reaperrr
1cc900b269
Yaml style fixes to reduce future --upgrade-mod "noise" a little
2015-03-27 00:11:32 +01:00
reaperrr
f9332c9efe
Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable
2015-03-27 00:04:37 +01:00
reaperrr
38d5163062
Refactors LimitedAmmo to AmmoPool.
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Removes Reloads trait.
This enables adding multiple AmmoPools via @ differentiators and
Name which adds the possibility to assign each armament to a specific
ammo pool.
Furthermore, this moves all Reloads functionality onto AmmoPool.
Now a combination of all three is possible on a single actor: no limited
ammo, limited ammo that can reload on its own, and limited ammo which
needs to be reloaded at a rearm actor.
Additionally moves RearmSound from Minelayer to AmmoPool.
2015-03-26 23:21:01 +01:00
Paul Chote
4ea55809ca
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
Taryn Hill
7bf058896d
Apply SoundOnDamageTransition upgrade rule.
2015-03-12 16:09:15 -05:00
abcdefg30
63fe578ba8
Allow picking of a random subfaction
2015-03-12 21:34:23 +01:00
Paul Chote
476986660f
Allow GDI/Nod flavoured conyards to be built in debug mode.
2015-03-03 18:45:45 +00:00
Paul Chote
59d06a22bf
Change "Cannot deploy here" to a notification.
2015-03-03 18:45:44 +00:00
Paul Chote
4c3a95ebc0
Fix bogus Produces definition on TD FACT.
2015-03-02 20:46:24 +00:00
Nick ten Veen
96e9b90a64
Fixed #7008 for TD, TS and D2K aswell
2015-02-26 21:56:35 +01:00
Matthias Mailänder
361c1bc010
Merge pull request #7483 from pchote/deadbuildingstate
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Fix missing first animation frame and remove DeadBuildingState.
2015-02-21 14:00:23 +01:00
Pavel Penev
293bb78a3c
Merge pull request #7457 from pchote/actorpreviews
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Introduce ActorPreviewWidget (and other related changes).
2015-02-21 01:35:03 +02:00
Paul Chote
63e9cd4c9c
Remove DeadBuildingState from TD.
2015-02-20 16:54:04 +00:00
Paul Chote
6e55c79a66
Desaturate beacon posters in TD menu.
2015-02-15 15:34:40 +00:00
Paul Chote
8d51fb0e66
Use ActorPreviewWidget for the color pickers.
2015-02-10 15:22:42 +00:00
penev92
49508482c3
Update Refinery docking rules in YAML files
2015-01-25 17:17:34 +02:00
Matthias Mailänder
d4d55bb6dc
modularize the remaining legacy ingame interface widgets
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and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
penev92
04c09dda31
Add a delay before wandering, use it on viceroids
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Add a Min and Max delay and make it random
2015-01-03 06:56:20 +02:00
Oliver Brakmann
3cd4152dd2
Adjust rules
2014-12-18 20:24:37 +01:00
penev92
f57625f9e6
Add WormAttack notification, fix worm min count and spawn interval
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Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
61cb74adb4
Improved visuals, added WormSign norification
2014-12-13 14:02:44 +02:00
Paul Chote
51f874fae2
Merge pull request #7033 from Mailaender/d2k-carryall-tweaks
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Tweaked spice harvester carryalls
2014-12-07 11:09:55 +13:00
penev92
4a61bb838f
Remove Chronoshiftable trait from TD mod
2014-11-30 23:20:56 +02:00
Matthias Mailänder
34bedeb71f
split Hovers from WithShadow
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fixes #4508
2014-11-30 10:54:36 +01:00
atlimit8
bbd54cb32f
Added IDisabledTrait & rewrote upgrade code using a level-based approach.
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Upgradeable traits are notified whenever an upgrade of their declared types are granted or revoked. The traits maintain their own internal level counter, which is then used to enable or disable the trait functionality. A trait can register for multiple upgrade types which then all affect the internal level counter.
IDisabledTrait for identifying (and filtering) disabled traits
UpgradableTrait provides an abstract base for traits to support upgrade levels
Added IDisabledTrait support to GlobalButtonOrderGenerator
Includes rework by pchote with alterations.
2014-11-26 05:45:26 -06:00
ScottNZ
60a197f8d7
Set PassengerFacing to 0 for ra/td lst
2014-11-16 10:53:16 +13:00
Paul Chote
118275b376
Add terrain geometry visualisation.
2014-11-07 19:18:34 +13:00
Matthias Mailänder
a3baee9d68
remove BelowUnits
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closes #3670
2014-10-29 21:38:30 +01:00
Matthias Mailänder
1478822a2f
Merge pull request #6836 from pchote/polish-gdi0102
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Closes #6757
Closes #6834
2014-10-26 08:02:46 +01:00
Oliver Brakmann
7b1ab34392
Make crates not suck
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* allow for crates without any associated CrateActions
* allow for crates to not auto-remove
2014-10-26 00:38:31 +02:00
Paul Chote
8b66162e99
Fix landing craft reinforcements in GDI01 and GDI02.
2014-10-26 09:21:43 +13:00
huwpascoe
07f3523bd4
Balancing: Increased BIKE cost to 600
2014-10-23 01:56:11 +01:00
Paul Chote
de8f3c3530
Add missing EOF newline to mod yaml files.
2014-10-19 21:06:50 +13:00
Paul Chote
5207fcc83b
Remove legacy Lua API traits.
2014-10-19 12:43:17 +13:00
reaperrr
08c516a0ba
Fix TD gunboat "turret" offsets
2014-10-17 23:01:45 +02:00
Matthias Mailänder
d75a60dd75
Merge pull request #6659 from reaperrr/linebuild-fix
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Fixes #6635
2014-10-04 14:11:00 +02:00
reaperrr
d35bd8c868
Makes unbuildable fences only connect to themselves
2014-10-04 13:45:48 +02:00
obrakmann
a91084c0f8
Merge pull request #6613 from pchote/remove-mp-tooltips
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Remove the MP tooltip row from campaign missions.
2014-10-04 12:20:14 +02:00
obrakmann
4c2eba6b04
Merge pull request #6503 from huwpascoe/turretalign
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Turrets now realign by default
2014-10-04 12:05:13 +02:00
huwpascoe
3ece9ede42
Turrets now realign when not attacking.
2014-10-04 01:18:19 +01:00
huwpascoe
43cd1fc7a8
Balancing: Reduced Commando HP
2014-10-03 22:33:21 +01:00
Matthias Mailänder
8489340276
Merge pull request #6556 from pchote/upgrade-all-the-things
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Add support for time-limited actor upgrades.
2014-10-03 11:46:20 +02:00
Paul Chote
5f68a9c773
Fix bogus fence tooltip.
2014-10-03 20:25:34 +13:00
Paul Chote
02166628d1
Add classic-style tooltips for TD campaign missions.
2014-10-03 20:25:33 +13:00
abcdefg30
d1e9d7d19d
Harvester now autoharvest when produced
2014-10-02 16:41:55 +02:00
Paul Chote
8a014393a3
Rename UnitUpgradeCrateAction to GrantUpgradeCrateAction.
2014-10-01 21:29:22 +13:00
Paul Chote
c697a1e7b4
Add a UnitUpgradeManager trait.
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This introduces support for timed upgrades, starting with crate buffs.
2014-10-01 21:28:45 +13:00
Paul Chote
b4c826237e
Remove duplicated IronCurtainable rules.
2014-10-01 20:58:40 +13:00
Paul Chote
2bbdd0ae06
Add self-healing for elite units.
2014-09-27 22:14:45 +12:00
Paul Chote
372d03c320
Convert SelfHealing to upgrades.
2014-09-27 22:14:45 +12:00