Commit Graph

19286 Commits

Author SHA1 Message Date
Oliver Brakmann
62aebbab38 Merge pull request #10060 from abcdefg30/06crash
Add IsDead checks to gdi06
2015-11-21 23:15:20 +01:00
Oliver Brakmann
0713978673 Merge pull request #10058 from abcdefg30/harv05
Fix the harvester stopping when you reach the base in gdi05
2015-11-21 23:06:48 +01:00
Paul Chote
f945e35136 Fix CellRegion.BoundingRegion behaviour. 2015-11-21 22:00:35 +00:00
atlimit8
34cbd8bdf2 Merge pull request #10061 from pchote/fix-sam-death-crash
Fix a NRE when destroying SAM Sites in GDI06.
2015-11-21 15:50:06 -06:00
Paul Chote
1667dd812e Fix a NRE when destroying SAM Sites in GDI06. 2015-11-21 21:29:31 +00:00
abcdefg30
997c9ca615 Add IsDead checks to gdi06 2015-11-21 22:15:45 +01:00
abcdefg30
fb56093ccf Fix 'oldlst's letting units enter it (after delivering them) 2015-11-21 21:26:59 +01:00
abcdefg30
b24dbe86c8 Fix the harvester stopping when you reach the base in gdi05 2015-11-21 21:05:22 +01:00
Oliver Brakmann
458de06727 Merge pull request #10056 from abcdefg30/rushwater
Fix the rushAI building spens/syrds without being able to build naval units
2015-11-21 21:01:47 +01:00
Oliver Brakmann
16de21d41c Merge pull request #10018 from pchote/fix-spy-cursor
Restore targeting cursor when mousing over a disguised enemy spy.
2015-11-21 20:57:12 +01:00
abcdefg30
1a269d0f2e Fix the rushAI building spens/syrds without being able to build naval units 2015-11-21 20:29:28 +01:00
abcdefg30
ff228b79ea Merge pull request #10027 from atlimit8/FillEditorActorSelectionTooltipBlankLine
Fill editor actor selection tooltip blank line
2015-11-21 20:20:39 +01:00
Pavel Penev
be49435265 Merge pull request #10035 from reaperrr/fix-orca-missile
Increased default range of angles that missiles can launch at
2015-11-21 21:09:25 +02:00
abcdefg30
3fc9d23648 Merge pull request #10040 from teees/weap-fix
Move weapons factory exit and waypoint closer to the building
2015-11-21 20:05:15 +01:00
abcdefg30
73dd073e08 Merge pull request #9798 from teees/medic-selfheal
Lower GDI medic self heal speed
2015-11-21 20:00:41 +01:00
teees
c87a9de9a4 Lower gdi medic self heal speed 2015-11-21 19:25:50 +01:00
Paul Chote
65a7f2e863 Restore earlier spy targeting behaviour. 2015-11-21 18:06:47 +00:00
Oliver Brakmann
74db6f337d Merge pull request #10023 from OpenRA/fixGpsDot
Fix gps dot
2015-11-21 18:57:34 +01:00
Oliver Brakmann
ab260de203 Merge pull request #10007 from penev92/fixAttack
Don't attack actors outside vision range
2015-11-21 18:57:11 +01:00
Pavel Penev
d235ea3a52 Don't attack actors that you can't see 2015-11-21 19:33:10 +02:00
Paul Chote
09b000f7cd Merge pull request #10038 from r34ch/ammo-box-select
Hide ammobox healthbar.
2015-11-21 14:06:55 +00:00
Matthias Mailänder
e4054ef8d0 Merge pull request #9956 from teees/radar-update-line
Draw radar update line for mobile sensors array (TS)
2015-11-21 14:58:34 +01:00
Matthias Mailänder
645900d836 Merge pull request #8861 from atlimit8/NunitMakefileTarget
Add `nunit` NUnit make target to Makefile.
2015-11-21 14:33:01 +01:00
DArcy Rush
5d7a088f18 Add CHAN to EmitInfantryOnSell on certain structures. 2015-11-21 09:39:05 +00:00
atlimit8
418e70b68e Easier actor selection in map editor by actor bounds center 2015-11-20 22:59:20 -06:00
atlimit8
39545c7150 Remove editor actor selection tooltip blank line 2015-11-20 22:56:44 -06:00
abcdefg30
d3b62b60ae Add the briefing video to atreides03a 2015-11-21 01:14:35 +01:00
Pavel Penev
8d4d37ca46 Make GPS respect shroud 2015-11-21 01:11:40 +02:00
Pavel Penev
78e2eabd17 Remove byPlayer parameter from IFogVisibilityModifier.HasFogVisibility() 2015-11-21 01:11:38 +02:00
Pavel Penev
217c3881c6 Add IFogVisibilityModifier.IsVisible(Actor) 2015-11-21 01:11:37 +02:00
Pavel Penev
bfa23c18c0 Track GpsDot state per player
Should let us fix the issue mentioned in https://github.com/OpenRA/OpenRA/pull/10007#issuecomment-157409237
2015-11-21 01:11:36 +02:00
abcdefg30
7afbe0d6fd Merge pull request #10045 from r34ch/chan-scientist
Rename Chan to Scientist.
2015-11-20 23:09:30 +01:00
DArcy Rush
23880afe05 Rename Chan to Scientist. 2015-11-20 20:38:10 +00:00
teees
5337c788ce moved weapons factory exit and waypoint closer to the building 2015-11-20 07:39:03 +01:00
DArcy Rush
6db8eac009 Hide ammobox healthbar. 2015-11-19 22:57:19 +00:00
OmegaBolt
ce217d0fdd D2k spice no longer erases map details & terrain fixes 2015-11-19 21:51:22 +00:00
Oliver Brakmann
a4d864903d Merge pull request #10022 from reaperrr/fix-point-art
Fix waypoint, spawnpoint and camera editor art
2015-11-19 19:36:12 +01:00
reaperrr
af39d731a5 Fix D2k wormspawner editor art 2015-11-19 19:27:56 +01:00
Oliver Brakmann
6bc3c61f23 Merge pull request #10010 from penev92/fixUAN
Fix UpgradeActorsNear revoking upgrades after the actor dies
2015-11-19 18:59:42 +01:00
reaperrr
1d020872ec Increase the default range of angles that missiles can launch at 2015-11-19 15:02:19 +01:00
Kevin Azzam
64ed164295 Make "select all units" work across screen/map again 2015-11-19 00:21:16 +01:00
abcdefg30
6cd8649156 Small code style fixes 2015-11-18 21:16:58 +01:00
abcdefg30
9b2391cf0c Unhardcode and document things in Chronoshiftable 2015-11-18 21:16:57 +01:00
abcdefg30
c35f9007c3 Merge pull request #9582 from ChaoticMind/ctrl_backspace
Implement some keyboard hotkeys for chat (TextFieldWidget)
2015-11-18 20:48:05 +01:00
Kevin Azzam
3c79e9075b Add some hotkeys for OSX (cmd + arrow_keys, ctrl + k, and ctrl + d) 2015-11-18 18:44:02 +01:00
reaperrr
defab6959e Fix D2k effect palette shadow index 2015-11-17 21:09:29 +01:00
reaperrr
88430f3a33 Fix mpspawn, waypoint and camera art
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
reaperrr
9827796ea8 Merge pull request #9997 from abcdefg30/d2kspeed
Add production acceleration to d2k
2015-11-17 19:30:04 +01:00
reaperrr
782a1f3497 Merge pull request #10020 from cjshmyr/truckbuffs
Increase Supply & Demo Truck vision from 3 to 4 cells
2015-11-17 19:18:36 +01:00
atlimit8
7e4bf51895 Merge pull request #9937 from hacklex/server-settings-fix
Changed ServerSettings cloning to a more reliable approach
2015-11-16 21:47:17 -06:00