Paul Chote
be3412ee74
Fix depth offsets for sprite with non-zero ZRamp.
...
Bibs and other effects that should be drawn at ground level
can now simply define ZRamp: 1, Offset: <X>,<Y>,1, avoiding the
need to account for the Y offset or internal sprite offsets.
2021-08-20 20:17:55 +02:00
Paul Chote
fcc3008b00
Implement proper TS Tiberium and Vein logic.
2021-03-20 16:45:41 +01:00
Paul Chote
76a10283c4
Fix TS effect translucency/lighting effects.
2021-02-24 19:20:48 +01:00
Paul Chote
c5ea496c45
Add terrain lighting definitions to TS.
2020-07-13 14:02:02 +02:00
Matthias Mailänder
c7ba359688
Add drop pod reinforcements.
2020-06-21 17:28:24 +02:00
Paul Chote
90815ace59
Add a decoration glyph for friendly units in tunnels.
2020-05-02 16:16:16 +02:00
Matthias Mailänder
30f87d2308
Port some Translucent=yes from Art.ini
2020-04-07 22:00:31 +02:00
Matthias Mailänder
65776bdeb5
Set Offset for train tracks.
2018-07-26 15:08:32 +01:00
Paul Chote
a61454f409
Fix experience/hospital indicator overlap in TS.
2018-06-02 18:12:08 +02:00
Paul Chote
82d3829c87
Fix overlapping repair / powerdown indicators.
2018-06-02 18:12:08 +02:00
Paul Chote
7a41b3aa89
Fix incorrect yaml indents in the default mods.
2018-05-12 16:42:54 +02:00
Paul Chote
43ff56eea9
Fix tunnel top definitions.
2017-04-29 15:50:16 +01:00
Paul Chote
2b9b9bb984
Fix powerdown indicator position.
2017-04-23 00:44:09 +01:00
reaperrr
df85ea222a
TS yaml style fixes
...
To reduce upgrade rule 'noise' a little.
2017-03-31 11:23:44 +02:00
Paul Chote
572c1cb89f
Implement subterranean units.
2017-01-29 18:58:33 +00:00
Paul Chote
41213ad2d1
Implement tunnels.
2017-01-29 18:58:33 +00:00
Zimmermann Gyula
cc71582419
Fix vein attack animation moving along with target.
2017-01-26 11:01:36 +01:00
Paul Chote
12d31cd09e
Replace UpgradeTypes -> RequiresCondition across TS.
2016-11-19 17:19:26 +00:00
reaperrr
5e8849abd1
Fix TS crate effect depth sorting
2016-10-23 18:21:21 +02:00
reaperrr
a7e3bfb95c
Fix Tiberium veins and vein attack depth sorting
2016-10-23 18:21:21 +02:00
Paul Chote
a3f1287acf
Merge pull request #12135 from reaperrr/ts-misc04
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TS polishing pass: More depth sorting and starting units
2016-10-23 17:06:28 +01:00
abcdefg30
d5ed7b5588
Merge pull request #12223 from reaperrr/ts-polish06
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Add sprite placeholder for TS ClusterMissile
2016-10-22 19:47:54 +02:00
reaperrr
a04915403f
Fix TS spawnpoint, waypoint and camera depth sorting
...
Makes them visible in editor.
2016-10-22 01:05:37 +02:00
reaperrr
302aaeaac9
Add sprite placeholder for TS ClusterMissile
...
Extracted from crate animation.
2016-10-14 17:05:30 +02:00
reaperrr
40c2aaa1c6
Fix Z-sorting of several effects in TS
2016-09-30 03:11:29 +02:00
reaperrr
345bc9e17e
Fix palette, Z-sorting and sound of TS Ion Cannon
2016-09-30 02:15:12 +02:00
Paul Chote
0727cd46b5
Fix crate depth offset.
2016-08-28 16:28:29 +01:00
Paul Chote
31351d825c
Fix tunnel top depth metadata.
2016-08-27 19:13:59 +01:00
Paul Chote
baf5a8ebe2
Fix explosion depth metadata.
2016-08-27 19:13:59 +01:00
Paul Chote
1ff1435953
Set Offset on wake and resources.
2016-08-27 19:13:58 +01:00
Paul Chote
b52a81210e
Set ZRamp on overlays.
2016-08-27 19:13:58 +01:00
Paul Chote
b066b88281
Set ZRamp on craters.
2016-08-27 19:13:58 +01:00
Paul Chote
82bee715df
Add ^crate default for crates, drums, and palettes.
2016-08-27 18:31:04 +01:00
Paul Chote
a6628efafb
Remove duplication and set ZRamp on tracks and rocks.
2016-08-27 18:31:04 +01:00
abcdefg30
20624aa232
Merge pull request #11858 from reaperrr/fix-yaml-style
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Yaml style clean-up
2016-08-24 22:53:01 +02:00
ABrandau
a67867fe73
Restore graphical look of the TS Ion Cannon.
2016-08-22 16:07:32 -04:00
reaperrr
01282e7b3c
TS yaml style fixes
2016-08-21 19:43:37 +02:00
Paul Chote
0e2387b2a1
Remove and document slope-specific tib artwork.
2016-08-21 17:03:11 +01:00
Matthias Mailänder
8452792bb1
Render control groups using true type fonts in Tiberian Sun.
2016-08-12 21:54:51 +02:00
Zimmermann Gyula
f56602704e
Rewrite TS vein YAML data.
2016-07-26 23:18:56 +02:00
Matthias Mailänder
db146ae479
Remove Red Alert primary sprite font from Tiberian Sun.
2016-07-04 00:34:26 +02:00
teees
ea4f33123e
Use AttackOrderPower for EMP support power
2016-06-14 20:18:47 +02:00
Matthias Mailänder
6af7fa412c
Simplify tunnel top sequences.
2016-05-01 15:46:25 +02:00
reaperrr
58ba25cc17
Merge pull request #10813 from Mailaender/vein-damage
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Added damaging through Veins.
2016-04-29 13:28:58 +02:00
Oliver Brakmann
ee82a8c3a9
Merge pull request #10756 from Mailaender/ts-beacon
...
Added the Tiberian Sun beacon
2016-04-26 21:28:22 +02:00
Matthias Mailänder
92e9cf2819
Add the Tiberian Sun beacon animation.
2016-04-24 23:28:29 +02:00
Matthias Mailänder
7795e4f524
Add damaging through Veins.
2016-04-18 08:46:04 +02:00
Paul Chote
e54917a0b2
Fix depth-enabled shroud rendering.
2016-04-15 09:42:29 -04:00
Matthias Mailänder
bd03479e7d
Remove trailing space.
2016-03-13 10:48:55 +01:00
Paul Chote
f108d4b113
Polish wakes for TS HVR and APC.
2016-01-02 21:19:06 +00:00