Matthias Mailänder
|
b1fe497197
|
fixed a packaging regression during the GeoIP2 update
followup of #4666
|
2014-04-19 11:58:33 +02:00 |
|
Matthias Mailänder
|
9839d433aa
|
fixed packaging regressions from upgrade to SDL 2.0.3
followup of #5073
|
2014-04-19 11:58:33 +02:00 |
|
Matthias Mailänder
|
1c32b7d529
|
moved CHANGELOG into GitHub wiki
|
2014-04-19 11:58:10 +02:00 |
|
Paul Chote
|
48753bdae8
|
Merge pull request #5133 from ScottNZ/new-menu
Add singleplayer mission menu to ra/td
|
2014-04-19 19:38:36 +12:00 |
|
Paul Chote
|
f63a6bce64
|
Merge pull request #5137 from reaperrr/gravitybomb-palette
Made GravityBomb palette customizable
|
2014-04-19 19:23:53 +12:00 |
|
Paul Chote
|
754efaf3af
|
Merge pull request #5144 from Mailaender/cnc-lowpower-buildtime-tooltip
Fixed C&C build palette tooltip not taking low power slowdown into account
|
2014-04-19 19:03:32 +12:00 |
|
Matthias Mailänder
|
b6f2c119a7
|
take low power slowdown into account
fixes #4840
|
2014-04-19 08:58:47 +02:00 |
|
Paul Chote
|
326d28a084
|
Merge pull request #5140 from Mailaender/enemy-controlgroups
Added checks to prevent adding enemy units to control groups
|
2014-04-19 18:52:36 +12:00 |
|
Paul Chote
|
2b65af13c4
|
Merge pull request #5141 from Mailaender/production-locationinit
Fixed 0,0 shroud reveal when producing units on maps with tiny cordons
|
2014-04-19 18:46:02 +12:00 |
|
Matthias Mailänder
|
9f386e81a5
|
disallow adding actors from other players to control groups
closes #4949
|
2014-04-19 08:39:41 +02:00 |
|
ScottNZ
|
22dd2b0a92
|
Add singleplayer mission menu to ra/td
|
2014-04-19 15:54:55 +12:00 |
|
reaperrr
|
9115395fb8
|
GravityBomb palette can now be customized the same way as for Bullets and Missiles.
Update CHANGELOG.
Also mentioned Bullets and Missiles since it seems there wasn't an entry for that before.
|
2014-04-18 23:53:03 +02:00 |
|
Matthias Mailänder
|
cce7d6d7e6
|
fixed missing LocationInit
closes #5076
|
2014-04-18 17:30:04 +02:00 |
|
Matthias Mailänder
|
657141bce0
|
Merge pull request #5135 from pchote/production-bar
Improve ProductionBar performance.
|
2014-04-18 14:13:14 +02:00 |
|
Paul Chote
|
59da851d71
|
Improve ProductionBar performance.
Also adds an explicit second bar for construction yards.
|
2014-04-19 00:01:59 +12:00 |
|
Paul Chote
|
abe06b24b4
|
Merge pull request #5129 from Mailaender/csproj-reference-xml-error
Fixed Reference is expected Line 89 position 6
|
2014-04-18 20:25:23 +12:00 |
|
Matthias Mailänder
|
a7b401e981
|
Mods.RA also requires MaxMind.GeoIP2
|
2014-04-18 09:44:00 +02:00 |
|
Matthias Mailänder
|
5d6b26b971
|
fixed Reference is expected Line 89 position 6
|
2014-04-18 09:36:22 +02:00 |
|
Matthias Mailänder
|
c825cb6aca
|
Merge pull request #5066 from pchote/weapon-cameras
Superweapon tweaks
|
2014-04-18 09:00:49 +02:00 |
|
Paul Chote
|
4f070cd0fc
|
Update changelog.
|
2014-04-18 18:55:35 +12:00 |
|
Paul Chote
|
7c166449c3
|
Fix GDI03 airstrike power.
|
2014-04-18 18:55:34 +12:00 |
|
Paul Chote
|
86f5a39d86
|
Persist the nuke beacon until detonation.
|
2014-04-18 18:55:34 +12:00 |
|
Paul Chote
|
3ad35cb803
|
Support indefinite beacon duration for support powers that remove the beacon on completion.
|
2014-04-18 18:55:34 +12:00 |
|
Paul Chote
|
b74a0734c8
|
Change D2K airstrike shroud reveal to match TD.
|
2014-04-18 18:55:34 +12:00 |
|
Paul Chote
|
56586cb4b5
|
Add a camera to the nuke.
|
2014-04-18 18:55:34 +12:00 |
|
Paul Chote
|
51363fd724
|
Make nuke flight time independent from map size.
|
2014-04-18 18:55:34 +12:00 |
|
Paul Chote
|
84a346d4b6
|
Merge pull request #4666 from Mailaender/geoip2
Updated to GeoIP2
|
2014-04-18 18:52:28 +12:00 |
|
Matthias Mailänder
|
9099e987d3
|
update to GeoIP2 and parse the database only once
closes #4227
|
2014-04-18 07:48:13 +02:00 |
|
Paul Chote
|
14eab38f0b
|
Add a camera to the Ion Cannon. Fixes #5058.
|
2014-04-18 14:17:15 +12:00 |
|
Paul Chote
|
c5ccb0ef4a
|
Merge pull request #5125 from reaperrr/explosion-palette
Added ExplosionPalette and WaterExplosionPalette traits to Warheads
|
2014-04-18 14:04:32 +12:00 |
|
Paul Chote
|
45507d4b3b
|
Merge pull request #5123 from Mailaender/clean-openra-game-dll
Additions to Makefile for cleaning up OpenRA.Game/*.dll left-overs
|
2014-04-18 13:38:22 +12:00 |
|
reaperrr
|
c9b162ec3c
|
Added ExplosionPalette and WaterExplosionPalette traits to Warheads.
This is needed for TS water splashes, for example (they use unit*.pal instead of anim.pal).
Defaults to "effect".
|
2014-04-18 01:23:09 +02:00 |
|
Matthias Mailänder
|
6a31e2cc14
|
clean up OpenRA.Game/*.dll left-overs
|
2014-04-17 17:12:10 +02:00 |
|
Matthias Mailänder
|
18381f178b
|
Merge pull request #5114 from reaperrr/ts-fixes01
Lots of TS mod fixes & additions
|
2014-04-17 06:58:49 +02:00 |
|
reaperrr
|
9fa3a1cc1f
|
Fix uppercase prerequisites.
|
2014-04-16 21:50:34 +02:00 |
|
Matthias Mailänder
|
dcfd0c0b5d
|
Merge pull request #5112 from pchote/fileformats
Merge FileFormats dll into Game and reorganise namespaces.
|
2014-04-16 20:52:04 +02:00 |
|
reaperrr
|
04220f50a1
|
Tweaked build palette positions of some GDI units.
|
2014-04-16 19:02:58 +02:00 |
|
reaperrr
|
1f26fa0389
|
Made InfDeath less arbitrary.
Rule of thumb:
Small calibers = InfDeath 1
Anti-tank weapons = InfDeath 2
Explosive weapons = InfDeath 3
|
2014-04-16 19:02:14 +02:00 |
|
reaperrr
|
c204fd0b26
|
Tons of sequence fixes for infantry.
Added a fixed version of infdie.shp, converted to unit*.pal.
Added an infexpl.shp for Cyborg Commando death 3, converted to unit*.pal.
|
2014-04-16 19:00:27 +02:00 |
|
reaperrr
|
e5a4eadb37
|
Added Radars, Tech Centers and Walls to both sides.
Added idle animations to weapon factories.
Added some general prerequisites (FACTORY, RADAR, TECH).
|
2014-04-16 18:56:58 +02:00 |
|
reaperrr
|
0f79022ed0
|
Changed Cyborg armor type to Light, to make it less OP against other infantry.
|
2014-04-16 18:38:19 +02:00 |
|
reaperrr
|
f7e627f653
|
Added build/deploy, damage and destruction sounds to buildings and MCV.
Moved ^Wall default right below ^Building inside defaults.yaml.
|
2014-04-16 18:37:05 +02:00 |
|
reaperrr
|
ff0efd89ac
|
Added some notifications, fixed Cyborg/Cyborg Commando death sounds.
|
2014-04-16 18:33:32 +02:00 |
|
Paul Chote
|
4935266945
|
Merge FileFormats dll into Game and reorganise namespaces.
|
2014-04-17 01:20:47 +12:00 |
|
MicroGraphics
|
5a698d612f
|
Fixed dialog.png for RedAlert
|
2014-04-15 08:00:39 +02:00 |
|
Matthias Mailänder
|
5e1e45631a
|
Merge pull request #5102 from pchote/volume-slider-fix
Fix volume slider order in the settings panel.
|
2014-04-14 08:07:12 +02:00 |
|
Paul Chote
|
1178910aa1
|
Fix volume slider order in the settings panel. Fixes #5088.
|
2014-04-14 17:00:02 +12:00 |
|
Paul Chote
|
0651f02827
|
Merge pull request #5089 from Mailaender/clean-msbuild
Enhanced Makefile to clean up after IDE mess
|
2014-04-14 12:15:59 +12:00 |
|
Paul Chote
|
415a5bbddd
|
Merge pull request #5093 from Mailaender/beacon-buttons
Added the Beacon button artwork for Red Alert, Dune 2000 and Tiberian Sun
|
2014-04-14 12:06:15 +12:00 |
|
Matthias Mailänder
|
2f14dca378
|
Merge pull request #5073 from pchote/sdl-spaces-yaaaaaaay
Upgrade to SDL 2.0.3
|
2014-04-13 08:05:43 +02:00 |
|