reaperrr
|
bc0d8ca015
|
Remove ResupplyAircraft and AllowYieldingReservation
The few extra things those two activities did can be done
in Resupply, making them redundant.
|
2019-04-29 01:40:52 +01:00 |
|
reaperrr
|
4a06c66dbd
|
Fix resupply anim not always finishing properly
|
2019-04-29 01:40:52 +01:00 |
|
reaperrr
|
83934074a4
|
Merge INotifyRearm/Repair into INotifyResupply
And streamline its notify methods.
Also cache INotifyResupply traits at beginning
of Resupply activity.
|
2019-04-29 01:40:52 +01:00 |
|
reaperrr
|
ba4b5738d7
|
Merge Rearm and Repair into Resupply activity
Allows parallel rearming and repairing.
|
2019-04-29 01:40:52 +01:00 |
|
Smittytron
|
123b3f054f
|
Remove cash steal objectives from Allies 06a and 06b
|
2019-04-28 10:19:37 +02:00 |
|
Paul Chote
|
f26992443d
|
Remove periods from lobby option tooltips.
|
2019-04-28 00:24:28 +02:00 |
|
teinarss
|
d9d2202599
|
System messages should be yellow to distinguish them from normal
|
2019-04-27 14:51:59 +02:00 |
|
jrb0001
|
db487e1264
|
Give every immediate order its own framing
|
2019-04-23 01:00:52 +02:00 |
|
jrb0001
|
f3133617dd
|
Prevent immediate orders from being sent as regular orders
|
2019-04-23 01:00:52 +02:00 |
|
BGluth
|
55aa346ad7
|
Aircraft can now scatter
|
2019-04-22 22:04:51 +02:00 |
|
teinarss
|
e801537d96
|
Hide cursor and render the placeholder directly
|
2019-04-22 21:51:49 +02:00 |
|
teinarss
|
09f4b69aef
|
Fixed the problem with clicking the Support Power button
|
2019-04-22 21:51:49 +02:00 |
|
teinarss
|
5e58364fad
|
Made SelectDirectionalTarget a opted in feature and added fields for palettes
|
2019-04-22 21:51:49 +02:00 |
|
abcdefg30
|
b2278e85f0
|
Add support for arbitrary objective type names
|
2019-04-22 21:04:42 +02:00 |
|
abcdefg30
|
38b3a4a668
|
Split INotifyWinStateChanged from INotifyObjectivesUpdated
|
2019-04-22 21:04:42 +02:00 |
|
abcdefg30
|
6163523334
|
Enable spectator team chat in the lobby
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
e6feba8884
|
Remove the TeamChat order type
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
83b92ebacb
|
Disable team chat when only one team member is alive
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
9a84ccdd1d
|
Send the designated team number as extra data in the order
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
991093df81
|
Let immediate orders send a bitfield for extra order data
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
5e363f18c9
|
Disable the team chat button after the game ended
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
7b8df0ed54
|
Disable spectator chat when there is only one spectator
and re-enable it when players die
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
767de564fc
|
Use Team numbers instead of stances
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
43f22f908d
|
Don't make team messages of dead players public
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
9bd0a71ca8
|
Return early instead of nesting
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
e7f60a1e25
|
Don't ignore the message limit in team chat
|
2019-04-22 19:55:04 +01:00 |
|
abcdefg30
|
4a9a5ba757
|
Remove and restyle comments in UnitOrders
|
2019-04-22 19:55:04 +01:00 |
|
Mustafa Alperen Seki
|
2bb2d6e9c5
|
Add ability to grant condition multipile times to GrantExternalConditionCrateAction
|
2019-04-22 20:51:23 +02:00 |
|
Mustafa Alperen Seki
|
de7706c98f
|
Add ProductionCost/TimeMultiplier
|
2019-04-22 20:44:50 +02:00 |
|
Mustafa Alperen Seki
|
1f730fbfb9
|
Make EngineerRepairable Conditional.
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
c89d90e4b0
|
Add Types to EngineerRepair(able).
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
e63f52c43f
|
Add RepairSound to EngineerRepair.
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
0f9a157943
|
Add support for Custom Cursors in EngineerRepairable.
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
2194584b25
|
Fix EngineerRepairable stance checks.
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
8752e76d1e
|
Split EngineerRepairable to its own file.
|
2019-04-22 20:25:52 +02:00 |
|
Mustafa Alperen Seki
|
2463b2ed43
|
Remove Exit: from D2k ConYard.
|
2019-04-22 20:20:47 +02:00 |
|
Mustafa Alperen Seki
|
7a9d04395a
|
Check for producee's IOccupySpaceInfo for production completation.
|
2019-04-22 20:20:47 +02:00 |
|
Mustafa Alperen Seki
|
f9ef41f165
|
Properly check for exitinfo != null in DoProduction()
|
2019-04-22 20:20:47 +02:00 |
|
Mustafa Alperen Seki
|
1573da03bb
|
Fix production of dummy actors from producers without Exit trait.
|
2019-04-22 20:20:47 +02:00 |
|
tovl
|
ffbee7e45b
|
Temp fix for harvester getting stuck around resource spawn
|
2019-04-22 16:39:47 +02:00 |
|
tovl
|
2eaeb2097c
|
Refactor resource harvesting logic.
|
2019-04-22 16:39:47 +02:00 |
|
Mustafa Alperen Seki
|
77b313611e
|
Make Queue Groups work with ClassicProductionQueue.
|
2019-04-22 16:16:35 +02:00 |
|
tovl
|
8e91a1ba89
|
Add order voice to GrantConditionOnDeploy.
|
2019-04-22 15:34:07 +02:00 |
|
tovl
|
9419d1b924
|
Fix TS artillery barrel disapearing during deploy animation.
|
2019-04-22 15:34:07 +02:00 |
|
tovl
|
351df4769b
|
Let TS deployable units honor emp-disabled.
|
2019-04-22 15:34:07 +02:00 |
|
reaperrr
|
36783efbfb
|
Give TS ClusterMissile a smoke trail
And increase visual FlightVelocity.
We don't know when this will be replaced with
TS-style voxel projectile, so a bit of visual polish can't hurt.
|
2019-04-22 15:13:11 +02:00 |
|
reaperrr
|
cee56a00af
|
Give some translucency to TS missile trails
|
2019-04-22 15:13:11 +02:00 |
|
reaperrr
|
ba04965a63
|
Fix missile offsets & implement trail on DeathHand
|
2019-04-22 15:13:11 +02:00 |
|
reaperrr
|
78f538f103
|
Add sprite trail support to NukeLaunch/NukePower
|
2019-04-22 15:13:11 +02:00 |
|
reaperrr
|
4a71a6746f
|
Group all Bullet Trail* properties together
Just a small code readability improvement.
|
2019-04-22 15:13:11 +02:00 |
|