Paul Chote
fcc3008b00
Implement proper TS Tiberium and Vein logic.
2021-03-20 16:45:41 +01:00
Paul Chote
0bdd46451e
Overhaul resource layer logic:
...
* ResourceType trait has been removed.
* Simulation-related data is now defined on the
ResourceLayer (which mods can subclass/replace).
* Support non-money resources by moving the resource
values to the PlayerResources trait.
* Allow mods to disable the neighbour density override
and instead always use the map-defined densities.
* Allow mods to define their own resource placement
logic (e.g. allow resources on slopes) by subclassing
(Editor)ResourceLayer.
* Improve ability to subclass/override ResourceRenderer
by exposing more virtual methods.
2021-03-20 16:45:41 +01:00
atlimit8
259c8d2c98
Merge ConditionManager trait directly into Actor
2020-05-09 15:46:11 +02:00
teinarss
a47f60d3a6
Add a trait PlayerRadarTerrain to track explored terrain
2019-11-20 16:24:56 +01:00
Paul Chote
52fd32c311
Split IPlaceBuildingPreviewGeneratorInfo from PBOG.
2019-05-31 15:44:09 +02:00
teinarss
12484caf04
Added field to ProductionQueue to customize ordering in ObserverProductionIconsWidget
2019-05-26 19:04:54 +01:00
Paul Chote
f26992443d
Remove periods from lobby option tooltips.
2019-04-28 00:24:28 +02:00
Paul Chote
492b5aec82
Save and restore viewport position / selection / control groups.
2019-04-20 14:54:48 +02:00
abcdefg30
8578ce1346
Merge PlaceSimpleBeacon and AnimatedBeacon into PlaceBeacon and Beacon
2019-03-14 01:55:34 +01:00
reaperrr
927b6cd561
Convert AIHarvesterManager into *Module
2018-11-04 01:11:00 +01:00
Mustafa Alperen Seki
47c4be9191
Update mods for LowPowerSlowdown to LowPowerModifier
2018-10-08 21:38:30 +01:00
Andre Mohren
d7f81d4a20
Extracted Win and Lose and Leave notifications MissionObjectives.
2018-09-24 22:43:14 +02:00
Andre Mohren
fac758f38e
ProductionQueue notifications now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
c2b1a5f4e0
Extracted BuildingCannotPlaceAudio to PlaceBuilding.
2018-09-24 22:43:14 +02:00
Andre Mohren
8834cee13c
PlaceBuilding notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
7057e32902
PowerManager notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
e353ff326e
Extracted CashTickUp and CashTickDown to PlayerResources.
2018-09-24 22:43:14 +02:00
Voidwalker
398ae75525
Added fully random spawn position option.
2018-06-03 12:27:20 +01:00
abcdefg30
58dac1ba3f
Fix ProductionQueue audio notifications in TS
...
Overwrote "BlockedAudio" with "" as the default "NoBuild" notification was removed.
2018-05-24 08:51:55 +02:00
Paul Chote
7508a13f92
Enable "Unable to comply, building in progress" notification.
2018-04-22 18:01:57 +02:00
reaperrr
4c16e51f92
Add EditorPlayer to all mods
...
To prevent the editor from loading unnecessary or even incompatible
player traits.
2018-04-06 20:46:47 +02:00
TheChosenEvilOne
15354f52c1
Added FACT unpack checkbox to ra/cnc/ts.
2017-12-28 11:22:29 +00:00
Paul Chote
49f0e4ebcf
Fix incorrectly named lobby option properties.
2017-12-17 14:51:10 +02:00
Paul Chote
97cdce7448
Add additional metadata to lobby options.
2017-12-12 22:43:11 +01:00
Paul Chote
a8bb03aa34
Draw TS line-build cell previews with increased translucency.
2017-04-23 00:44:10 +01:00
abcdefg30
00d854f31b
Merge pull request #12984 from MustaphaTR/ts-add-tech-levels
...
TS - Add Tech Levels
2017-03-18 22:49:01 +01:00
Mustafa Alperen Seki
66d50ba0b5
Add Tech Levels to Tiberian Sun
2017-03-18 20:08:44 +02:00
abcdefg30
880f90345e
Add an upgrade rule
2017-03-18 13:42:49 +01:00
Paul Chote
1ef3e246d1
Convert GlobalUpgradable to conditions.
2016-12-13 19:30:41 +00:00
Zimmermann Gyula
5eec9ef463
Automatically upgrade rules.
2016-08-21 12:05:34 +02:00
Oliver Brakmann
d292f15cc2
Enable player experience tracking in mod rules
2016-07-19 20:20:38 +02:00
Oliver Brakmann
ee82a8c3a9
Merge pull request #10756 from Mailaender/ts-beacon
...
Added the Tiberian Sun beacon
2016-04-26 21:28:22 +02:00
Matthias Mailänder
92e9cf2819
Add the Tiberian Sun beacon animation.
2016-04-24 23:28:29 +02:00
Oliver Brakmann
a8ead3669d
Enable the insufficient funds warning in ra, d2k and ts
2016-04-11 19:06:18 +02:00
Oliver Brakmann
41388b9c63
Revert the previous InsufficientFundsWarning implementation
2016-04-11 19:06:18 +02:00
reaperrr
01f15d7917
Change TS build speeds to match original
2016-03-24 18:43:49 +01:00
reaperrr
38cea38f6b
Migrate BuildSpeed from float to int
2016-03-24 18:43:48 +01:00
Paul Chote
aed8518e04
Move cheats option to rules.
2016-03-07 21:41:12 +00:00
Oliver Brakmann
584bf9e7f7
Merge pull request #10570 from abcdefg30/InsufficientFunds
...
Add support for playing an InsufficientFunds warning
2016-02-27 18:09:13 +01:00
abcdefg30
fad0ed7124
Make use of the new InsufficientFunds warning in ra, d2k and ts
2016-02-23 22:16:54 +01:00
Matthias Mailänder
d189838b77
Add hospital healing.
2016-02-13 20:47:34 +01:00
abcdefg30
a2753ad1e4
Make use of the OurAllyIsUnderAttack notification in ts
2016-01-26 21:16:37 +01:00
Matthias Mailänder
1c8a0fc52a
remove GpsWatcher from Tiberian Sun
2016-01-03 21:32:07 +01:00
Emiel Suilen
3e63869bd1
Eliminated superfluous linendings
2016-01-01 16:22:19 +01:00
Sean Hunt
8f4ec87b63
Factor silos needed warning to a new trait.
2015-12-27 14:40:37 -05:00
Paul Chote
983951c290
Update TS rules.
2015-06-19 22:02:06 +01:00
Paul Chote
26fd858fc7
Use premultiplied alpha for all textures and blending.
2015-05-23 08:50:28 +01:00
Paul Chote
7eae157ad8
Rework player palette loading.
2015-05-10 00:01:14 +01:00
Paul Chote
d255a3989e
Upgrade mod rules.
2015-04-30 07:35:27 +12:00
Taryn Hill
79a0ab0667
Use palette.pal for the TS foundation overlay.
2015-03-31 15:26:16 -05:00