Ivaylo Draganov
0261dcaa7a
Make size and white-space of "Mission Browser" panel consistent
2021-12-28 17:48:21 +01:00
Ivaylo Draganov
d14ba6b04d
Make size and white-space of "Replay Browser" panel consistent
2021-12-28 17:48:21 +01:00
Ivaylo Draganov
a69d86c587
Make size and white-space of "Asset Browser" panel consistent
2021-12-28 17:48:21 +01:00
Ivaylo Draganov
8fb3bbe5f9
Make size and white-space of "Music" and "Credits" panels consistent
2021-12-28 17:48:21 +01:00
Matthias Mailänder
b3d290edd9
Rename support power field for consistency.
2021-12-05 14:56:01 +01:00
Matthias Mailänder
f44a2ea9a3
Fix formatting problems.
2021-12-05 13:17:32 +01:00
Matthias Mailänder
5eaba4f893
Unhardcode AI defensive priorities.
2021-12-05 13:17:32 +01:00
Matthias Mailänder
e82aa9977e
Unhardcode AI air units and exclude scripted aircraft.
2021-12-05 13:17:32 +01:00
Ivaylo Draganov
fa6ff32f65
Add support for non-overlapping sound notifications
2021-11-29 23:44:59 +01:00
Ivaylo Draganov
a537346580
Move selection hotkeys out of world interaction widget
...
- Split SelectionUtils for selecting actors in the world to a static class
- Split selection hotkeys into their own logic classes
2021-11-27 15:06:39 +01:00
Gustas
975da89400
RAGL balance changes
2021-11-27 13:33:55 +01:00
Matthias Mailänder
5ed3f55ed2
Use global idle hunt.
2021-11-26 23:39:41 +01:00
Matthias Mailänder
b9bfbfd5ac
Use global objective initialisation.
2021-11-26 23:39:41 +01:00
Matthias Mailänder
d42edfc0b9
Use global difficulty.
2021-11-26 23:39:41 +01:00
Matthias Mailänder
58b105f0d4
Reorganize global .lua files.
2021-11-26 23:39:41 +01:00
Orb370
e1ade59a32
TD Balance Fall 2021 Commit
...
TD-Balance-Fall-2021 Commit
TD-Balance-Fall-2021-Commit
2021-11-20 17:37:43 -06:00
Ivaylo Draganov
3310f14dea
Use mission notifications pool with appropriate chat line template
2021-11-12 22:30:07 +01:00
reaperrr
430c7a4d7d
Fix TD voice crashes
...
The original PR used too much copy-paste.
2021-11-08 14:46:41 +01:00
abc013
c0da9f1eab
Fix walls counting to kills/deaths statistic
2021-10-29 21:07:06 +02:00
Ivaylo Draganov
01d47566cc
Add a transients panel with corresponding chrome logic and a notification template
2021-10-29 20:55:41 +02:00
Ivaylo Draganov
9e92340ea7
Rework chat line templates and logic
...
- Extract chat line templates and logic so they can be reused across widgets
- Make text notification styling entirely template driven (by removing chat color configuration and making color optional for `TextNotification`)
- Add a new TextNotificationsDisplay widget (based on and replacing ChatDisplayWidget)
- Add timestamp support to text notifications
2021-10-29 20:55:41 +02:00
abc013
8416dc3f2d
Fix wrong subcell offsets for TS
2021-10-27 21:53:39 +02:00
Oliver Brakmann
7f3130c7a6
Use TimeLimitManager in mission Allies10a
2021-10-26 16:40:47 +02:00
Smittytron
0c42f59656
Add Allies10a
2021-10-26 16:40:47 +02:00
Orb370
3a56532f0b
Fix Europe Map Commit
...
Fix Europe Map Commit
Fix Europe Map Commit
Fix Europe Map Commit
2021-10-26 16:18:18 +02:00
penev92
67598dd151
Moved some traits from ^BaseWorld to World in TS
2021-10-16 20:52:50 +02:00
Matthias Mailänder
3790a4a6a4
Fix actor has multiple AttackBase traits.
2021-10-15 12:11:35 +02:00
penev92
3ce32fe354
Added faction-specific units for colorpicker previews in TS
2021-10-13 23:59:11 +02:00
Orb370
d88198e61e
Allow Targeting While Defenses are in the Construction Animation Commit
2021-10-11 17:49:44 -05:00
abcdefg30
884e6cdb51
Exempt D2k Harvesters from slowness modifiers applied when damaged
2021-10-09 14:55:27 -05:00
Ivaylo Draganov
091d756c14
Change lobby options description to make sense in both disabled and enabled state
2021-10-09 08:43:28 -05:00
VonNah
0e33d08384
Fixed incorrect voice lines for Generic-, Vehicle-, Moebius- and CommandoVoice.
...
Signed-off-by: VonNah <vonnahora@gmail.com >
2021-10-03 19:39:28 -05:00
Zimmermann Gyula
a13d046304
Add twinkle effects to the gems.
2021-10-02 20:17:03 +02:00
Ikko Ashimine
a573052f2e
Fix typo in rules.yaml
...
recieved -> received
2021-09-27 18:08:05 +02:00
Ivaylo Draganov
994ba35507
Add description to difficulty lobby option for missions
2021-09-26 21:25:08 +01:00
Ivaylo Draganov
f018fdecdd
Remove special handling for cases when there's only one game info tab
...
The addition of the lobby options tab ensures that there will always
be at least two tabs ("Objectives" and "Options").
2021-09-26 21:25:08 +01:00
Ivaylo Draganov
fa0adb5a1b
Hide various lobby options from missions and minigames
2021-09-26 21:25:08 +01:00
Ivaylo Draganov
3e0834b4ef
Display lobby options in-game on a dedicated tab
2021-09-26 21:25:08 +01:00
Matthias Mailänder
f08a0b113e
Allow mods to customize application title.
2021-09-19 22:29:50 +02:00
Smittytron
99006a02ed
Add destroy triggers for prison actors in Allies03a
2021-09-18 21:26:10 +02:00
Smittytron
77e1e77387
Use FireClusterWarhead with barrels
2021-09-18 21:26:10 +02:00
abcdefg30
b8e343bee9
Fix Phase Transports not uncloaking while unloading
2021-09-12 10:47:33 +02:00
reaperrr
c860bf19ee
Add GDI 05c
...
Well, 05eb really, but until we implement campaign progression,
calling it 'c' is the easiest way to differentiate it without breaking
our mission title length/alignment conventions.
2021-08-21 20:34:50 +02:00
Paul Chote
06ea7bf923
Regenerate TS map previews.
2021-08-21 14:16:02 +02:00
Paul Chote
72c0c7e38b
Remove rocks and trees from TS minimap previews.
2021-08-21 14:16:02 +02:00
Paul Chote
68710e48a6
Add terrain orientation support for Mobile.
2021-08-21 13:45:41 +02:00
Smittytron
8a4945d20a
Polish and standardize Allies01
2021-08-20 20:48:05 +02:00
Paul Chote
864cc4becc
Fix weather particle physics.
...
The trait documentation specified that the speed
and offset values are px/tick, but they have actually
always been treated as px/render.
Fix the update logic and rescale the map definitions
to account for the fixed behaviour.
2021-08-20 20:38:37 +02:00
Paul Chote
be3412ee74
Fix depth offsets for sprite with non-zero ZRamp.
...
Bibs and other effects that should be drawn at ground level
can now simply define ZRamp: 1, Offset: <X>,<Y>,1, avoiding the
need to account for the Y offset or internal sprite offsets.
2021-08-20 20:17:55 +02:00
Paul Chote
962d6496bd
Overhaul depth preview rendering:
...
* Replace Jet color map with grayscale
* Added Shift + \ hotkey to toggle preview
* Added Shift + [, Shift + ] hotkeys to change contrast
* Added Shift + ;, Shift + ' hotkeys to change offset
2021-08-20 20:17:55 +02:00