abcdefg30
|
1d4891b017
|
Rename several MP traits
|
2020-12-31 12:09:56 +01:00 |
|
abcdefg30
|
55c3f313b1
|
Remove 'yes' and 'no' in favor of 'true' and 'false'
|
2019-10-12 00:07:05 +02:00 |
|
Paul Chote
|
e431954107
|
Update RA map previews and formatting.
|
2019-05-02 13:40:22 +02:00 |
|
Paul Chote
|
75f78f8d27
|
Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
|
2018-06-14 13:40:18 +02:00 |
|
Paul Chote
|
5b47aa4a9e
|
Remove unused map options from minigame maps.
|
2018-06-03 12:27:20 +01:00 |
|
abcdefg30
|
7f55e85530
|
Rename DefaultCashLocked to DefaultCashDropdownLocked in yaml
|
2018-03-21 00:52:18 -03:00 |
|
Paul Chote
|
d24d80f483
|
Update minigames for bounty checkbox.
|
2017-12-21 23:52:04 +01:00 |
|
Paul Chote
|
36fccbc453
|
Add Checkbox/Dropdown to lobby options yaml fields.
|
2017-12-12 22:43:11 +01:00 |
|
Arular101
|
e049452f22
|
Increase damage and HP by 100x
|
2017-12-12 20:50:27 +01:00 |
|
Arular101
|
1b94378f71
|
Disable the new build radius lobby option for minigames
|
2017-12-02 20:26:23 +01:00 |
|
FrameLimiter
|
1e94ded9dd
|
Changed Warhead to Warhead@1Dam
|
2017-11-19 12:55:28 +00:00 |
|
FrameLimiter
|
edd9e39dcd
|
Removed redundent LaunchAngle override on 8Inch
|
2017-11-19 12:55:28 +00:00 |
|
FrameLimiter
|
cfe1a8cd02
|
Removed the redundant overrides
|
2017-11-19 12:55:28 +00:00 |
|
FrameLimiter
|
e6f73dc68f
|
Updated weapon trait names for drop-zone-w mission
|
2017-11-19 12:55:28 +00:00 |
|
reaperrr
|
ce8f3ed168
|
RA mission weapon warhead fixes
|
2017-07-13 20:58:47 +02:00 |
|
reaperrr
|
d5e0135de7
|
RA yaml style fixes
|
2016-08-21 19:30:54 +02:00 |
|
abcdefg30
|
f945837860
|
Lower the case of the TechLevel in all rules.yaml files
|
2016-07-01 00:00:42 +02:00 |
|
reaperrr
|
170fdc89e3
|
Rename Bullet Trail to TrailImage
|
2016-05-31 15:05:26 +02:00 |
|
Paul Chote
|
85c41bf50e
|
Update RA maps to format 11.
|
2016-03-27 12:17:00 +01:00 |
|
Paul Chote
|
9884a29b9e
|
Upgrade RA maps to format 10.
|
2016-03-08 22:19:26 +00:00 |
|
Paul Chote
|
505dddcf96
|
Upgrade RA maps to format 9.
|
2016-03-07 21:41:14 +00:00 |
|
Pavel Penev
|
6913ac29e6
|
Clean up some dead YAML from Fort Lonestar and Drop Zone W weapons definitions
There haven't been WaterExplosion and WaterImpactSound properties on CreateEffectWarhead for quite a while.
|
2016-01-31 16:22:48 +02:00 |
|
Pavel Penev
|
489ee9fc54
|
Add support for multiple impact sounds to CreateEffectWarhead
Have the engine pick one impact sound at random from the provided list.
|
2016-01-31 16:22:47 +02:00 |
|
Pavel Penev
|
7e3ec91d30
|
Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
|
2016-01-31 16:22:09 +02:00 |
|
Paul Chote
|
9f7f759da4
|
Fix filename case on weapon reports.
|
2016-01-17 19:24:40 +00:00 |
|
abcdefg30
|
1cdd121753
|
Fix crates not spawning immediately on the dropzone maps
|
2015-12-15 13:25:48 +01:00 |
|
atlimit8
|
949994f10b
|
Convert MiniYaml colors to hex
|
2015-10-27 16:10:33 -05:00 |
|
reaperrr
|
1a08e6de77
|
Add Music trait to maps (applied upgrade rule)
|
2015-10-21 08:20:48 +02:00 |
|
abcdefg30
|
d5a6d9949c
|
Remove the now unnecessary InitialSpawnDelay: 0 from the dropzone maps
|
2015-10-16 14:44:48 +02:00 |
|
abcdefg30
|
ccf184413e
|
Add an upgrade rule for the float to int percentage change
|
2015-09-25 17:00:07 +02:00 |
|
abcdefg30
|
e7c62b070b
|
Add an upgrade rule for the seconds -> ticks change
and update the default mods
|
2015-09-25 17:00:06 +02:00 |
|
abcdefg30
|
7fd3ae7db9
|
Adjust the dropzone maps
|
2015-09-25 16:53:44 +02:00 |
|
reaperrr
|
5b5164211e
|
Rename WithMuzzleFlash to WithMuzzleOverlay
|
2015-09-24 20:23:31 +02:00 |
|
abcdefg30
|
92c41aedb6
|
Fix a crash in dropzone-w
We don't need RevealsShroud here anyway,
as the map disabled Shroud and Fog.
|
2015-08-12 23:34:39 +02:00 |
|
Matthias Mailänder
|
fd7bbc3ce6
|
remove executable bits from binary data files
|
2015-08-06 18:16:01 +02:00 |
|
penev92
|
7873a326cd
|
Upgrade RA maps
|
2015-07-06 00:05:07 +03:00 |
|
abcdefg30
|
7a6b823233
|
Fix the lobby settings of the dropzone maps
|
2015-07-02 21:06:06 +02:00 |
|
Oliver Brakmann
|
c61b893e11
|
Add a missing DamageType to missions which re-define weapons
|
2015-05-28 22:23:59 +02:00 |
|
penev92
|
1c44fcbad4
|
Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
|
2015-05-24 00:15:09 +03:00 |
|
penev92
|
ea01439377
|
Add an upgrade rule for DamageWarheads
|
2015-04-26 14:29:10 +03:00 |
|
Paul Chote
|
bd2518649a
|
Upgrade shipped maps to the latest format.
|
2014-12-23 10:00:19 +13:00 |
|
Oliver Brakmann
|
f182e3be1d
|
Adjust minigames
|
2014-12-18 20:24:37 +01:00 |
|
Matthias Mailänder
|
d418afaab9
|
don't re-use regular multiplayer crates
fixes #6869
|
2014-11-10 20:20:10 +01:00 |
|
Paul Chote
|
cf2d30d80a
|
Update map yaml formatting.
|
2014-10-19 21:06:50 +13:00 |
|
reaperrr
|
3725ce4f7b
|
InfDeath -> DeathType renaming.
|
2014-08-30 18:06:05 +02:00 |
|
abcdefg30
|
1850794518
|
'Cleaned away' some unused traits
|
2014-08-26 12:57:42 +02:00 |
|
abcdefg30
|
b5bdb73447
|
Fixed crates spawning on inaccessable terrain
|
2014-08-26 12:52:48 +02:00 |
|
abcdefg30
|
ed5648f873
|
Disabled wrong crateactions
|
2014-08-26 12:51:06 +02:00 |
|
abcdefg30
|
2c2424d10e
|
unit -> units to avoid crashes
|
2014-08-26 11:44:31 +02:00 |
|
Paul Chote
|
fa3e7b5e1b
|
Convert versus to integers.
|
2014-08-23 17:14:12 +12:00 |
|