Commit Graph

960 Commits

Author SHA1 Message Date
Matthias Mailänder
cd730914db Merge pull request #10119 from RoosterDragon/sort-effects-with-actors
Interleave renderables for effects and actors
2015-12-31 12:31:47 +01:00
reaperrr
f7c6938e27 Merge pull request #10243 from pchote/fix-neutrino-bullets
Fix collision detection for Missiles and Bullets.
2015-12-31 00:14:16 +01:00
abcdefg30
f364a306f3 Merge pull request #10201 from teees/discardexcessresources
Optionally discard resources when silo capacity has been reached
2015-12-30 22:43:15 +01:00
Paul Chote
a44b50c2ad Increase wall blocking geometry to a full cell. 2015-12-30 19:31:59 +00:00
Matthias Mailänder
f0ef8e669a Merge pull request #9945 from teees/air-fix
Adjust orca sight range and prevent aircraft from flying into shroud
2015-12-30 14:33:13 +01:00
reaperrr
7076dfaa4d HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00
reaperrr
8d412e75ed Misc ZOffset fixes 2015-12-28 21:29:21 +00:00
reaperrr
eafae0dee5 Fix ZOffset for move flash sequence 2015-12-28 21:28:28 +00:00
reaperrr
a7b5800d6f Make AreaBeam and LaserZap Z sorting customizable 2015-12-28 21:28:27 +00:00
reaperrr
92c7af7302 Fix beacon and rallypoint sequence ZOffsets 2015-12-28 21:28:26 +00:00
reaperrr
55f5bb5404 Fix powerdown/poweroff sequence ZOffsets 2015-12-28 21:28:25 +00:00
reaperrr
d8169556c8 Fix repair indicator sequence ZOffset 2015-12-28 21:28:24 +00:00
reaperrr
9cdbb5cf9e Fix crate effect sequence ZOffsets 2015-12-28 21:28:22 +00:00
reaperrr
32c6860445 Adapt explosion ZOffsets for effect Z sorting 2015-12-28 21:28:18 +00:00
reaperrr
072e4ce212 Adjust TS projectile sequences for Z sorting 2015-12-28 21:28:16 +00:00
Paul Chote
12df496f5b Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
2015-12-28 18:46:07 +00:00
Oliver Brakmann
5e04c45dd9 Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
2015-12-28 15:25:41 +01:00
Sean Hunt
8f4ec87b63 Factor silos needed warning to a new trait. 2015-12-27 14:40:37 -05:00
reaperrr
23dc6f64ac Merge pull request #9605 from Mailaender/nod-poweroffline
Added support for speech variants to CanPowerDown
2015-12-27 20:10:27 +01:00
Matthias Mailänder
fcdf32015e fix Nod building online/offline notifications using EVA voices 2015-12-27 11:44:50 +01:00
Paul Chote
5b017cee58 Remove "Primary" tag. 2015-12-26 12:38:27 +00:00
Paul Chote
372bbaf7b6 Overhaul WithDecoration trait. 2015-12-26 12:38:26 +00:00
Paul Chote
cec2c584e6 Fix TS EMP overlay. 2015-12-26 12:37:22 +00:00
Paul Chote
7b54fe1645 Fix TS actor defaults. 2015-12-26 12:37:22 +00:00
Matthias Mailänder
7335c4a8ce Merge pull request #10069 from penev92/soundLoader
Add plumbing for mod-defined sound loaders
2015-12-25 14:40:43 +01:00
Oliver Brakmann
387d0d0e3f Merge pull request #10154 from teees/fix-banshee-deathsound
enable banshee death sound
2015-12-21 22:52:32 +01:00
Pavel Penev
61c1cab963 Add the SoundFormats field to mods 2015-12-20 19:17:51 +02:00
abcdefg30
e5cb7e03e1 Merge pull request #10239 from penev92/annotationChange
Use '@' in mod.yaml to indicate extra info
2015-12-20 17:47:36 +01:00
Pavel Penev
55bb7eb1a0 Use '@' in mod.yaml to indicate extra info
Applies to MapFolders (to indicate System and User directories) and Packages (to indicate package annotation).
2015-12-16 23:39:22 +02:00
teees
1869880aab Enable Hovers: when cruising, merged common aircraft rules into defaults 2015-12-16 13:44:13 +01:00
teees
c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs 2015-12-15 18:44:05 +01:00
teees
3b65232365 Optionally discard resources when silo capacity has been reached 2015-12-11 17:55:40 +01:00
Paul Chote
92d0261005 Overhaul LazerZap and AreaBeam rendering. 2015-12-10 23:25:59 +00:00
Paul Chote
170ef577d7 Reimplement RenderDetectionCircle trails. 2015-12-10 23:22:47 +00:00
Taryn Hill
20927e9aae Change healing weapons to have a Green DebugOverlayColor 2015-12-09 20:57:57 -06:00
Pavel Penev
6f8b3c45b4 Add RenderDebugState trait 2015-12-07 01:41:19 +02:00
Pavel Penev
4bbb406d4d Add checkboxes for actor tag overlay 2015-12-07 01:41:14 +02:00
Pavel Penev
101d8ab363 Give TS its own copy of ingame-info.yaml
This is a 1:1 copy of RA's ingame-info.yaml file.
2015-12-07 01:41:13 +02:00
abcdefg30
c6cb0e2c78 Merge pull request #10183 from reaperrr/fix-ts-obel
Fix TS Obelisk charge overlay Z offset
2015-12-06 13:42:00 +01:00
reaperrr
04b5b3df5c Fix TS Obelisk charge overlay Z offset
To make sure it is played on top of the 'body'.
2015-12-06 02:04:40 +01:00
Matthias Mailänder
142d3ef6ab Merge pull request #9438 from atlimit8/UpgradableMobile
Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Matthias Mailänder
0c44bac636 Merge pull request #9357 from UberWaffe/LineImpactProjectile
Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00
atlimit8
c827dbe183 Replace IDisableMove with upgradability 2015-12-04 19:26:49 -06:00
abcdefg30
e5bafe835f Merge pull request #9541 from reaperrr/rename-rendertraits-xy
Rename WithTurret, WithBarrel and WithReloadingTurret to include 'Sprite' in trait name
2015-12-05 00:24:37 +01:00
UberWaffe
8b9df5f32c Changed TS SonicZap weapon to LineImpactProjectile (from LaserZap).
Changed TS Ghost Railgun weapon to LineImpactProjectile (from LaserZap).
Changed TS Mammoth Mk2 weapon to LineImpactProjectile (from LaserZap).
2015-12-05 00:23:56 +02:00
teees
2211808ef4 enable banshee death sound 2015-11-30 18:56:40 +01:00
reaperrr
35c4aca983 Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
abcdefg30
b8715b0377 Let the utility fix cosmetics in the chrome yamls 2015-11-28 16:12:17 +01:00
abcdefg30
abed25d293 Merge pull request #9501 from atlimit8/DeployedInit
Add DeployStateInit for Pre-deployment and Clean Up after #9124
2015-11-28 15:58:46 +01:00
atlimit8
e417ecb93f Add map editor only tooltips 2015-11-25 17:28:29 -06:00