Commit Graph

3872 Commits

Author SHA1 Message Date
Dan9550
9c13f0dfc3 added nod03b
Finished off nod03b

fixed indentation & inf in front of trees

fixed oil derrick
2014-01-06 05:17:27 +11:00
Dan9550
91050ba458 OnCapture lua trigger & nod03a
Cleaned up nod03a, spaces -> tabs

nod03a and OnCapture lua trigger
2014-01-05 20:19:13 +11:00
Matthias Mailänder
09335f839d added the BLOXXMAS terrain special tiles 2014-01-04 15:09:22 +01:00
Matthias Mailänder
b2a8763d06 tex → tmp to avoid confusion with TeX markup files
closes github/linguist#883
2014-01-04 13:53:44 +01:00
Paul Chote
84b4456a3a Merge pull request #4413 from Mailaender/d2k-buildradius
Removed the build radius restrictions for Dune 2000
2014-01-04 01:53:26 -08:00
Paul Chote
1103d63f70 Merge pull request #4399 from Mailaender/gdi02
Recreated the second GDI mission in Lua
2014-01-04 01:52:53 -08:00
Matthias Mailänder
4c05d98e9b removed the build radius restrictions 2014-01-04 10:51:56 +01:00
Paul Chote
81791b15fe Merge pull request #4414 from Mailaender/d2k-shroud
Display shroud by default again in Dune 2000
2014-01-04 01:34:18 -08:00
Matthias Mailänder
ddf7c15c6a display shroud by default again 2014-01-04 10:16:30 +01:00
Matthias Mailänder
7e437c620c remove unused interior terrain types
no smudges on high walls
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3ced83e94e temperate roads should be brown in the minimap 2014-01-04 09:57:17 +01:00
Matthias Mailänder
a6c5b80731 this is not just ShowMuzzles anymore 2014-01-04 09:57:17 +01:00
Matthias Mailänder
3de1516747 allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
e3a2addca0 new Bridge terrain type with grey minimap color 2014-01-04 09:39:43 +01:00
Matthias Mailänder
027a281ae3 define torpedoes in a more generic way
fixes #3252 and closes #2097
2014-01-04 09:39:43 +01:00
Matthias Mailänder
4b43bb1cad replace misleading Underwater bool with what it really does 2014-01-04 09:39:43 +01:00
Matthias Mailänder
3a6989ce24 removed redundant default mini bridges 2014-01-04 09:39:43 +01:00
Paul Chote
c75aafee14 Merge pull request #4397 from Mailaender/nod01-lua
Ported first Nod mission to Lua
2014-01-03 14:04:54 -08:00
Matthias Mailänder
9e49652488 add missing dash and avoid brackets 2014-01-03 22:27:49 +01:00
Matthias Mailänder
bfa7421e40 English please 2014-01-03 22:27:49 +01:00
Matthias Mailänder
40834d1701 fixed and randomized the rock and sand tiles on all maps 2014-01-03 22:27:49 +01:00
Matthias Mailänder
dc89c54c14 mark legacy tiles as black in minimap 2014-01-03 22:27:49 +01:00
Matthias Mailänder
bc176c56ed workaround Tileset ARRAKIS lacks terraintype Clear 2014-01-03 22:27:49 +01:00
Matthias Mailänder
5bb101b9a5 workaround Warning: Unknown or excluded actor: spicebloom 2014-01-03 22:27:49 +01:00
Matthias Mailänder
7797ee910c stick to one randomized rock tile 2014-01-03 22:27:49 +01:00
Matthias Mailänder
1933ca0edc add missing dash 2014-01-03 22:27:49 +01:00
Matthias Mailänder
8738692259 keep all but one randomized sand tile
render tiles that should be replaced black
2014-01-03 22:27:49 +01:00
Matthias Mailänder
bce9626962 simpler category description for rotten base 2014-01-03 22:27:13 +01:00
Matthias Mailänder
a774e33e14 remove left-overs from initial spice render experiments 2014-01-03 22:27:13 +01:00
Paul Chote
f8576ab05d Merge pull request #4394 from Mailaender/legacy-map-import
Moved the LegacyMapImport into Utility
2014-01-03 13:25:00 -08:00
Matthias Mailänder
c6d9574d52 automatically fix open areas
and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Matthias Mailänder
752562dca7 added a description that can be displayed as mission briefing 2014-01-02 17:43:16 +01:00
Matthias Mailänder
7af935469d hide GDI soldiers behind trees 2014-01-02 16:15:07 +01:00
Matthias Mailänder
93da201b81 added the second GDI mission 2013-12-31 20:03:31 +01:00
Daniel
af7fb5f69b d2k tex files 2013-12-31 17:51:39 +01:00
Daniel
4a037fd751 update arrakis.yaml for tex 2013-12-31 17:02:25 +01:00
Daniel
74ba22ce0f Update d2k mod.yaml for tex 2013-12-31 17:01:12 +01:00
Matthias Mailänder
4a4885a905 ported first Nod mission to Lua 2013-12-31 12:53:24 +01:00
Paul Chote
ffaa2698b2 Merge pull request #4016 from Mailaender/highlight-start
Blinking ready box when all slots are taken
2013-12-30 19:25:22 -08:00
Paul Chote
abfe972dc2 Merge pull request #4383 from cjshmyr/levelup
Initial support for unit upgrade crates
2013-12-30 19:22:40 -08:00
Paul Chote
45894a9fe4 Merge pull request #4386 from Mailaender/gdi01-lua
Ported first GDI mission to Lua
2013-12-30 19:19:24 -08:00
Matthias Mailänder
ec3f44e536 remove redundant MissionIsOver check in Tick 2013-12-30 09:28:40 +01:00
Matthias Mailänder
4bf5f62ed4 use the original hovercraft art 2013-12-30 09:28:38 +01:00
Matthias Mailänder
7d6d484afd recreated GDI01 in Lua 2013-12-30 08:52:15 +01:00
Matthias Mailänder
da8341e336 InitialAltitude is now part of CenterPositition in Lua, too
followup of #4371
2013-12-30 08:38:39 +01:00
Curtis Shmyr
8ada3d34ec Initial support for individual unit upgrade crates 2013-12-29 19:10:50 -07:00
Paul Chote
b8e461a901 Add three additional spawn points 2013-12-29 14:16:21 +13:00
Matthias Mailänder
2df7dec72b Replace the placeholder tile. 2013-12-29 14:16:20 +13:00
Paul Chote
0143e8bfb8 Support rectangular tiles. 2013-12-29 14:16:20 +13:00
reaperrr
119cfbd671 Changes text on visceroid icon to 'Visceroid' instead of 'Viceroid'. 2013-12-28 14:15:54 +01:00