Commit Graph

14284 Commits

Author SHA1 Message Date
Paul Chote
abba61dd8c Replace RemoveOnConditions with KillsSelf.
Upgrades offer more flexibility than prerequisites.
2014-10-01 21:29:21 +13:00
Paul Chote
bb44d76762 Add a GrantUpgradeWarhead and initial TS EMP implementation. 2014-10-01 21:29:21 +13:00
Paul Chote
a03305762f Add the invulnerability crate to RA. 2014-10-01 21:29:21 +13:00
Paul Chote
968486a03e Reimplement iron curtain as a generic stat upgrade. 2014-10-01 21:29:19 +13:00
Paul Chote
331f2852db Fix cloak upgrade expiration. 2014-10-01 21:28:49 +13:00
Paul Chote
c697a1e7b4 Add a UnitUpgradeManager trait.
This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
Paul Chote
b4c826237e Remove duplicated IronCurtainable rules. 2014-10-01 20:58:40 +13:00
obrakmann
c57407de4a Merge pull request #6626 from steelphase-forks/bleed-modRulesFix
LoadWidget modRules Fix
2014-09-30 22:35:06 +02:00
Matthias Mailänder
a666e963eb Merge pull request #6504 from s1ww/mapchooser_filter
Closes #6374
2014-09-30 21:27:36 +02:00
Matthias Mailänder
a37f89aadf Merge pull request #6574 from pchote/celltrigger
Implement cell triggers.
2014-09-30 20:49:03 +02:00
Matthias Mailänder
72d30fd9d5 Merge pull request #6614 from abcdefg30/fixobj-fine-tuning
Fix broken objectives fine-tuning
2014-09-30 20:39:32 +02:00
Oliver Brakmann
df64f79753 Whitespace fixes 2014-09-30 19:25:09 +13:00
Oliver Brakmann
154ebc5857 Update gdi04c to use cell triggers 2014-09-30 19:25:09 +13:00
Paul Chote
a61fdba44d Implement cell triggers. Closes #4400. 2014-09-30 19:25:09 +13:00
steelphase
3a5d04f824 LoadWidget modRules Fix
Fixes #6625
2014-09-29 23:07:48 -04:00
obrakmann
e9b76e516b Merge pull request #6605 from Mailaender/travis-mono-latest
Build releases with latest Mono
2014-09-29 21:55:20 +02:00
Matthias Mailänder
f1bfbf933b build with latest Mono from @Xamarin 2014-09-29 21:10:46 +02:00
Chris Forbes
f5aafe6670 Merge pull request #6612 from pchote/fix-warheads
Fix a loop closure bug in the weapons code.
2014-09-30 07:20:42 +13:00
abcdefg30
7d72f81c5d fix broken objectives fine-tuning 2014-09-29 16:14:42 +02:00
Paul Chote
3f7f7e1164 Merge pull request #6607 from reaperrr/fix-vehicle-c4
Remove C4 demolishability from RA vehicles
2014-09-29 21:17:20 +13:00
Paul Chote
a11f01f28a Merge pull request #6606 from reaperrr/mine-investigation
Fixes mines doing no damage to crusher
2014-09-29 21:08:03 +13:00
Paul Chote
7bc8c171e8 Minor style fixes. 2014-09-29 21:01:44 +13:00
Paul Chote
f463407d8d Fix a loop closure bug in the weapons code.
Fixes #6597. Fixes #6599.
2014-09-29 20:57:20 +13:00
s1ww
db99b816db Implementing search feature in map choosers 2014-09-29 06:59:42 +02:00
reaperrr
1b53b23663 Fixes mines and explosion crates not damaging crusher/collector 2014-09-28 23:10:29 +02:00
reaperrr
e955c0f4ce Remove redundant tab 2014-09-28 23:10:28 +02:00
reaperrr
5e9948918e Remove C4 demolishability from RA vehicles 2014-09-28 22:02:43 +02:00
obrakmann
20a41d8803 Merge pull request #6377 from Mailaender/allies-01-new-lua
Ported Allies 01 to the New Lua API
2014-09-28 12:09:03 +02:00
Matthias Mailänder
867ebcec3b port allies-01 to new Lua API 2014-09-28 10:53:01 +02:00
obrakmann
7393527cbf Merge pull request #6598 from pchote/fix-lua-dead-actor-bogosity
Fix Lua API interaction with destroyed actors
2014-09-28 10:45:30 +02:00
Matthias Mailänder
04b5c74a15 Merge pull request #6584 from obrakmann/fix6579_lowres_ui_overlap
Fix overlap of in-game UI elements at low resolutions
2014-09-28 07:12:49 +02:00
Paul Chote
04d61f465a Don’t rebuild the actor bindings every query. 2014-09-28 14:46:39 +13:00
Paul Chote
ca6119821f Allow lua API to bind a minimal set of properties to dead actors. 2014-09-28 14:46:37 +13:00
Oliver Brakmann
403e7ec929 Fix overlap of in-game UI elements when using low resolutions
Fixes #6579
2014-09-28 00:51:51 +02:00
Paul Chote
b010f1df1e Merge pull request #6570 from jacobdufault/cleanup
Remove unnecessary conditionals
2014-09-28 10:39:39 +13:00
Matthias Mailänder
35f6617726 Merge pull request #6580 from reaperrr/ts-eliteweap
Implements original TS elite weapons
2014-09-27 21:41:27 +02:00
Matthias Mailänder
5214219610 Merge pull request #6581 from abcdefg30/brimstone
Closes #5788
2014-09-27 21:32:33 +02:00
reaperrr
674f03ebc0 Merge pull request #6582 from Mailaender/lua-script-docs-typo-fix
Fixed typos in the Lua API intro again
2014-09-27 16:38:42 +02:00
Matthias Mailänder
a9548a7fa4 fix typos again 2014-09-27 15:12:14 +02:00
abcdefg30
128ae6e1b7 Fixed wrong constructionyard placing on map brimstone 2014-09-27 14:46:21 +02:00
reaperrr
4e169a0441 TS elite weapons 2014-09-27 14:41:46 +02:00
reaperrr
5d1d6d6d08 Merge pull request #6576 from pchote/armaments
Allow armaments to be enabled/disabled by upgrades.
2014-09-27 14:08:07 +02:00
Matthias Mailänder
71a872c53c Merge pull request #6553 from Phrohdoh/TSGridFixes
More TS art offset fixes.
2014-09-27 13:36:59 +02:00
reaperrr
477d7894a0 Merge pull request #6569 from jacobdufault/add-author
Update AUTHORS
2014-09-27 13:32:27 +02:00
obrakmann
be44b20797 Merge pull request #6577 from pchote/fix-validation
Don’t die when connecting to a full server.
2014-09-27 13:23:45 +02:00
reaperrr
ffeff5c7b6 Merge pull request #6575 from pchote/selfhealing
Add elite self-healing bonus
2014-09-27 13:19:24 +02:00
Paul Chote
3a64fd717f Merge pull request #6488 from jonathanmiles/support-power-targetability
AI no longer calls support power on things it can't target
2014-09-27 23:13:14 +12:00
Paul Chote
2bbdd0ae06 Add self-healing for elite units. 2014-09-27 22:14:45 +12:00
Paul Chote
372d03c320 Convert SelfHealing to upgrades. 2014-09-27 22:14:45 +12:00
Paul Chote
56332251f5 Don’t double-remove dead actors from the world. 2014-09-27 22:14:16 +12:00