Dan9550
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9c13f0dfc3
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added nod03b
Finished off nod03b
fixed indentation & inf in front of trees
fixed oil derrick
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2014-01-06 05:17:27 +11:00 |
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Dan9550
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91050ba458
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OnCapture lua trigger & nod03a
Cleaned up nod03a, spaces -> tabs
nod03a and OnCapture lua trigger
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2014-01-05 20:19:13 +11:00 |
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Matthias Mailänder
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09335f839d
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added the BLOXXMAS terrain special tiles
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2014-01-04 15:09:22 +01:00 |
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Matthias Mailänder
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b2a8763d06
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tex → tmp to avoid confusion with TeX markup files
closes github/linguist#883
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2014-01-04 13:53:44 +01:00 |
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Paul Chote
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84b4456a3a
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Merge pull request #4413 from Mailaender/d2k-buildradius
Removed the build radius restrictions for Dune 2000
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2014-01-04 01:53:26 -08:00 |
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Paul Chote
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1103d63f70
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Merge pull request #4399 from Mailaender/gdi02
Recreated the second GDI mission in Lua
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2014-01-04 01:52:53 -08:00 |
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Matthias Mailänder
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4c05d98e9b
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removed the build radius restrictions
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2014-01-04 10:51:56 +01:00 |
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Paul Chote
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81791b15fe
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Merge pull request #4414 from Mailaender/d2k-shroud
Display shroud by default again in Dune 2000
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2014-01-04 01:34:18 -08:00 |
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Matthias Mailänder
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ddf7c15c6a
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display shroud by default again
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2014-01-04 10:16:30 +01:00 |
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Matthias Mailänder
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7e437c620c
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remove unused interior terrain types
no smudges on high walls
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2014-01-04 09:57:17 +01:00 |
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Matthias Mailänder
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3ced83e94e
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temperate roads should be brown in the minimap
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2014-01-04 09:57:17 +01:00 |
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Matthias Mailänder
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a6c5b80731
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this is not just ShowMuzzles anymore
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2014-01-04 09:57:17 +01:00 |
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Matthias Mailänder
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3de1516747
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allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
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2014-01-04 09:57:09 +01:00 |
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Matthias Mailänder
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e3a2addca0
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new Bridge terrain type with grey minimap color
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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027a281ae3
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define torpedoes in a more generic way
fixes #3252 and closes #2097
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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4b43bb1cad
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replace misleading Underwater bool with what it really does
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2014-01-04 09:39:43 +01:00 |
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Matthias Mailänder
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3a6989ce24
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removed redundant default mini bridges
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2014-01-04 09:39:43 +01:00 |
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Paul Chote
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c75aafee14
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Merge pull request #4397 from Mailaender/nod01-lua
Ported first Nod mission to Lua
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2014-01-03 14:04:54 -08:00 |
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Matthias Mailänder
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9e49652488
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add missing dash and avoid brackets
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2014-01-03 22:27:49 +01:00 |
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Matthias Mailänder
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bfa7421e40
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English please
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2014-01-03 22:27:49 +01:00 |
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Matthias Mailänder
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40834d1701
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fixed and randomized the rock and sand tiles on all maps
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2014-01-03 22:27:49 +01:00 |
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Matthias Mailänder
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dc89c54c14
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mark legacy tiles as black in minimap
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2014-01-03 22:27:49 +01:00 |
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Matthias Mailänder
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bc176c56ed
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workaround Tileset ARRAKIS lacks terraintype Clear
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2014-01-03 22:27:49 +01:00 |
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Matthias Mailänder
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5bb101b9a5
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workaround Warning: Unknown or excluded actor: spicebloom
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2014-01-03 22:27:49 +01:00 |
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Matthias Mailänder
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7797ee910c
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stick to one randomized rock tile
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2014-01-03 22:27:49 +01:00 |
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Matthias Mailänder
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1933ca0edc
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add missing dash
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2014-01-03 22:27:49 +01:00 |
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Matthias Mailänder
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8738692259
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keep all but one randomized sand tile
render tiles that should be replaced black
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2014-01-03 22:27:49 +01:00 |
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Matthias Mailänder
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bce9626962
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simpler category description for rotten base
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2014-01-03 22:27:13 +01:00 |
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Matthias Mailänder
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a774e33e14
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remove left-overs from initial spice render experiments
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2014-01-03 22:27:13 +01:00 |
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Paul Chote
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f8576ab05d
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Merge pull request #4394 from Mailaender/legacy-map-import
Moved the LegacyMapImport into Utility
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2014-01-03 13:25:00 -08:00 |
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Matthias Mailänder
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c6d9574d52
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automatically fix open areas
and don't hard-code the tiles no more
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2014-01-03 16:46:38 +01:00 |
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Matthias Mailänder
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752562dca7
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added a description that can be displayed as mission briefing
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2014-01-02 17:43:16 +01:00 |
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Matthias Mailänder
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7af935469d
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hide GDI soldiers behind trees
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2014-01-02 16:15:07 +01:00 |
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Matthias Mailänder
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93da201b81
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added the second GDI mission
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2013-12-31 20:03:31 +01:00 |
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Daniel
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af7fb5f69b
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d2k tex files
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2013-12-31 17:51:39 +01:00 |
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Daniel
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4a037fd751
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update arrakis.yaml for tex
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2013-12-31 17:02:25 +01:00 |
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Daniel
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74ba22ce0f
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Update d2k mod.yaml for tex
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2013-12-31 17:01:12 +01:00 |
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Matthias Mailänder
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4a4885a905
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ported first Nod mission to Lua
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2013-12-31 12:53:24 +01:00 |
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Paul Chote
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ffaa2698b2
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Merge pull request #4016 from Mailaender/highlight-start
Blinking ready box when all slots are taken
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2013-12-30 19:25:22 -08:00 |
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Paul Chote
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abfe972dc2
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Merge pull request #4383 from cjshmyr/levelup
Initial support for unit upgrade crates
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2013-12-30 19:22:40 -08:00 |
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Paul Chote
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45894a9fe4
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Merge pull request #4386 from Mailaender/gdi01-lua
Ported first GDI mission to Lua
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2013-12-30 19:19:24 -08:00 |
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Matthias Mailänder
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ec3f44e536
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remove redundant MissionIsOver check in Tick
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2013-12-30 09:28:40 +01:00 |
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Matthias Mailänder
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4bf5f62ed4
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use the original hovercraft art
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2013-12-30 09:28:38 +01:00 |
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Matthias Mailänder
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7d6d484afd
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recreated GDI01 in Lua
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2013-12-30 08:52:15 +01:00 |
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Matthias Mailänder
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da8341e336
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InitialAltitude is now part of CenterPositition in Lua, too
followup of #4371
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2013-12-30 08:38:39 +01:00 |
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Curtis Shmyr
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8ada3d34ec
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Initial support for individual unit upgrade crates
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2013-12-29 19:10:50 -07:00 |
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Paul Chote
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b8e461a901
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Add three additional spawn points
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2013-12-29 14:16:21 +13:00 |
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Matthias Mailänder
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2df7dec72b
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Replace the placeholder tile.
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2013-12-29 14:16:20 +13:00 |
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Paul Chote
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0143e8bfb8
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Support rectangular tiles.
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2013-12-29 14:16:20 +13:00 |
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reaperrr
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119cfbd671
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Changes text on visceroid icon to 'Visceroid' instead of 'Viceroid'.
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2013-12-28 14:15:54 +01:00 |
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