Commit Graph

52 Commits

Author SHA1 Message Date
Gustas
caad8ba44b Manual cleanup 2023-11-25 16:28:19 +01:00
Gustas
db8a28f2c0 Automated extraction 2023-11-25 16:28:19 +01:00
Gustas
fc1d8d2355 Update RA maps to format 12 2022-08-30 20:03:40 +02:00
Paul Chote
85c41bf50e Update RA maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
9884a29b9e Upgrade RA maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
505dddcf96 Upgrade RA maps to format 9. 2016-03-07 21:41:14 +00:00
Pavel Penev
6913ac29e6 Clean up some dead YAML from Fort Lonestar and Drop Zone W weapons definitions
There haven't been WaterExplosion and WaterImpactSound properties on CreateEffectWarhead for quite a while.
2016-01-31 16:22:48 +02:00
Pavel Penev
489ee9fc54 Add support for multiple impact sounds to CreateEffectWarhead
Have the engine pick one impact sound at random from the provided list.
2016-01-31 16:22:47 +02:00
Pavel Penev
7e3ec91d30 Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
2016-01-31 16:22:09 +02:00
Paul Chote
9f7f759da4 Fix filename case on weapon reports. 2016-01-17 19:24:40 +00:00
abcdefg30
1cdd121753 Fix crates not spawning immediately on the dropzone maps 2015-12-15 13:25:48 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
1a08e6de77 Add Music trait to maps (applied upgrade rule) 2015-10-21 08:20:48 +02:00
abcdefg30
d5a6d9949c Remove the now unnecessary InitialSpawnDelay: 0 from the dropzone maps 2015-10-16 14:44:48 +02:00
abcdefg30
ccf184413e Add an upgrade rule for the float to int percentage change 2015-09-25 17:00:07 +02:00
abcdefg30
e7c62b070b Add an upgrade rule for the seconds -> ticks change
and update the default mods
2015-09-25 17:00:06 +02:00
abcdefg30
7fd3ae7db9 Adjust the dropzone maps 2015-09-25 16:53:44 +02:00
reaperrr
5b5164211e Rename WithMuzzleFlash to WithMuzzleOverlay 2015-09-24 20:23:31 +02:00
abcdefg30
92c41aedb6 Fix a crash in dropzone-w
We don't need RevealsShroud here anyway,
as the map disabled Shroud and Fog.
2015-08-12 23:34:39 +02:00
penev92
7873a326cd Upgrade RA maps 2015-07-06 00:05:07 +03:00
abcdefg30
7a6b823233 Fix the lobby settings of the dropzone maps 2015-07-02 21:06:06 +02:00
Oliver Brakmann
c61b893e11 Add a missing DamageType to missions which re-define weapons 2015-05-28 22:23:59 +02:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
Paul Chote
bd2518649a Upgrade shipped maps to the latest format. 2014-12-23 10:00:19 +13:00
Oliver Brakmann
f182e3be1d Adjust minigames 2014-12-18 20:24:37 +01:00
Matthias Mailänder
d418afaab9 don't re-use regular multiplayer crates
fixes #6869
2014-11-10 20:20:10 +01:00
Paul Chote
cf2d30d80a Update map yaml formatting. 2014-10-19 21:06:50 +13:00
reaperrr
3725ce4f7b InfDeath -> DeathType renaming. 2014-08-30 18:06:05 +02:00
abcdefg30
1850794518 'Cleaned away' some unused traits 2014-08-26 12:57:42 +02:00
abcdefg30
b5bdb73447 Fixed crates spawning on inaccessable terrain 2014-08-26 12:52:48 +02:00
abcdefg30
ed5648f873 Disabled wrong crateactions 2014-08-26 12:51:06 +02:00
abcdefg30
2c2424d10e unit -> units to avoid crashes 2014-08-26 11:44:31 +02:00
Paul Chote
fa3e7b5e1b Convert versus to integers. 2014-08-23 17:14:12 +12:00
reaperrr
d6ef37a750 ReloadModifier & ROF -> ReloadDelay yaml changes 2014-08-19 02:59:50 +02:00
UberWaffe
c972b39687 Custom Warheads refactor
Changes included:

Warhead code split out of weapon code and refactored.
Warhead functionality now split into several classes, each handling one effect/impact.

Additional custom warheads can now be defined and called via yaml.
Custom warheads inherit the abstract class Warhead,
which provides target check functions.

Custom warheads have to define their own impact functions,
and can also define their own replacement for check
functions.
2014-08-03 17:10:44 +02:00
Paul Chote
2acba2ce47 Merge pull request #5242 from reaperrr/deathsounds-followup
Made DeathSounds and their InfDeath relation fully customizable
2014-05-17 23:24:44 +12:00
reaperrr
98e48ae991 Converts InfDeath from integer to string.
Wire up updated DeathSounds for all mods.
2014-05-14 15:24:06 +02:00
Matthias Mailänder
f5093522cd fix trailing comma 2014-05-06 18:31:51 +02:00
Chicken man
a538914d6c Updated maps to work with changes. 2014-03-05 17:30:35 -05:00
Curtis Shmyr
f8dca4b834 Replaced references of CrateDrop with CrateSpawner in RA maps 2013-12-26 12:14:51 -07:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
Paul Chote
cd2a1cb30f Upgrade shipped maps to format 6. 2013-12-08 11:33:04 +13:00
Igor Popov
f5d5a3ca8e Update distributed maps with RequiresMod where it's missing 2013-12-07 03:50:41 +04:00
Paul Chote
7b42888064 Disable crates option for missions and mini games. 2013-08-17 20:16:01 +12:00
Paul Chote
271ce5275c Add starting cash option. 2013-08-17 14:43:52 +12:00
Paul Chote
ce41eb2361 Add "Build off Ally ConYards" option. Fixes #2464. 2013-08-17 14:42:40 +12:00
Paul Chote
d76a8c2950 Allow maps to override options. Closes #3646.
Also set sensible defaults for most of the maps and mini games.
2013-08-17 14:41:40 +12:00
Paul Chote
8f24f93330 Add per-armament muzzle flashes. Fixes #3609. 2013-08-03 16:47:50 +12:00
Matthias Mailänder
631726641b Disallow bot in dropzone minigames
they don't understand the concept of crate hunting
2013-06-30 20:07:20 +02:00