Commit Graph

304 Commits

Author SHA1 Message Date
Oliver Brakmann
a6e98620c0 Merge pull request #10650 from pchote/remove-fragile-diplomacy
Remove fragile diplomacy.
2016-02-06 22:55:55 +01:00
Oliver Brakmann
e532637a24 Merge pull request #10404 from Mailaender/legacy-map-import-refactor
Organized legacy map import into respective mod DLLs
2016-01-31 15:31:02 +01:00
Paul Chote
73b3f20921 Remove fragile alliances feature. 2016-01-30 20:47:50 +00:00
Paul Chote
617295cc91 Overhaul color validator logic. 2016-01-27 19:49:03 +00:00
teees
65e1e301f4 Added Gates
FIXUP: account for full gate footprint when updating neighbours.

FIXUP: gate-wall connection adjacency yaml.
2016-01-25 09:14:00 +01:00
Matthias Mailänder
5c1a236a75 split mod specific parts of legacy map import 2016-01-24 15:40:35 +01:00
Paul Chote
b0bd252343 Move Util to Mods.Common. 2016-01-19 23:35:18 +00:00
Oliver Brakmann
3b675c9bad Merge pull request #10547 from Mailaender/passenger-refactor
Small code cleanup in the Passenger trait
2016-01-19 19:07:47 +01:00
Matthias Mailänder
fc8d35c2d4 put enter transport order targeters into respective files 2016-01-18 21:53:57 +01:00
Paul Chote
c581283c9a Add the TS map importer. 2016-01-18 20:52:35 +00:00
Taryn Hill
2e861c6d65 Implement a utility command to check for explicit
interface implementation violations
2016-01-17 17:31:36 -06:00
Oliver Brakmann
addbe6d564 Merge pull request #10472 from Mailaender/guard-refactor
Cleaned up the Guard code
2016-01-16 23:09:19 +01:00
Matthias Mailänder
6900e4bad3 rename DemoTruck to AttackSuicides
generalize move to add Aircraft support
give it a description
don't require Explodes as it is just a soft dependency
use a regular self kill
2016-01-16 19:38:23 +01:00
Matthias Mailänder
f3210755c0 rename WithDockingOverlay to WithDockedOverlay 2016-01-16 13:51:06 +01:00
Matthias Mailänder
5b263e3cdb put GuardOrderGenerator in the correct namespace 2016-01-10 07:22:42 +01:00
Paul Chote
1202a4d968 Move IniFile to Mods.Common. 2016-01-07 21:07:43 +00:00
Paul Chote
9f4b7097b2 Move WW compression formats into Mods.Common. 2016-01-07 21:07:43 +00:00
Paul Chote
83477ec19e Move VqaReader to Mods.Common. 2016-01-07 21:07:42 +00:00
Matthias Mailänder
27eeaf3d41 Merge pull request #10112 from DnAp/PowerTooltip
Closes #6011
2016-01-07 20:57:14 +01:00
Paul Chote
8ce274ed79 Overhaul and rename WithActiveAnimation -> WithIdleAnimation. 2016-01-03 01:17:29 +00:00
Pavel Penev
51281e2546 Remove obsolete TransformOnPassenger trait
The upgrade system has made this obsolete. Units like the RA2 IFV are better done that way.
2016-01-02 02:01:46 +02:00
DnAp
c4b925ffc3 Make trait PowerTooltip 2015-12-31 18:20:55 +03:00
Huw Pascoe
5ef6d86f66 Added HitShapes
New IHitShape interface.
Added Circle, Capsule and Rectangle shapes.
2015-12-28 23:25:33 +00:00
Sean Hunt
8f4ec87b63 Factor silos needed warning to a new trait. 2015-12-27 14:40:37 -05:00
Paul Chote
170ef577d7 Reimplement RenderDetectionCircle trails. 2015-12-10 23:22:47 +00:00
Pavel Penev
6f8b3c45b4 Add RenderDebugState trait 2015-12-07 01:41:19 +02:00
Matthias Mailänder
142d3ef6ab Merge pull request #9438 from atlimit8/UpgradableMobile
Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Matthias Mailänder
0c44bac636 Merge pull request #9357 from UberWaffe/LineImpactProjectile
Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00
atlimit8
c827dbe183 Replace IDisableMove with upgradability 2015-12-04 19:26:49 -06:00
UberWaffe
f7f0dde4bb Added LineImpactProjectile. 2015-12-05 00:23:55 +02:00
reaperrr
35c4aca983 Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
reaperrr
72ec431766 Add RenderUtils
With ZOffsetFromCenter as first feature so render traits don't have to use it from WithTurret(Overlay)
2015-11-28 20:47:17 +01:00
Paul Chote
a081321790 Add copy/paste to the map editor. 2015-11-10 22:18:18 +00:00
atlimit8
7352290c94 Move SpawnActorOnDeath to OpenRA.Mods.Common & fix spawned death actor teleportation 2015-11-05 00:55:29 -06:00
Oliver Brakmann
214945a61f Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
2015-11-02 20:28:04 +01:00
Pavel Penev
2faf15bad7 Add an Install Mod dialog to the ModChooser 2015-11-01 22:35:38 +02:00
atlimit8
a5b93156db Add --rgba2hex & --argb2hex color format conversion utility commands 2015-10-27 16:12:57 -05:00
Paul Chote
c0f42904f0 Overhaul the server browser. 2015-10-24 21:58:31 +01:00
Paul Chote
347eb6410c Add a lint pass for map metadata. 2015-10-24 20:36:38 +01:00
Paul Chote
d6c75844bf Add a lint pass to check chrome logic validity. 2015-10-21 19:35:35 +01:00
RoosterDragon
983032205f Merge pull request #9593 from huwpascoe/HealthTrait
Moved Health to OpenRA.Mods.Common
2015-10-20 20:59:04 +01:00
Paul Chote
a3fe2b3d35 Overhaul the IRC implementation.
* Simplified UI plumbing.
* Improves handling of errors and kicks.
* Persists chat history between session.
* Fixes leaks of the old widget tree when exiting.
* A few small UI polish improvements.
2015-10-17 22:13:22 +01:00
Huw Pascoe
c95fc793e4 Moved Health trait to OpenRA.Mods.Common
In preparation for custom hitboxes.
2015-10-12 01:56:00 +01:00
Oliver Brakmann
6274f2a47e Merge pull request #8768 from matija-hustic/attackbase_refactor
Some work on Attack*
2015-10-08 21:56:22 +02:00
Matija Hustić
d94c645046 First step in the attack mechanism's refactor.
Enabled firing multiple armaments at a target simultaneously.
Each armament defines own cursor for targeting.
The force attack modifier influences armament choice for target.
Autotargeting modified to handle firing multiple armaments simultaneously.
As a consequence, healers (medics) no longer require separate Heal
activity and AttackMedic and AutoHeal traits.
2015-10-06 01:46:55 +02:00
Paul Chote
b43f9bc524 Add ProduceActorsPower trait. 2015-10-05 22:05:01 +01:00
reaperrr
b722aa6721 Rename WithRotor to WithSpriteRotorOverlay 2015-10-04 20:22:46 +02:00
reaperrr
2ae0694385 Merge pull request #9054 from penev92/bleed_aircraft
Merge Plane and Helicopter traits
2015-10-03 01:52:30 +02:00
Huw Pascoe
cfd179b0c6 Added warhead visualization to combat debug overlay. 2015-10-02 02:48:21 +01:00
Pavel Penev
c33371226c Merge pull request #9435 from ABrandau/bleed
Create disable movement trait
2015-10-02 04:30:22 +03:00