Commit Graph

313 Commits

Author SHA1 Message Date
Pavlos Touboulidis
a4b5e25087 Add confirmation-dialogs.yaml to d2k's and ts's mod.yaml or they crash 2014-04-22 21:50:15 +03:00
Paul Chote
a5fb437d07 Merge pull request #5170 from Smilex/issue5169
Added SupportsMapsFrom to mod.yaml for all mods
2014-04-22 11:32:33 +12:00
Paul Chote
3c6993f7fa Merge pull request #5162 from Mailaender/pre-auto-l10n
Prerequisites to automated translation string extraction
2014-04-22 11:29:23 +12:00
Ian T. Jacobsen
1de3b20b90 Added SupportsMapsFrom to mod.yaml for all mods 2014-04-21 20:50:09 +01:00
Matthias Mailänder
27a73d810f auto reformatting to key: value 2014-04-21 13:49:00 +02:00
Matthias Mailänder
4c4f7ab31f revert back to untranslated for uniform auto-generation 2014-04-21 13:49:00 +02:00
reaperrr
59d3a7faf4 Converted electro.shp to correct palette. 2014-04-21 13:46:31 +02:00
reaperrr
a40159bdf0 Fixed Cyborg Commando walk/crawl sequence. 2014-04-21 13:37:59 +02:00
Paul Chote
44d57204d0 Merge pull request #4999 from Mailaender/start-game-notification
Moved StartGameNotification into its own trait
2014-04-21 01:32:29 +12:00
Matthias Mailänder
a8a3036bc4 moved StartGameNotification into its own trait 2014-04-20 15:25:43 +02:00
Matthias Mailänder
e53fee7d0c added production overlay to Tiberian Sun factories 2014-04-20 15:07:44 +02:00
Paul Chote
048289e6a9 Merge pull request #5138 from Mailaender/disable-idle-overlay
Fixed the Dune 2000 outpost radar dish rotating when powered down
2014-04-21 00:59:38 +12:00
Matthias Mailänder
a229e224d1 stop spinning the radar dishes in Tiberian Sun on low power 2014-04-20 14:50:00 +02:00
Paul Chote
8e05cc9171 Merge pull request #5124 from Mailaender/crane-overlay
Added crane build animation to construction yards in Dune 2000 and Tiberian Sun
2014-04-21 00:46:23 +12:00
Matthias Mailänder
00ca5516fc add crane animation to Dune 2000 and Tiberian Sun
closes #3754
2014-04-19 13:12:32 +02:00
Paul Chote
48753bdae8 Merge pull request #5133 from ScottNZ/new-menu
Add singleplayer mission menu to ra/td
2014-04-19 19:38:36 +12:00
ScottNZ
22dd2b0a92 Add singleplayer mission menu to ra/td 2014-04-19 15:54:55 +12:00
Paul Chote
59da851d71 Improve ProductionBar performance.
Also adds an explicit second bar for construction yards.
2014-04-19 00:01:59 +12:00
reaperrr
9fa3a1cc1f Fix uppercase prerequisites. 2014-04-16 21:50:34 +02:00
reaperrr
04220f50a1 Tweaked build palette positions of some GDI units. 2014-04-16 19:02:58 +02:00
reaperrr
1f26fa0389 Made InfDeath less arbitrary.
Rule of thumb:
Small calibers = InfDeath 1
Anti-tank weapons = InfDeath 2
Explosive weapons = InfDeath 3
2014-04-16 19:02:14 +02:00
reaperrr
c204fd0b26 Tons of sequence fixes for infantry.
Added a fixed version of infdie.shp, converted to unit*.pal.
Added an infexpl.shp for Cyborg Commando death 3, converted to unit*.pal.
2014-04-16 19:00:27 +02:00
reaperrr
e5a4eadb37 Added Radars, Tech Centers and Walls to both sides.
Added idle animations to weapon factories.
Added some general prerequisites (FACTORY, RADAR, TECH).
2014-04-16 18:56:58 +02:00
reaperrr
0f79022ed0 Changed Cyborg armor type to Light, to make it less OP against other infantry. 2014-04-16 18:38:19 +02:00
reaperrr
f7e627f653 Added build/deploy, damage and destruction sounds to buildings and MCV.
Moved ^Wall default right below ^Building inside defaults.yaml.
2014-04-16 18:37:05 +02:00
reaperrr
ff0efd89ac Added some notifications, fixed Cyborg/Cyborg Commando death sounds. 2014-04-16 18:33:32 +02:00
Matthias Mailänder
5b016997e9 add the beacon button artwork to RA, D2k and TS
thanks to @xanax
2014-04-12 09:20:49 +02:00
Matthias Mailänder
771638c8e8 decide which mirror to choose locally and display result
closes #3904
2014-04-11 10:30:12 +02:00
Matthias Mailänder
8de154573b renamed old system.yaml descendened files 2014-04-06 08:15:13 +02:00
ScottNZ
4ae72f5f5d Fix the wrong cursor being used for AttackMedic when out of range 2014-04-05 19:51:02 +13:00
Paul Chote
c720cb0b41 Extract mod selector into its own mod. 2014-04-03 07:21:56 +13:00
Paul Chote
143d3aa083 Replace ShpImageWidget -> SpriteSequenceWidget. 2014-04-02 19:24:07 +13:00
Matthias Mailänder
f7551016c4 setup editor categories for INTERIOR 2014-03-29 19:33:55 +01:00
Taryn
61749e145d Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to. 2014-03-27 20:47:46 -05:00
Igor Popov
6cb9b3afda get rid of double slash in path to maps and content in support dir 2014-03-21 22:57:01 +04:00
Paul Chote
9541686de3 Add an order button for beacon placement. 2014-03-22 00:12:28 +13:00
Paul Chote
0bc3a68e9f Unify all mods on the C&C order button logic. 2014-03-22 00:02:41 +13:00
Paul Chote
1020d45664 Split lobby map preview into its own logic class. 2014-03-21 23:33:14 +13:00
Paul Chote
4b09ecd630 Remove duplication between Immobile and Mine. 2014-03-20 21:54:06 +13:00
Matthias Mailänder
c1453791d0 Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
2014-03-16 09:04:16 +01:00
Curtis Shmyr
f8f60e52bc Replace Spy* with Disguise* for certain classes 2014-03-15 14:20:57 -06:00
Matthias Mailänder
0c20e38443 add a pause/slowdown/play/fastforward button for replays
closes #4633
2014-03-14 10:07:54 +01:00
Paul Chote
0a4423a9b8 Rename Waypoint -> Immobile and move it into Mods.RA. 2014-03-13 00:59:35 +13:00
Pizzaoverhead
ce49d5df5e Display an "outside range" cursor for attacks. 2014-03-12 23:50:08 +13:00
Chicken man
718ddf9afd Updated mods to work with changes. 2014-03-05 17:30:34 -05:00
ScottNZ
2a8efde8e6 Add map beacons and radar pings 2014-02-22 00:07:53 +13:00
Oliver Brakmann
ba1558259b Add constants for the 8 main facing values to Lua. Fixes #4490 2014-02-17 19:16:47 +01:00
ScottNZ
881d17a996 Update rules for cargo changes 2014-02-12 20:07:46 +13:00
Oliver Brakmann
886efd0b97 Add production-related Lua functions 2014-02-02 23:37:22 +01:00
Matthias Mailänder
e4effd0125 Merge pull request #4478 from pchote/aircraft-follow
Add Guard and AttackMove to RA and C&C aircraft.
2014-02-01 00:38:21 -08:00