reaperrr
3175ef4d67
Merge pull request #9193 from Mailaender/quanbo-fixup
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Fixed BodyOrientation refactor regressions
2015-08-31 20:12:53 +02:00
reaperrr
dddb49e095
Fix TD shellmap mammoth turrets
2015-08-29 23:59:16 +02:00
Matthias Mailänder
da0c80dc3d
fix bridges not defining body orientation
2015-08-29 08:15:17 +02:00
Matthias Mailänder
9c1eeafa08
Merge pull request #9004 from reaperrr/quanbo
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Introduce QuantizeFacingsFromSequence
2015-08-28 22:46:29 +02:00
reaperrr
f62bc3c226
Merge pull request #9172 from Mailaender/fix-withcargo-desync
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Fixed a desync involving WithCargo
2015-08-28 15:05:55 +02:00
Pavel Penev
d5e0bf2169
Merge pull request #9006 from reaperrr/remove-cantarget
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Remove legacy 0% = not targetable assumption
2015-08-25 20:03:31 +03:00
reaperrr
6161b72f3e
TD target validation
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This mod already implements ValidTargets as intended, but grounded helicopters should count as vehicles for target validation.
2015-08-25 18:53:58 +02:00
abcdefg30
67966ad704
Merge pull request #8731 from deniz1a/simplify-lobby-logic
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Simplifies Start button logic in lobby
2015-08-24 21:27:05 +02:00
reaperrr
18b8eb30a3
Merge pull request #9134 from clemty/docs
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minor LUA and trait documentation fixes, whitespace fixes
2015-08-24 21:26:20 +02:00
clemty
2bbc1fcda4
LUA and trait documentation fixes
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- Typo in documentation ("proximitry").
- Add spaces between sentences.
- Remove most occurrences of " " (two spaces) unless clearly used as indendation
- Punctuation (although no fullstop after filenames like "notifications.yaml").
2015-08-24 19:41:15 +02:00
atlimit8
68ee859666
Consolidate defense structure rules into ^Defense for cnc mod
2015-08-23 22:39:13 -05:00
reaperrr
2293494c56
TD yaml changes
2015-08-24 00:48:57 +02:00
Matthias Mailänder
bec209085b
Merge pull request #7873 from penev92/bleed_raceToFaction
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Replace old "country" and "race" name in the code with the generic "faction"
2015-08-23 17:49:40 +02:00
Pavel Penev
05e081043b
Rename last usages of "race" in UI YAML files
2015-08-22 23:34:38 +03:00
deniz1a
90897481f9
Adds TopBottomSpacing values to yaml files.
2015-08-22 03:51:07 +03:00
Pavel Penev
b7af5f5291
Merge pull request #9018 from Mailaender/cnc-maps
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Added high quality Tiberian Dawn community maps
2015-08-22 01:13:01 +03:00
Matthias Mailänder
9a861bdfba
Merge pull request #8700 from deniz1a/rename-disable-shroud
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Renames "Disable Shroud & Fog" debug option to "Observer view".
2015-08-20 20:41:01 +02:00
Matthias Mailänder
59a7d743cb
Merge pull request #9047 from clemty/tooltips
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TD tooltip fixes
2015-08-19 22:08:53 +02:00
clemty
4351094bd7
TD tooltip fixes
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- mention Apache being strong vs aircraft
- mention engineers will damage buildings, not just capture them
reverted:
- Sentences are now (mostly) lowercase, end with full-stop
- Changed "defence" tab tooltip to "defense"
2015-08-19 12:53:08 +02:00
Pavel Penev
1e817fad76
Merge pull request #9089 from Mailaender/editor-coordinate
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Added a coordinate display to the map editor
2015-08-18 00:12:10 +03:00
Matthias Mailänder
118782a85e
check palette references
2015-08-17 21:36:45 +02:00
Matthias Mailänder
41698ab8bb
show the current coordinate at the top
2015-08-17 21:21:52 +02:00
Paul Chote
eae41b1750
Fix LST queue type.
2015-08-17 19:37:24 +01:00
abcdefg30
0c4e691008
Rename HuskActor to Actor
2015-08-17 17:38:07 +02:00
abcdefg30
5967b06189
Remove the 'workaround' in gdi05
2015-08-17 17:38:05 +02:00
abcdefg30
b24c1845fb
Adjust the upgrade rule for SpawnActorOnDeath
2015-08-17 17:38:04 +02:00
Paul Chote
a4c4cec4ee
Merge pull request #9050 from GraionDilach/fix-td-shippedost
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Increase ShippedSoundtracks of the TD mod.
2015-08-15 10:15:04 +01:00
Paul Chote
b7d549e2d2
Merge pull request #9062 from clemty/renamedefencetab
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TD: renames tooltip on "Defence" tab to "Support"
2015-08-15 10:04:35 +01:00
Matthias Mailänder
37b6dc1603
add maps from the resource site
2015-08-15 11:03:45 +02:00
Paul Chote
1d5644476a
Fix capitalisation of the "Explored Map" option.
2015-08-14 19:29:04 +01:00
clemty
31fe6b7e9d
TD: renames tooltip on "Defence" tab to "Support" as suggested in #9047#issuecomment-130350382
2015-08-14 00:04:26 +02:00
Matthias Mailänder
e13f983946
Merge pull request #9038 from penev92/bleed_rename
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Some more renaming from "race" to "faction"
2015-08-13 21:13:31 +02:00
abcdefg30
dae70321c2
Merge pull request #8792 from deniz1a/reveal-shroud
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Changes shroud lobby setting from disabling shroud to revealing it.
2015-08-12 22:04:15 +02:00
Zimmermann Gyula
e29a103e32
Increase ShippedSoundtracks of the TD mod.
2015-08-12 17:45:01 +02:00
Pavel Penev
4d11195989
Rename MPStartUnitsInfo.Races to Factions
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Also add an upgrade rule.
2015-08-11 04:00:08 +03:00
Pavel Penev
6e9b5ed2c9
Rename ProductionQueueInfo.Race to Factions
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Also add an upgrade rule.
2015-08-11 03:27:12 +03:00
Pavel Penev
a6dae8e854
Merge pull request #9017 from reaperrr/lower-rank1
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Rebalanced stat gains from rank-up
2015-08-11 02:36:01 +03:00
Matthias Mailänder
b536e677fb
rename RallyPoint.RallyPoint to RallyPoint.Offset
2015-08-10 21:35:21 +02:00
abcdefg30
e8477b1b5a
Rename LeavesHusk to SpawnActorOnDeath
2015-08-09 19:24:14 +02:00
reaperrr
cd41ecaa78
Rebalance TD rankups
2015-08-09 12:46:55 +02:00
abcdefg30
abf5047072
Add an upgrade rule and update the default mods
2015-08-08 23:23:32 +02:00
Paul Chote
f60b80a935
Fix padding at the top of the cnc map chooser.
2015-08-08 10:05:21 +01:00
deniz1a
2ca949dbd2
Renames Shroud lobby option to Explored map.
2015-08-04 17:31:07 +03:00
Matthias Mailänder
34a228406f
fix shadow on frame 25
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via http://cnc-comm.com/community/index.php?topic=4069.0
2015-08-03 16:44:35 +02:00
Paul Chote
a0c256173b
Merge pull request #8851 from penev92/bleed_rename
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Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00
Pavel Penev
a75f8f63be
Add an upgrade rule for BuildableInfo.ForceRace rename
2015-08-02 17:19:46 +03:00
Oliver Brakmann
1a83304f28
Merge pull request #8765 from reaperrr/arty-expl
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Improved Explodes trait and how artillery explodes
2015-08-02 16:00:09 +02:00
Oliver Brakmann
9e2f06aa2d
Merge pull request #8876 from pchote/music
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Refine the music playlist code.
2015-08-02 15:49:13 +02:00
reaperrr
a06cb8fccb
Tweaked RA and TD artillery explosion
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Renamed RA UnitExplode to AmmoExplode, added new UnitExplode with 1/10
damage.
Reduced TD UnitExplode damage to 1/10 of old value.
Now artillery always explodes, but there's only a 75% chance it explodes
violently and only when it has ammo.
If either condition isn't met, it explodes with the (now less violent) UnitExplode.
2015-08-02 15:18:30 +02:00
Zimmermann Gyula
c6e246102e
Hide the songs which were hidden in the base games.
2015-08-01 22:42:27 +01:00