Taryn Hill
be0798999d
Merge pull request #12378 from pchote/boolexpr
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Add a boolean expression parser
2016-11-16 09:39:47 -06:00
Paul Chote
cc34f8e557
Add a boolean expression parser.
2016-11-15 21:45:00 +00:00
Oliver Brakmann
fd22b19183
Use consistent spelling of 'interrupt[a|i]ble'
2016-11-13 15:50:22 +01:00
Paul Chote
06b9741807
Reveal the top tiles of cliffs too.
2016-11-13 12:31:21 +00:00
reaperrr
0c78527ae8
Merge pull request #12354 from pchote/fix-smudge-out-of-bounds
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Add map bounds checks to TerrainSpriteLayer and SmudgeLayer.
2016-11-13 13:08:51 +01:00
Paul Chote
d68c705512
Block actor sight above cliffs.
2016-11-11 17:46:53 +00:00
Paul Chote
b6809c97f2
Add a CellLayer with the height of each projected cell.
2016-11-11 16:44:12 +00:00
Paul Chote
bbe4864921
Fix dedicated server crash with AllowPortForward.
2016-11-11 13:06:00 +00:00
Paul Chote
ab344b390d
Ignore invalid replay files instead of crashing.
2016-11-11 13:00:58 +00:00
Paul Chote
983d8ac39e
Add passive visibility type.
2016-11-06 15:40:22 +00:00
Paul Chote
fdac5a6d8a
Rework internal shroud plumbing.
2016-11-06 15:40:22 +00:00
Paul Chote
7a4d7989fe
Merge pull request #12347 from tohava/del_delayedaction_in_weaponinfo
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Remove DelayedAction from WeaponInfo
2016-11-05 18:16:19 +00:00
Paul Chote
4db93f70c7
Add a cell sanity check to TerrainSpriteLayer.
2016-11-05 17:44:02 +00:00
Ori Bar
fabe799907
Remove DelayedAction from WeaponInfo and replace it with the more serialization friendly DelayedImpact
2016-11-04 02:24:43 +02:00
Oliver Brakmann
2c66ee8c13
Add native support for uninterruptible activities
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This pattern occurs a few times throughout the code, so it makes sense to bake it into the Activity class itself.
2016-10-31 18:46:27 +01:00
Oliver Brakmann
3e9bf7aa4d
Turn Actor.GetCurrentActivity into a property
2016-10-31 18:46:27 +01:00
reaperrr
f8077dc113
Move combat modifier interfaces (damage, speed etc.) to mod code
2016-10-30 20:22:16 +01:00
reaperrr
9dfddaf5d9
Move IRenderInfantrySequenceModifier to mod code and require explicit...
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implementation.
2016-10-30 20:22:16 +01:00
Paul Chote
6b29d70520
Merge pull request #12284 from reaperrr/interface-cleanups02
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More explicit interface cleanups
2016-10-30 18:40:43 +00:00
abcdefg30
2125799e3a
Merge pull request #12308 from reaperrr/refactor-shroud-traits
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Refactor Shroud and shroud-modifying traits
2016-10-30 17:55:59 +01:00
Curtis Shmyr
b1bea831de
Fix Lua error message for WPos subtraction
2016-10-29 13:56:01 -06:00
Paul Chote
c62870cc30
Merge pull request #12004 from reaperrr/projectile-cleanup2
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More projectile property streamlining and cleanups
2016-10-29 14:21:29 +01:00
Oliver Brakmann
443d35f240
Merge pull request #11984 from reaperrr/upgradable-tooltip
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Make Tooltip upgradable
2016-10-26 20:48:19 +02:00
reaperrr
0aefd87485
Make Shroud object- instead of actor-based
2016-10-25 16:09:52 +02:00
abcdefg30
f53dc80d70
Merge pull request #12292 from pchote/fix-cargo-capture
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Prevent mod-code from manpulating actor owners directly.
2016-10-23 18:06:51 +02:00
reaperrr
074bb78cbd
Made Tooltip trait upgradable
2016-10-23 14:59:18 +02:00
Paul Chote
635fc9e1e2
Prevent mod code from changing Actor.Owner directly.
2016-10-23 12:21:03 +01:00
reaperrr
192f2358b9
Merge pull request #12156 from cjshmyr/lua-cpos-subtract
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Support subtraction of two CPos in Lua
2016-10-22 20:57:07 +02:00
abcdefg30
1b62aa5ccc
Merge pull request #12148 from pchote/fix-wall-glitch
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Prevent TickRender from running before the world's first Tick.
2016-10-22 19:55:11 +02:00
reaperrr
77a134da91
Move INotifyDamageStateChanged to mod code and require explicit implementation
2016-10-22 18:21:52 +02:00
reaperrr
efd54f1c65
Add lint check for invalid projectile angles
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Emits error if
- angle exceeds 255 or -255
- minimum launch angle exceeds maximum launch angle
2016-10-22 18:00:36 +02:00
reaperrr
72374279f0
Move interfaces that have no ties to the engine to mod code
2016-10-20 20:31:40 +02:00
reaperrr
7235835280
Move ImpactType to Common.Warhead
2016-10-20 20:31:38 +02:00
reaperrr
22dcb1c66f
Move INotifySold to Common and require explicit implementation
2016-10-20 19:02:28 +02:00
reaperrr
b8c04a0887
Move INotifyBlockingMove to Common and require explicit implementation
2016-10-20 18:58:40 +02:00
RoosterDragon
482285dde0
Merge pull request #12221 from entropai/bleed
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Reverted build dirs in CSPROJ and removed the unneeded Afterbuild
2016-10-18 17:55:22 +01:00
Paul Chote
eabd881ca3
Merge pull request #12129 from reaperrr/aircraft-ismoving
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Change Aircraft.IsMoving to be true only when moving horizontally
2016-10-15 15:07:41 +01:00
entropai
20c2b41f00
Reverted build dirs in CSPROJ and removed the unneeded Afterbuild section
2016-10-14 00:53:21 +03:00
Paul Chote
f66883c925
Merge pull request #11973 from Phrohdoh/csproj-afterbuild-targets
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Fix AfterBuild tasks in csprojs
2016-10-11 02:51:47 +01:00
abcdefg30
c7feed2b19
Merge pull request #12151 from pchote/sha1
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Extract a common SHA1 helper.
2016-10-03 16:22:14 +02:00
Curtis Shmyr
f0697d6396
Support subtraction of two CPos in Lua
2016-10-02 16:22:50 -06:00
reaperrr
16d4ee0034
Move IsMovingVertically to IMove
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- avoids an Aircraft trait look-up in #11886
- potentially useful for future additional locomotors (jumpjet), custom locomotors in external mods, possibly future updates to default ground locomotor (Mobile) with regard to behavior on slopes
2016-10-02 20:27:03 +02:00
Paul Chote
9e8b18e7be
Extract a common SHA1 helper.
2016-10-02 12:53:41 +01:00
Paul Chote
1a83b5c0c0
Remove unnecessary using.
2016-10-02 12:48:26 +01:00
Paul Chote
45214b2c22
Remove unnecessary Game. references in Game.
2016-10-02 12:48:25 +01:00
Paul Chote
31bdb1495d
Prevent TickRender from running before the world's first Tick.
2016-10-02 00:46:20 +01:00
abcdefg30
279be831ff
Merge pull request #12116 from obrakmann/fix11925_log-unknown-orders
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Log unknown orders instead of crashing with an NIE
2016-09-30 16:11:55 +02:00
Oliver Brakmann
65b919a7ae
Merge pull request #12062 from abc013/VoxelShadows
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Added a flag ShowShadow in WithVoxelBarrel, WithVoxelBody, …
2016-09-30 16:04:30 +02:00
reaperrr
678f9563f6
Merge pull request #12103 from pchote/resource-tooltip
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Add tooltips to map resources.
2016-09-29 18:36:00 +02:00
Oliver Brakmann
d1ef1ed1ba
Log unknown orders instead of crashing with an NIE
2016-09-26 20:39:01 +02:00