mercenaries and smugglers
2016-01-30 17:45:03 +01:00
reaperrr
930aeb71c4
Some misc D2k cleanup
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C. Yard doesn't need DamagedWithoutFoundation, aircraft aren't selectable so they don't need a voice, ordos tank ROT matches default, RepairBuildings on carryall is redundant.
2016-01-29 23:18:09 +01:00
reaperrr
daef6283c1
Add Mercenaries and Smugglers to D2k
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Rename some structures.
2016-01-29 23:18:07 +01:00
Oliver Brakmann
01a873218d
Merge pull request #10364 from Mailaender/unload-overlay
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Added the Tiberian Sun harvester unload overlay
2016-01-16 19:30:19 +01:00
Matthias Mailänder
f3210755c0
rename WithDockingOverlay to WithDockedOverlay
2016-01-16 13:51:06 +01:00
Alexandre Oliveira
5ce454ce7b
Decrease Engineer, Medic and Mechanic priority
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Fixes the issue that engineers would just run straight at the target while
mixed with a group and attack moved.
2016-01-15 14:18:10 -02:00
Paul Chote
a8ac3a41e7
Disable modifiers on the d2k move flash palette.
2016-01-11 00:25:00 +00:00
RoosterDragon
bef6f40759
Merge pull request #10392 from Mailaender/d2k-ai-aircraft
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Fixed AI bots not building any Carryalls
2016-01-09 11:46:51 +00:00
teees
f46185b85f
Reworked cloaking behaviour
2016-01-07 13:44:16 +01:00
Matthias Mailänder
7d827a9c32
limit the production of carryalls
2016-01-03 11:57:50 +01:00
Matthias Mailänder
df8b1efbf4
fix AI not building any Carryalls
2016-01-03 08:54:12 +01:00
Paul Chote
47c97735ed
Overhaul sand worm rendering and attacking.
2016-01-03 01:17:30 +00:00
Paul Chote
4f1d8b7ac9
Remove spurious final newline from mod files.
2016-01-02 20:06:53 +00:00
Emiel Suilen
3e63869bd1
Eliminated superfluous linendings
2016-01-01 16:22:19 +01:00
Paul Chote
a44b50c2ad
Increase wall blocking geometry to a full cell.
2015-12-30 19:31:59 +00:00
abcdefg30
0c23648899
Merge pull request #10225 from reaperrr/disable-turret
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Disable WithSpriteTurret until build/transform complete
2015-12-29 16:27:38 +01:00
reaperrr
7076dfaa4d
HitShape Upgrade Rules
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Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00
Paul Chote
12df496f5b
Merge pull request #10015 from atlimit8/MapEditorTooltips
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Add map editor only tooltips
2015-12-28 18:46:07 +00:00
Sean Hunt
8f4ec87b63
Factor silos needed warning to a new trait.
2015-12-27 14:40:37 -05:00
reaperrr
23dc6f64ac
Merge pull request #9605 from Mailaender/nod-poweroffline
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Added support for speech variants to CanPowerDown
2015-12-27 20:10:27 +01:00
Matthias Mailänder
a8d8764b81
unhardcode and self-document the notification
2015-12-27 11:44:41 +01:00
Paul Chote
5b017cee58
Remove "Primary" tag.
2015-12-26 12:38:27 +00:00
Paul Chote
372bbaf7b6
Overhaul WithDecoration trait.
2015-12-26 12:38:26 +00:00
teees
c1c386a994
Removed default definitions for repair and rearmbuildings in Aircraft.cs
2015-12-15 18:44:05 +01:00
reaperrr
e5b3291d41
Enable crumble overlay for D2k turrets
2015-12-14 15:28:31 +01:00
Pavel Penev
6f8b3c45b4
Add RenderDebugState trait
2015-12-07 01:41:19 +02:00
Matthias Mailänder
142d3ef6ab
Merge pull request #9438 from atlimit8/UpgradableMobile
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Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Matthias Mailänder
0c44bac636
Merge pull request #9357 from UberWaffe/LineImpactProjectile
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Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00
atlimit8
c827dbe183
Replace IDisableMove with upgradability
2015-12-04 19:26:49 -06:00
abcdefg30
e5bafe835f
Merge pull request #9541 from reaperrr/rename-rendertraits-xy
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Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
2015-12-05 00:24:37 +01:00
UberWaffe
35c62cabf5
Changed Sonic Tank projectile to LineImpactProjectile (from LaserZap).
2015-12-05 00:23:57 +02:00
Oliver Brakmann
1a11eec43a
Merge pull request #10099 from abcdefg30/newExplosions
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Add more building explosions to d2k and cnc
2015-12-01 21:19:00 +01:00
reaperrr
35c4aca983
Rename WithTurret, WithBarrel and WithReloadingTurret
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Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00