Commit Graph

2709 Commits

Author SHA1 Message Date
Matthias Mailänder
fa864f55bf Move IonCannon and NukeLaunch into Projectiles folders. 2016-06-13 14:35:32 +02:00
Matthias Mailänder
71743b3b4a Only sync projectiles and future synced effects. 2016-06-13 14:35:28 +02:00
reaperrr
9def6b0f70 Merge pull request #11211 from Mailaender/debugcustomterrain
Added a CustomTerrainDebugOverlay
2016-06-12 11:53:47 +02:00
reaperrr
b1e331e7ec Merge pull request #11364 from pchote/lobby-trait-options
Unhardcode the lobby options backend.
2016-06-11 13:40:09 +02:00
reaperrr
239f51e8b2 Merge pull request #11406 from Mailaender/upgrademanager-exception
Added an error message when setting up upgrades without UpgradeManager
2016-06-11 12:59:59 +02:00
Matthias Mailänder
9b6e15ea78 Add a CustomTerrain debug overlay. 2016-06-06 19:25:37 +02:00
Matthias Mailänder
3b27975b33 Also check for a missing UpgradeManager trait
as optional upgrades will otherwise be silently non-functional.
2016-06-05 17:37:36 +02:00
Matthias Mailänder
bec879cf7c Don't check modulare actor templates
as the inherited combinations of the actors are of concern.
2016-06-05 17:36:32 +02:00
Paul Chote
e70b27f857 Merge pull request #11391 from Mailaender/flameguy
Added the FLAMEGUY death animation
2016-06-05 15:20:15 +01:00
Matthias Mailänder
6cc7a21629 Add FLAMEGUY. 2016-06-05 00:35:42 +02:00
reaperrr
2de84253b5 Merge pull request #11398 from obrakmann/inotifyfiredsalvo
Added INotifyBurstComplete interface
2016-06-04 22:54:54 +02:00
teees
524bc3d45f Added INotifyBurstComplete trait interface to notify when a full salvo has been fired 2016-06-04 22:33:28 +02:00
Oliver Brakmann
910d04f53d Merge pull request #11395 from pchote/fix-missing-filenames
Set yaml filename when loading from FileSystem.
2016-06-04 18:23:55 +02:00
Oliver Brakmann
8de91be069 Merge pull request #11380 from Mailaender/upgrade-on-terrain
Added UpgradeOnTerrain
2016-06-04 18:16:55 +02:00
Matthias Mailänder
3dc472bb06 Add UpgradeOnTerrain. 2016-06-04 17:42:58 +02:00
Paul Chote
b4d1517d0d Set yaml filename when loading from FileSystem. 2016-06-04 15:23:44 +01:00
reaperrr
d94d06d87b Merge pull request #11370 from pchote/fix-game-start-events
Fix shellmap UI disappearing prematurely when starting a mission or replay.
2016-06-04 15:41:35 +02:00
Oliver Brakmann
916f2ea2ea Merge pull request #11382 from reaperrr/projectile-streamlining
Moved projectiles to their own namespace and streamlined property names
2016-06-04 15:00:08 +02:00
Oliver Brakmann
fa3264affc Merge pull request #11381 from reaperrr/cleanup-upgraderules
Cleaned up upgrade rules
2016-06-04 14:43:15 +02:00
reaperrr
3f19e7c9de Merge pull request #11374 from obrakmann/fix-koth-capture-notification
Fix calling OnOwnerChange with wrong player in ProximityCapturable
2016-06-04 13:47:51 +02:00
reaperrr
e423f965cf Projectile property names upgrade rules 2016-06-04 12:59:05 +02:00
Paul Chote
24f166595f Convert lobby dropdowns to new options backend. 2016-06-04 10:06:18 +01:00
Paul Chote
eb884ca76f Convert lobby checkboxes to new options backend. 2016-06-04 10:03:06 +01:00
Paul Chote
3e92c1944a Add plumbing for trait-defined lobby options. 2016-06-04 10:03:06 +01:00
Paul Chote
d27d265bdd Add Id field to ProvidesTechPrerequisite. 2016-06-04 10:03:05 +01:00
reaperrr
adc6095f9c Remove the rest of the unused AI Aggro left-overs 2016-06-01 22:48:50 +02:00
reaperrr
f1b8cf117a Remove dead code from HackyAI
Has been unused for three years...
2016-06-01 22:48:50 +02:00
reaperrr
2e94a23d9e Make LaserZap classes public 2016-05-31 15:05:36 +02:00
reaperrr
af8e81a99d Add random Sequences support to GravityBomb 2016-05-31 15:05:35 +02:00
reaperrr
a320ca89a6 Rename GravityBomb Velocity to Speed
Mostly to make switching between projectiles a little easier for modders, and to potentially save some upgrade rule overhead if sprite projectiles are refactored to share a common code base.
2016-05-31 15:05:33 +02:00
reaperrr
386b142913 Add random sequences support to Missile 2016-05-31 15:05:30 +02:00
reaperrr
3d2855c3b9 Missile description fixes 2016-05-31 15:05:28 +02:00
reaperrr
170fdc89e3 Rename Bullet Trail to TrailImage 2016-05-31 15:05:26 +02:00
reaperrr
df35d60877 Change RangeLimit upgrade rule engine version 2016-05-31 13:51:23 +02:00
reaperrr
b7644df40a Remove upgrade rules older than release 20160508
Modders will have to use release 20160508 to apply upgrade rules written
between release 20151224 and 20160508.
2016-05-31 13:48:59 +02:00
Matthias Mailänder
1a2851bdaf Merge pull request #11316 from obrakmann/mp-allies02
Add Scott's Allies02 multiplayer mission as "Evacuation"
2016-05-30 19:49:07 +02:00
Oliver Brakmann
e6dcf3dee6 Fix calling OnOwnerChange with wrong player in ProximityCapturable
The actor's owner only gets changed in an end frame task queued by `Actor.ChangeOwner`. So during this frame end task, `self.Owner` still points to the old owner, whereas we want the new one, represented by `captor.Owner`.

This bug lead to the capture notification being played when *losing* a building, but not when actually capturing it.
2016-05-29 20:33:34 +02:00
Oliver Brakmann
363d47f08b Merge pull request #11194 from abcdefg30/providesTech
Fix ProvidesPrerequisite not refreshing the tech tree (on owner change)
2016-05-29 20:30:23 +02:00
Oliver Brakmann
97ad5268b8 Merge pull request #11241 from Mailaender/replay-flag-crash
Fixed a crash when replay is selected in the wrong mod
2016-05-29 17:55:53 +02:00
Paul Chote
ec2d883e9e Move lobby event unbinding to Dispose. 2016-05-28 18:21:44 +01:00
Paul Chote
fba509b363 Use BeforeGameStart to remove replay browser UI on game start. 2016-05-28 18:16:18 +01:00
Paul Chote
485e695585 Use BeforeGameStart to remove mission browser UI on game start. 2016-05-28 18:13:09 +01:00
Matthias Mailänder
d1022671c0 Define the reverse playback at sequence level. 2016-05-28 16:03:19 +02:00
Matthias Mailänder
13cf193640 Lint check for invalid building footprint definitions. 2016-05-28 16:03:19 +02:00
Matthias Mailänder
99c7989ebc Rename WithSmoke into a more generic WithDamageOverlay trait.
Rename Sequence parameter to Image to avoid confusion.
2016-05-28 16:03:13 +02:00
Matthias Mailänder
e0b77a8517 Add configurable DamageState/Type filters to WithSmoke. 2016-05-28 15:41:27 +02:00
reaperrr
e34c8f0650 Bullet style and description fixes 2016-05-28 15:01:28 +02:00
reaperrr
fef4f3eb79 Move projectiles to their own namespace and folder
While they are (currently) technically effects, this makes the actual purpose and wiki more clear.
2016-05-28 14:42:33 +02:00
RoosterDragon
773eb25917 Merge pull request #10630 from reaperrr/UAN-custom-pos
Make UpgradeActorsNear vertical range customizable
2016-05-28 13:37:09 +01:00
reaperrr
629f17b430 Merge pull request #11294 from Mailaender/generic-demolition
Renamed C4Demolition to Demolition
2016-05-26 23:23:49 +02:00