Commit Graph

28 Commits

Author SHA1 Message Date
Chris Forbes
6fd4b565c9 reinstate required hack in GainsExperience.InnerModifyRender 2011-05-23 22:16:21 +12:00
Chris Forbes
ccc245ded4 reintroduce Cached<T>; use for Actor.Bounds, Actor.ExtendedBounds, which replace Actor.GetBounds(bool) 2011-05-22 20:38:48 +12:00
Paul Chote
4f7074fdf9 Don't give a levelup crate if the unit can't gain experience 2011-05-22 19:32:53 +12:00
Chris Forbes
d86e0ec522 rename ITraitPrerequisite<T> to Requires<T> 2011-05-04 18:02:35 +12:00
Paul Chote
2d7f3086f6 Nits 2011-05-04 10:46:51 +12:00
Mike Bundy
3e04b17b46 Feature: Bounties added to Buildings/Units at 10% of value + 1.25 for each lvl 2011-04-09 11:04:59 +12:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Chris Forbes
048386e6fa add ExperienceInit (MapActor's 'Experience:' key, int) 2011-03-16 19:30:58 +13:00
Chris Forbes
516efa1dc8 remove another 11M/min from GainsExperience.ModifyRender 2011-03-05 22:17:51 +13:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
2daeb45bfe Fix a subtle bug with flying units in spatialbins. Fixes #489. 2011-02-01 22:06:09 +13:00
Chris Forbes
f52620f6fc add ISync to all traits that have [Sync] members 2011-01-26 21:00:28 +13:00
Bob
155e7320cb add support for decimal to fieldLoader. use decimal for speedmodifiers 2010-11-06 14:10:56 +13:00
geckosoft
e7c61fac5c Core: Added the attacker to IDamageModifier' GetDamageModifier 2010-11-05 19:48:31 +13:00
Chris Forbes
83eae029b7 add explicit Z to Renderable. eating my hat, etc. 2010-09-17 20:21:21 +12:00
Bob
3f68330c70 pruning refs to Game.world 2010-08-20 17:46:58 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Chris Forbes
51079f0876 add LevelUpCrateAction 2010-06-30 18:33:19 +12:00
Chris Forbes
db465e1fdd ActorInitializer, in preparation for next change (bob) 2010-06-19 14:28:30 +12:00
Paul Chote
3b4753d9a8 Fix aircraft targeting; add veterancy 2010-06-13 17:00:18 +12:00
Chris Forbes
04dceb4417 turn down veterancy bonus a bit 2010-05-27 22:04:25 +12:00
Chris Forbes
a259a0aca0 hack in rank overlay; fix last rank; add an extra (elite) rank 2010-05-27 21:40:45 +12:00
Chris Forbes
230625897a hack CrateEffect to have a custom offset; add levelup.shp; change > to >= in GainsExperience 2010-05-27 19:02:07 +12:00
Chris Forbes
1bd9dc7536 increase default thresholds 2010-05-27 18:43:30 +12:00
Chris Forbes
294240de7f fix missing prereq on GainsExperience; List -> array; float -> int 2010-05-27 18:35:44 +12:00
Chris Forbes
0c8e8b5658 fix tk detection; fix crash on lacking ValuedInfo; fix traits being fetched twice; fix needless mutation of 'exp' 2010-05-27 18:31:42 +12:00
Paul Chote
a070820695 Hack in trait modifiers. Probably not the best approach. 2010-05-27 17:22:26 +12:00
Paul Chote
c15d721884 Units gain exp for kills and level up 2010-05-27 16:53:21 +12:00