Pavlos Touboulidis
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a4b5e25087
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Add confirmation-dialogs.yaml to d2k's and ts's mod.yaml or they crash
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2014-04-22 21:50:15 +03:00 |
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Paul Chote
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a5fb437d07
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Merge pull request #5170 from Smilex/issue5169
Added SupportsMapsFrom to mod.yaml for all mods
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2014-04-22 11:32:33 +12:00 |
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Paul Chote
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3c6993f7fa
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Merge pull request #5162 from Mailaender/pre-auto-l10n
Prerequisites to automated translation string extraction
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2014-04-22 11:29:23 +12:00 |
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Ian T. Jacobsen
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1de3b20b90
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Added SupportsMapsFrom to mod.yaml for all mods
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2014-04-21 20:50:09 +01:00 |
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Matthias Mailänder
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27a73d810f
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auto reformatting to key: value
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2014-04-21 13:49:00 +02:00 |
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Matthias Mailänder
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4c4f7ab31f
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revert back to untranslated for uniform auto-generation
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2014-04-21 13:49:00 +02:00 |
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reaperrr
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59d3a7faf4
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Converted electro.shp to correct palette.
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2014-04-21 13:46:31 +02:00 |
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reaperrr
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a40159bdf0
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Fixed Cyborg Commando walk/crawl sequence.
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2014-04-21 13:37:59 +02:00 |
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Paul Chote
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44d57204d0
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Merge pull request #4999 from Mailaender/start-game-notification
Moved StartGameNotification into its own trait
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2014-04-21 01:32:29 +12:00 |
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Matthias Mailänder
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a8a3036bc4
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moved StartGameNotification into its own trait
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2014-04-20 15:25:43 +02:00 |
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Matthias Mailänder
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e53fee7d0c
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added production overlay to Tiberian Sun factories
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2014-04-20 15:07:44 +02:00 |
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Paul Chote
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048289e6a9
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Merge pull request #5138 from Mailaender/disable-idle-overlay
Fixed the Dune 2000 outpost radar dish rotating when powered down
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2014-04-21 00:59:38 +12:00 |
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Matthias Mailänder
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a229e224d1
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stop spinning the radar dishes in Tiberian Sun on low power
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2014-04-20 14:50:00 +02:00 |
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Paul Chote
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8e05cc9171
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Merge pull request #5124 from Mailaender/crane-overlay
Added crane build animation to construction yards in Dune 2000 and Tiberian Sun
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2014-04-21 00:46:23 +12:00 |
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Matthias Mailänder
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00ca5516fc
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add crane animation to Dune 2000 and Tiberian Sun
closes #3754
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2014-04-19 13:12:32 +02:00 |
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Paul Chote
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48753bdae8
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Merge pull request #5133 from ScottNZ/new-menu
Add singleplayer mission menu to ra/td
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2014-04-19 19:38:36 +12:00 |
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ScottNZ
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22dd2b0a92
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Add singleplayer mission menu to ra/td
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2014-04-19 15:54:55 +12:00 |
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Paul Chote
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59da851d71
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Improve ProductionBar performance.
Also adds an explicit second bar for construction yards.
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2014-04-19 00:01:59 +12:00 |
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reaperrr
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9fa3a1cc1f
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Fix uppercase prerequisites.
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2014-04-16 21:50:34 +02:00 |
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reaperrr
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04220f50a1
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Tweaked build palette positions of some GDI units.
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2014-04-16 19:02:58 +02:00 |
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reaperrr
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1f26fa0389
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Made InfDeath less arbitrary.
Rule of thumb:
Small calibers = InfDeath 1
Anti-tank weapons = InfDeath 2
Explosive weapons = InfDeath 3
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2014-04-16 19:02:14 +02:00 |
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reaperrr
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c204fd0b26
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Tons of sequence fixes for infantry.
Added a fixed version of infdie.shp, converted to unit*.pal.
Added an infexpl.shp for Cyborg Commando death 3, converted to unit*.pal.
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2014-04-16 19:00:27 +02:00 |
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reaperrr
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e5a4eadb37
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Added Radars, Tech Centers and Walls to both sides.
Added idle animations to weapon factories.
Added some general prerequisites (FACTORY, RADAR, TECH).
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2014-04-16 18:56:58 +02:00 |
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reaperrr
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0f79022ed0
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Changed Cyborg armor type to Light, to make it less OP against other infantry.
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2014-04-16 18:38:19 +02:00 |
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reaperrr
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f7e627f653
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Added build/deploy, damage and destruction sounds to buildings and MCV.
Moved ^Wall default right below ^Building inside defaults.yaml.
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2014-04-16 18:37:05 +02:00 |
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reaperrr
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ff0efd89ac
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Added some notifications, fixed Cyborg/Cyborg Commando death sounds.
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2014-04-16 18:33:32 +02:00 |
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Matthias Mailänder
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5b016997e9
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add the beacon button artwork to RA, D2k and TS
thanks to @xanax
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2014-04-12 09:20:49 +02:00 |
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Matthias Mailänder
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771638c8e8
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decide which mirror to choose locally and display result
closes #3904
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2014-04-11 10:30:12 +02:00 |
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Matthias Mailänder
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8de154573b
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renamed old system.yaml descendened files
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2014-04-06 08:15:13 +02:00 |
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ScottNZ
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4ae72f5f5d
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Fix the wrong cursor being used for AttackMedic when out of range
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2014-04-05 19:51:02 +13:00 |
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Paul Chote
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c720cb0b41
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Extract mod selector into its own mod.
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2014-04-03 07:21:56 +13:00 |
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Paul Chote
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143d3aa083
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Replace ShpImageWidget -> SpriteSequenceWidget.
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2014-04-02 19:24:07 +13:00 |
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Matthias Mailänder
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f7551016c4
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setup editor categories for INTERIOR
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2014-03-29 19:33:55 +01:00 |
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Taryn
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61749e145d
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Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
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2014-03-27 20:47:46 -05:00 |
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Igor Popov
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6cb9b3afda
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get rid of double slash in path to maps and content in support dir
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2014-03-21 22:57:01 +04:00 |
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Paul Chote
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9541686de3
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Add an order button for beacon placement.
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2014-03-22 00:12:28 +13:00 |
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Paul Chote
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0bc3a68e9f
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Unify all mods on the C&C order button logic.
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2014-03-22 00:02:41 +13:00 |
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Paul Chote
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1020d45664
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Split lobby map preview into its own logic class.
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2014-03-21 23:33:14 +13:00 |
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Paul Chote
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4b09ecd630
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Remove duplication between Immobile and Mine.
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2014-03-20 21:54:06 +13:00 |
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Matthias Mailänder
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c1453791d0
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Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
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2014-03-16 09:04:16 +01:00 |
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Curtis Shmyr
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f8f60e52bc
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Replace Spy* with Disguise* for certain classes
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2014-03-15 14:20:57 -06:00 |
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Matthias Mailänder
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0c20e38443
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add a pause/slowdown/play/fastforward button for replays
closes #4633
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2014-03-14 10:07:54 +01:00 |
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Paul Chote
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0a4423a9b8
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Rename Waypoint -> Immobile and move it into Mods.RA.
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2014-03-13 00:59:35 +13:00 |
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Pizzaoverhead
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ce49d5df5e
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Display an "outside range" cursor for attacks.
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2014-03-12 23:50:08 +13:00 |
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Chicken man
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718ddf9afd
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Updated mods to work with changes.
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2014-03-05 17:30:34 -05:00 |
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ScottNZ
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2a8efde8e6
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Add map beacons and radar pings
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2014-02-22 00:07:53 +13:00 |
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Oliver Brakmann
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ba1558259b
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Add constants for the 8 main facing values to Lua. Fixes #4490
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2014-02-17 19:16:47 +01:00 |
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ScottNZ
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881d17a996
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Update rules for cargo changes
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2014-02-12 20:07:46 +13:00 |
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Oliver Brakmann
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886efd0b97
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Add production-related Lua functions
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2014-02-02 23:37:22 +01:00 |
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Matthias Mailänder
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e4effd0125
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Merge pull request #4478 from pchote/aircraft-follow
Add Guard and AttackMove to RA and C&C aircraft.
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2014-02-01 00:38:21 -08:00 |
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