Commit Graph

16071 Commits

Author SHA1 Message Date
Oliver Brakmann
b1f6136b98 Fix crash in allies03b 2015-04-02 19:06:16 +02:00
Taryn Hill
58f32a11f8 Merge pull request #7828 from obrakmann/fix7821_pbog_crash_td
Fix crash when placing buildings in TD.
2015-04-02 11:38:35 -05:00
Oliver Brakmann
0406e8e708 Add $-sign to refund tooltip 2015-04-02 18:35:34 +02:00
Oliver Brakmann
5e7a71edf5 Fix crash when placing buildings in TD
Caused by production queues being tied to buildings, not the player, in TD.
PBOG would therefore try to find the PlaceBuilding trait, which is on the player, on the conyard actor and crash.
2015-04-02 18:04:19 +02:00
reaperrr
4fc58b4491 Skip shroud/fog calculations when both are disabled via lobby option. 2015-04-02 00:42:51 +02:00
RoosterDragon
9c0d3d737d Fix CellLayer.GetEnumerator. 2015-04-01 22:52:36 +01:00
reaperrr
6dc577ed6f Make all aircraft repairable on GDI repair bay, make all armed aircraft rearmable on both helipads 2015-04-01 23:49:01 +02:00
reaperrr
32bed06df5 Fix Orca Bomber and Banshee Fighter flight behavior and reloading 2015-04-01 23:49:00 +02:00
reaperrr
0efce0e94a Brings TS weapons more in line with the original's rules
Adds trails to missiles.
2015-04-01 23:48:59 +02:00
reaperrr
fbfc38fe1b Fix TS weapon names to match the original 2015-04-01 22:42:01 +02:00
reaperrr
ca67407358 Split TS weapons.yaml into several categorized yamls 2015-04-01 22:42:01 +02:00
reaperrr
40d73db9fd Added BlendModes to TS EMP explosion and Ion Cannon explosion 2015-04-01 22:01:26 +02:00
reaperrr
883e3822c6 Tweak D2k artillery missiles speed and angle.
Additionally, remove bogus properties (leftovers from projectile change)
2015-04-01 22:01:25 +02:00
reaperrr
10f205b43d Reduce brightness of several D2k weapon effects via new blend modes 2015-04-01 22:01:24 +02:00
RoosterDragon
47e2c48068 Ensure MapCache disposes cleanly.
This prevents the map loading thread writing to disposed objects which can have unintended side effects.
2015-04-01 20:58:09 +01:00
Oliver Brakmann
cc1da824cd Merge pull request #7820 from Mailaender/oldlength-ancient-mono-fix
Removed unused oldLength
2015-04-01 21:39:56 +02:00
reaperrr
c0448fce3e Adds two new BlendModes. 2015-04-01 21:16:01 +02:00
Matthias Mailänder
dc3f82f537 Merge pull request #7816 from Phrohdoh/cleanups
Small code cleanup.
2015-04-01 20:53:42 +02:00
Matthias Mailänder
4cc016c3d0 remove unused oldLength
closes #7808
2015-04-01 19:43:56 +02:00
Taryn Hill
4ed53c5952 Simplify return statements.
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
Chris Forbes
14e9cfd433 Merge pull request #7812 from pchote/modules
Pluggable upgrade modules
2015-04-02 05:25:48 +13:00
Oliver Brakmann
ff77d2d029 Fix margins of refund tooltips 2015-04-01 17:14:41 +02:00
Taryn Hill
28ea59854e Merge pull request #7748 from pchote/heightmap-input
Account for terrain height and slope when calculating order location.
2015-04-01 07:57:33 -05:00
Taryn Hill
02da41e5c5 Expose Plane turn-to-attack delay to yaml.
Require Plane in some ctors.
2015-04-01 00:12:20 -05:00
Taryn Hill
32083344aa Set place to default image for TS’ overlay sequence. 2015-03-31 21:37:28 -05:00
Taryn Hill
f41497b421 Allow Defaults: image in sequence definitions. 2015-03-31 21:36:50 -05:00
Taryn Hill
e066c893eb Remove unnecessary image references in ts/sequences/misc. 2015-03-31 21:36:15 -05:00
Paul Chote
704e3656b4 Implement Ion Cannon Uplink upgrade. 2015-03-31 22:32:13 +01:00
Paul Chote
a89029acf0 Implement GDI power turbines upgrade. 2015-03-31 22:32:13 +01:00
Paul Chote
0c5be6183f Implement GDI component tower upgrades. 2015-03-31 22:32:13 +01:00
Paul Chote
ebd09f196c Add upgrade support to SupportPower. 2015-03-31 22:32:12 +01:00
Paul Chote
e440d00585 Add upgrade support to WithIdleOverlay. 2015-03-31 22:32:12 +01:00
Paul Chote
5c18220636 Add upgrade support to WithTurret. 2015-03-31 22:32:11 +01:00
Paul Chote
42f3fa7439 Add upgrade support to WithMuzzleFlash. 2015-03-31 22:23:44 +01:00
Paul Chote
ee12257d24 Fix RenderRangeCircle for disabled Armaments. 2015-03-31 22:23:43 +01:00
Paul Chote
a9e1c09d82 Add upgrade support to DetectCloaked. 2015-03-31 22:23:43 +01:00
Paul Chote
4597895ea3 Add upgrade support to AttackBase. 2015-03-31 22:23:43 +01:00
Paul Chote
d1839701bb Add Plug and Pluggable for building actor-specific upgrades. 2015-03-31 22:23:41 +01:00
reaperrr
c0c7ad1035 Merge pull request #7806 from Phrohdoh/ts-placement-marker
Expose PlaceBuilding palette and use palette.pal for TS' overlay.
2015-03-31 23:19:02 +02:00
Taryn Hill
79a0ab0667 Use palette.pal for the TS foundation overlay. 2015-03-31 15:26:16 -05:00
Taryn Hill
c6c52eac7d Expose and document the palette used
by PlaceBuildingOrderGenerator for
the structure placement overlay
2015-03-31 15:26:04 -05:00
Paul Chote
57a6fff6ce Don’t crash if the click location is outside the map. 2015-03-31 20:59:53 +01:00
Paul Chote
c0fa025b74 Indicate current mouseover cell in TerrainGeometryOverlay. 2015-03-31 20:59:53 +01:00
Paul Chote
1e54b19bd3 Implement heightmap-aware view -> cell conversion. 2015-03-31 20:59:53 +01:00
Paul Chote
c68cb995f4 Move cell corner state into Map. 2015-03-31 20:59:52 +01:00
Paul Chote
49624e335c Remove legacy DIY view -> world conversions. 2015-03-31 20:59:52 +01:00
Paul Chote
2630537daf Fix a mistake in Map.CellContaining.
Fixes #6247.
2015-03-31 20:59:52 +01:00
Taryn Hill
0d5588f08a Merge pull request #7772 from pchote/remove-tilesetbuilder
Remove OpenRA.TilesetBuilder.
2015-03-31 14:56:02 -05:00
Paul Chote
878a0f7008 Remove OpenRA.TilesetBuilder.
This project has not been maintained in years,
and has been outright broken for a significant
amount of this period.
2015-03-31 20:42:37 +01:00
reaperrr
360f3bc2f8 Merge pull request #7776 from pchote/ts-buildables
Remove bogus buildable actors from TS.
2015-03-31 21:05:15 +02:00