Commit Graph

443 Commits

Author SHA1 Message Date
deniz1a
fb87bf0b90 Hides crates under fog of war. 2015-09-04 13:01:01 +03:00
reaperrr
31bcbeb789 Added ^SpriteActor and streamlined TS defaults
To avoid BodyOrientation issues.
2015-09-03 22:40:02 +02:00
atlimit8
6986cd9f0e Remove TargetableAircraft 2015-09-02 23:19:00 -05:00
atlimit8
23d0424437 Add ITargetablePositions seperating it from ITargetable 2015-09-02 23:14:40 -05:00
Matthias Mailänder
8114a53760 Merge pull request #9222 from GraionDilach/hackyai-unitlimits
Implement HackyAI->UnitLimits.
2015-09-02 21:14:13 +02:00
Pavel Penev
2042fccefd Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
2015-09-02 19:21:01 +03:00
reaperrr
032bef7d71 Merge pull request #9124 from penev92/bleed_deployToUpgrade
Make use of DeployToUpgrade
2015-09-02 18:15:14 +02:00
Pavel Penev
b7192ffa14 Merge pull request #9207 from Mailaender/ctdam-animations
Added damaged, light and water animations to the Tiberian Sun hydroelectric dam
2015-09-02 15:08:49 +03:00
Pavel Penev
1679ac5a91 Merge pull request #9208 from Mailaender/kodiak-lights
Added Tiberian Sun Kodiak positional lights
2015-09-02 15:04:57 +03:00
Pavel Penev
325e974a94 Merge pull request #9209 from Mailaender/nod-lights
Added lights to the Nod Montauk and Pyramid
2015-09-02 14:58:19 +03:00
Pavel Penev
acd11d4521 Merge pull request #9212 from OpenRA/trucka
Added the unloaded truck to Tiberian Sun
2015-09-02 14:53:10 +03:00
Zimmermann Gyula
11c5144cb4 Restore AI kennel usage, limit AI harvesters and dogs. 2015-09-01 23:32:22 +02:00
Pavel Penev
606a8c1639 Convert the Mobile Sensor Array to use DeployToUpgrade
Stop using Transforms.
2015-09-01 20:24:45 +03:00
Zimmermann Gyula
1410a3d405 Fix veinholes. 2015-09-01 17:14:41 +02:00
Matthias Mailänder
2ed240527e add train locomotive and waggons 2015-08-31 22:22:49 +02:00
Matthias Mailänder
b3bed529d2 fix 'nawall' does not define a quantized body orientation 2015-08-31 22:14:17 +02:00
Matthias Mailänder
f65c356399 add Kodiak positional lights 2015-08-31 20:20:47 +02:00
Matthias Mailänder
ee8cac25d0 add lights to the Nod pyramid 2015-08-31 20:18:14 +02:00
Matthias Mailänder
252b102886 add the unloaded truck 2015-08-31 18:30:22 +02:00
Matthias Mailänder
6137a44123 add lights to the Montauk 2015-08-30 18:51:00 +02:00
Matthias Mailänder
47b581d8c0 be more concise 2015-08-30 17:42:56 +02:00
Matthias Mailänder
19801b6cc3 add damaged, light and water animations 2015-08-30 17:40:54 +02:00
reaperrr
9da56f51e2 Remove RenderBuilding 2015-08-30 15:44:59 +02:00
reaperrr
bf51e0600d RenderBuildingWall -> WithWallSpriteBody 2015-08-30 00:22:53 +02:00
reaperrr
21186c10b6 RenderBuildingTurreted -> WithTurretedSpriteBody 2015-08-30 00:22:52 +02:00
reaperrr
69d062495c RenderBuildingSilo -> WithSiloAnimation 2015-08-29 23:33:18 +02:00
reaperrr
c3ff298572 Fix TS regression from #9004 2015-08-29 02:41:26 +02:00
Matthias Mailänder
9c1eeafa08 Merge pull request #9004 from reaperrr/quanbo
Introduce QuantizeFacingsFromSequence
2015-08-28 22:46:29 +02:00
Pavel Penev
ae43d813ad Merge pull request #9024 from atlimit8/consolidateDefenseDeployedVehicle
Consolidate rules into ^Defense (all) & ^DeployedVehicle (ts)
2015-08-24 22:08:38 +03:00
reaperrr
64bbfe4121 Merge pull request #9129 from Mailaender/ts-build-palette
Fixed black dots on Tiberian Sun build palette icons
2015-08-24 17:46:02 +02:00
atlimit8
f45358c36d Consolidate defense rules into ^Defense & ^DeployedVehicle for ts mod 2015-08-23 22:42:10 -05:00
reaperrr
ed81eaaac2 TS yaml changes 2015-08-24 00:49:00 +02:00
Matthias Mailänder
2917d28545 set up original build click palette to fix dark pixel errors 2015-08-22 16:18:19 +02:00
Matthias Mailänder
913871f171 Merge pull request #9097 from LipkeGu/rules_terrainType_fixes
Fix TerrainTypes for walls and crates
2015-08-20 20:37:12 +02:00
Matthias Mailänder
cafad9f843 Merge pull request #9092 from penev92/bleed_rename
Some more renaming from "race" to "faction"
2015-08-19 22:03:01 +02:00
abcdefg30
ee09dd41bc Merge pull request #8957 from Mailaender/ts-decorations
Added Tiberian Sun decorational actors
2015-08-18 21:15:28 +02:00
reaperrr
e057a97217 Remove bogus ShadowIndex from TS cameo palette 2015-08-18 18:33:46 +02:00
Pavel Penev
b6b107de46 Rename RenderSpritesInfo.RaceImages 2015-08-18 00:26:05 +03:00
Pavel Penev
3d292d8200 Merge pull request #8749 from Mailaender/lint-palettes
Added a lint rule for palette references
2015-08-17 23:09:53 +03:00
Matthias Mailänder
4f05681707 Merge pull request #8912 from reaperrr/ts-icons1
Added the Nod repair bay icon
2015-08-17 21:46:20 +02:00
Matthias Mailänder
118782a85e check palette references 2015-08-17 21:36:45 +02:00
abcdefg30
0c4e691008 Rename HuskActor to Actor 2015-08-17 17:38:07 +02:00
abcdefg30
b24c1845fb Adjust the upgrade rule for SpawnActorOnDeath 2015-08-17 17:38:04 +02:00
Guido L
ce9bbd2a52 Fix TerrainTypes for walls and crates 2015-08-17 16:44:20 +02:00
Matthias Mailänder
e13f983946 Merge pull request #9038 from penev92/bleed_rename
Some more renaming from "race" to "faction"
2015-08-13 21:13:31 +02:00
Pavel Penev
4d11195989 Rename MPStartUnitsInfo.Races to Factions
Also add an upgrade rule.
2015-08-11 04:00:08 +03:00
Pavel Penev
fd01e95d6c Rename EmitInfantryOnSellInfo.Races to Factions
Also rename the rest of "race" in that file.
2015-08-11 03:46:12 +03:00
Pavel Penev
a6dae8e854 Merge pull request #9017 from reaperrr/lower-rank1
Rebalanced stat gains from rank-up
2015-08-11 02:36:01 +03:00
Matthias Mailänder
27016367c7 use more appropriate waypoint art for rally points 2015-08-10 21:35:21 +02:00
Matthias Mailänder
b536e677fb rename RallyPoint.RallyPoint to RallyPoint.Offset 2015-08-10 21:35:21 +02:00