Commit Graph

67 Commits

Author SHA1 Message Date
reaperrr
e1669ecd70 construction yard with shadow
It always annoyed me that the CY had no shadow at all. This adds some at the edges.
2013-05-20 15:48:59 +02:00
reaperrr
3cc3a7dd65 crates with shadow and wood crate palette fix
- westwood never bothered converting the wood crate to RA's palette. I did.
- shadows added to both wood crate and silver crate.
2013-05-20 02:14:02 +02:00
reaperrr
2abb6421fe gap gen & mgg with shadows 2013-05-20 02:03:53 +02:00
reaperrr
579bafd439 Yak shp fix
Originally, the 2nd frame of yak.shp used greyscale for the tail fins instead of remap.
2013-05-20 02:01:09 +02:00
reaperrr
0719b89cdf adjusting explosion position
- originally, frag1 was not centric and appears to the right of the impact/exploding vehicle.
- fball1 appeared quite a bit below the impact point. This moves it up a little.
2013-05-20 01:58:53 +02:00
reaperrr
fbe06df9e6 silo gfx improvements
- fixed some minor errors on the undamaged frames.
- added shadow.
2013-05-20 01:49:28 +02:00
reaperrr
4e7f04da5f airfield gfx improvements
- added separate idle shp to allow using all 8 frames while keeping idle/active separate.
- replaced some empty/background pixels inside tower with shadow.
2013-05-20 01:47:42 +02:00
Matthias Mailänder
4a1ebb69c3 remove duplicate ra-desert bridge tiles 2013-05-15 18:13:39 +02:00
Matthias Mailänder
0f75679e0b removed Volkov entirely as more permission problems arised
- unknown source for weapon sounds
- icon borrowed from APB without asking for permission
2013-05-04 07:34:51 +02:00
Matthias Mailänder
d76d53bee2 removed Volkov voices which is actually Romanov from RA2
fixes #3190
2013-04-29 18:23:53 +02:00
Matthias Mailänder
0f3f77c52a e8.shp is a duplicate of gnrl.shp
used for both Volkov and Stavros
2013-04-27 12:22:50 +02:00
Matthias Mailänder
77d17ce761 added building husks for RA
refinery, construction yard and power-plants
made by Harisson
2013-04-19 12:10:13 +02:00
Matthias Mailänder
371888b886 remove redundant kennel SHP added by @ScottNZ accidentily
contains no artwork fixes/polishing
2013-04-19 11:47:37 +02:00
Matthias Mailänder
713260a49f added more silo fillstep animations
made by Harisson
2013-04-19 11:19:30 +02:00
Matthias Mailänder
2c66e5352e added more frames to the RA weapon factory doors
smoother opening animation made by Harisson
2013-04-19 10:19:03 +02:00
Curtis Shmyr
7babb1b96c Added a faction superpower icon for armor airdrop 2013-04-13 20:06:44 -06:00
Curtis Shmyr
10ead15023 Update mech.shp to be the HIRES sprite 2013-04-13 20:03:23 -06:00
Matthias Mailänder
4ebaaf716d showcase everything we got icons for when dev cheats on 2013-03-29 09:23:52 +01:00
Matthias Mailänder
0880c1241d fixes #2190 added announcer voice upon game start
Thanks to @Nyerguds for mixing this together for the RA mod!
2013-03-22 22:54:45 +01:00
Scott_NZ
60e9d3f660 Add c3 civilian, made by JOo 2013-01-28 00:33:06 +13:00
Scott_NZ
c52cd77c4c Add mechanic 2013-01-08 22:42:34 +13:00
Matthias Mailänder
5d4160bc82 make Volkov a true Cyborg
- Added new Armor value: Cybernetic
- Use sounds/graphics from DE censored version
- Heals near repair pad (instead of hospital)
- Medic can't heal him
- Dogs can't eat him
- Tanks need to attempts to crush him
- +25% HP (now same factor as 4tnk:1tnk compared to e1)
2012-12-10 16:42:43 +01:00
Matthias Mailänder
107c37f33d RA: Snow craters fix by MrFlibble
Small graphical patch fixing some snow craters and scorch marks
2012-12-04 10:05:31 +13:00
Matthias Mailänder
88949024e6 RA: add shadow to supply truck
copied from the demolition truck
2012-12-04 10:04:12 +13:00
Curtis Shmyr
f3e796e972 RA Desert - Removed fenc.des which was another barbed wire shp 2012-11-25 17:33:29 -07:00
Curtis Shmyr
7d5a843684 RA Desert - Added a missing shrub. Added building yaml definitions. Hide Temperate and Snow actors from Desert tileset editor. 2012-11-25 17:30:19 -07:00
Curtis Shmyr
8f7b776556 Desert tileset - use proper wc13.des tile 2012-11-21 20:51:33 -07:00
Matthias Mailänder
5ecc6224b0 add bridges to DESERT 2012-11-17 13:15:16 +01:00
Matthias Mailänder
c859fb1186 fix the remaining issues with the ra desert terrain
- extract mix file as it is easier to work with SHPs
- light palette rotator now excludes terrain palette
- water palette rotator now excludes player palette
- use wire fence, sand bags and brick wall from cnc
- draw ressources with player palette (workaround)
- delete all test maps
2012-11-17 13:15:16 +01:00
Chris Forbes
1792f16929 Merge remote-tracking branch 'scott/allies' 2012-10-13 13:52:21 +13:00
Curtis Shmyr
83fc70f415 Added Chrono Tank to Allies 2012-10-13 11:37:46 +13:00
Scott_NZ
43e99bf9f5 Add heal animation for the heal crate 2012-10-02 21:52:42 +13:00
Curtis Shmyr
34d96878b8 Added demo truck to soviet's arensal; still problems to fix 2012-09-24 20:08:56 +12:00
Scott_NZ
41f1ea36fe Add Kennel structure 2012-08-16 21:46:32 +12:00
Matthias Mailänder
9ce8c90d25 added Harissons high-quality temperate terrain expansion
new brigdes, fjords, debris, cliffs
2012-08-15 08:51:01 +12:00
Matthias Mailänder
02f28f54c7 add sniper to ra 2012-08-15 08:49:12 +12:00
Matthias Mailänder
94905afa3c better cropped volkov icon, thanks to BaronOfStuff 2012-08-14 10:45:09 +12:00
Chris Forbes
55651738a7 add heli crash shps 2012-07-30 09:22:36 +12:00
Matthias Mailänder
f2c630731e added some files from content.open-ra.org, fixes #2182
adds Volkov with some minor changes (no C4, range fixes)
adds soviet forward command center build animation
adds icon for mines (not visible in-game yet)
2012-07-23 09:33:46 +12:00
Chris Forbes
80f142c8ea flamer that doesnt suck 2012-04-30 20:51:10 +12:00
Chris Forbes
7050fbc6e1 add napalm1 SHP and wiring in ra/sequences 2012-04-30 20:38:42 +12:00
Chris Forbes
2c938bc305 add sniper SHP 2012-04-30 20:33:36 +12:00
Chris Forbes
cd6bfb1b9a add better flame projectile SHP 2012-04-30 20:33:21 +12:00
Chris Forbes
11b253e4c3 add gate SHPs 2012-04-30 20:33:03 +12:00
Chris Forbes
c4916bd997 #2038 fixed - add shadow to crates on the ground 2012-04-24 19:17:41 +12:00
Chris Forbes
7d4186c236 add SilencedPPK weapon for spy 2012-04-06 16:27:04 +12:00
Curtis S
be9948426c 1078: Added ally repairing for CNC and RA 2011-09-10 16:41:40 -06:00
Curtis S
1d052bbfa2 Powered down buildings now display a "powered off" animation 2011-09-08 20:31:16 +12:00
Curtis S
c47833e9a0 Fixed a frame in harvempty.shp 2011-08-15 19:15:57 -06:00
Paul Chote
c84f53c10d Extract tile overlays into a shp instead of rolling our own in code; Remove UIOverlay. Fixes #1061. 2011-07-27 21:48:32 +12:00