Whinis
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ad81b2ee68
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Fixes Obelisk not attacking again after a forced attack command
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2016-01-23 11:40:51 -05:00 |
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Paul Chote
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1896e707e6
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Fix deployed tick tank turret.
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2016-01-15 17:13:59 +00:00 |
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Paul Chote
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18b3595894
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Fix nod laser turret.
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2016-01-15 17:08:45 +00:00 |
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Paul Chote
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4f1d8b7ac9
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Remove spurious final newline from mod files.
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2016-01-02 20:06:53 +00:00 |
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Matthias Mailänder
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fcdf32015e
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fix Nod building online/offline notifications using EVA voices
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2015-12-27 11:44:50 +01:00 |
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reaperrr
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35c4aca983
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Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
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2015-11-28 20:57:09 +01:00 |
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teees
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11cdd84606
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Added nawast
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2015-11-23 20:26:39 +01:00 |
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teees
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528c1c6a77
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Tweak laser turret armament offset
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2015-11-02 12:34:41 +01:00 |
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teees
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2a94abbdb1
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Tweak obelisk armament offset
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2015-11-02 12:00:01 +01:00 |
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atlimit8
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168dab9707
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Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
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2015-10-29 23:51:14 -05:00 |
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reaperrr
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c1b805ce42
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Lower TS wall blocking height
Allows Tick Tanks to shoot over them from certain angles/distances, like in the original.
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2015-10-22 12:19:43 +02:00 |
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reaperrr
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78def7330e
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Make TS laser weapon names more descriptive and remove comments
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2015-10-21 10:07:50 +02:00 |
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reaperrr
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5b5164211e
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Rename WithMuzzleFlash to WithMuzzleOverlay
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2015-09-24 20:23:31 +02:00 |
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Paul Chote
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141575fc45
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Merge pull request #9339 from reaperrr/sbag-fence
Makes only concrete walls block fire
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2015-09-20 11:57:04 +01:00 |
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atlimit8
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de7f5a4288
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Make Range WDist for all traits with circular ranges.
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2015-09-19 11:02:28 -05:00 |
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reaperrr
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b5bf9ec605
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Make TS sandbags not block fire anymore
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2015-09-16 00:51:43 +02:00 |
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reaperrr
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9da56f51e2
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Remove RenderBuilding
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2015-08-30 15:44:59 +02:00 |
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atlimit8
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f45358c36d
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Consolidate defense rules into ^Defense & ^DeployedVehicle for ts mod
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2015-08-23 22:42:10 -05:00 |
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Paul Chote
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5921ea2601
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Remove bounties from the TS mod.
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2015-08-01 18:10:00 +01:00 |
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abcdefg30
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4a42591369
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Fix TS Repair weapons versus values
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2015-07-29 14:49:05 +02:00 |
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Matthias Mailänder
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5800c07602
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don't define deployed vehicles as buildings
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2015-07-26 21:17:25 +02:00 |
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Matthias Mailänder
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50e5e9df24
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check voice actor references
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2015-06-20 12:09:58 +02:00 |
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reaperrr
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e30ede3971
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Change Bounds/add VisualBounds in TS mod
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2015-06-17 20:13:56 +02:00 |
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Taryn Hill
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17a16ac8e0
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Restore correct SupportPower cursors in yaml.
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2015-05-29 09:47:09 -05:00 |
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reaperrr
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0d05fdefbb
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Extract actor voice set into Voiced trait
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2015-05-22 01:51:51 +02:00 |
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Pavel Penev
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ffd45e9b04
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Merge pull request #7982 from Mailaender/ts-obelisk
Added the Tiberian Sun Nod Obelisk charge animation
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2015-05-11 03:30:48 +03:00 |
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Matthias Mailänder
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d99ae3bcb9
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split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk
tick slightly faster
tweak the local offsets
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2015-05-09 19:56:15 +02:00 |
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penev92
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dc3ae39db1
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Rename ProvidesCustomPrerequisite to ProvidesPrerequisite
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2015-05-07 03:04:11 +03:00 |
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Paul Chote
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6b79af4d62
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Merge pull request #7957 from Mailaender/ts-powerdown-indicator-palette
Fixed Tiberian Sun building repair and power down indicator palette
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2015-04-25 19:50:21 +12:00 |
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abcdefg30
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158659abcf
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Add descriptions for all buildable actors
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2015-04-24 16:32:15 +02:00 |
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Matthias Mailänder
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dbfd8da6c4
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fix the artillery voxel lighting
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2015-04-19 21:51:54 +02:00 |
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Matthias Mailänder
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450b427d98
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fix transform offsets
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2015-04-19 16:23:18 +02:00 |
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Matthias Mailänder
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e8493ab855
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fix TS power down palette
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2015-04-18 14:11:51 +02:00 |
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reaperrr
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1c06f43924
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Redistribute defense/support structure rules for more consistency
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2015-04-12 19:10:51 +02:00 |
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