Paul Chote
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cd9bf53e1a
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Use nameof() to reference image fields.
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2020-09-12 17:52:46 +02:00 |
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teinarss
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27f1a7ab27
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Use out var syntax
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2020-08-19 18:11:07 +01:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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78a70be0d4
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Fix and enable SA1133, SA1134 style rules.
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2019-05-24 10:47:57 +02:00 |
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Paul Chote
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6dcd23e874
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Remove Order.TargetLocation from support powers.
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2019-03-04 18:08:42 +00:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Mustafa Alperen Seki
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51c207dd28
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Add ability to use IonCannonPower via lua.
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2018-07-04 16:41:27 +02:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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reaperrr
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b70e4de5ee
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Refactor support powers to use ticks instead of seconds for all delays - code changes
Also renamed ChargeTime to ChargeInterval.
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2017-12-28 10:04:43 +00:00 |
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Raffael Zica
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f2b5040d30
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YamlException is now thrown if WeaponInfo can not be found in Ruleset.Weapons
Removed invalid spacing at the end of the line 36 in ThrowsShrapnel
Prevented NullReferenceException in cases where weapons aren't optional
|
2017-10-14 14:12:08 +02:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
|
2016-12-31 23:46:13 -06:00 |
|
Paul Chote
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9ddfdc45b3
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Introduce SoundType enum.
|
2016-12-23 11:34:23 +00:00 |
|
Paul Chote
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23f4ae5027
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Replace UpgradeMinEnabledLevel checks with an EnabledByDefault shim.
|
2016-11-19 17:19:25 +00:00 |
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abcdefg30
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348249119a
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Play all IonCannonPower launch sounds using the new helper method
|
2016-09-12 23:33:47 +02:00 |
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abcdefg30
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41bc3b20ba
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Add a new OnFireSound property to IonCannonPower
This replaces the hacky use of LaunchSound
|
2016-09-12 23:33:37 +02:00 |
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abcdefg30
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b6dc30ca93
|
Add support for playing the weapon report of the ion cannon
|
2016-09-12 23:28:25 +02:00 |
|
Matthias Mailänder
|
3aea7bf955
|
Unhardcode, lint-test and self-document the ion cannon sequence.
|
2016-07-12 21:09:02 +02:00 |
|
Paul Chote
|
e71225496b
|
Clarify GPL version.
|
2016-02-21 16:30:48 +00:00 |
|
Paul Chote
|
b396965fd9
|
Update licence header year.
|
2016-02-21 16:27:31 +00:00 |
|
atlimit8
|
49d7604bd9
|
Cache WeaponInfo look-ups
|
2015-10-03 22:29:40 -05:00 |
|
Paul Chote
|
ef55d646f7
|
Unstatic the Sound class.
|
2015-09-20 14:11:06 +01:00 |
|
Matthias Mailänder
|
118782a85e
|
check palette references
|
2015-08-17 21:36:45 +02:00 |
|
Matthias Mailänder
|
d0634d9bb7
|
add missing weapon reference
|
2015-08-15 09:57:42 +02:00 |
|
Taryn Hill
|
26a72fff5b
|
Move Cursor field to SupportPower.
|
2015-05-29 09:47:05 -05:00 |
|
Bynnar18
|
0abe8f9b2b
|
Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme.
|
2015-03-01 14:58:19 -06:00 |
|
Matthias Mailänder
|
4899b555a9
|
Merge pull request #7191 from Mailaender/ts-superweapons
Added the Nod missile silo and the Ion Cannon to the Tiberian Sun mod
|
2015-01-29 21:48:14 +01:00 |
|
Matthias Mailänder
|
24deec2a7b
|
fix CodeLineMustNotEndWithWhitespace
|
2015-01-25 18:41:29 +01:00 |
|
Matthias Mailänder
|
fc16990c05
|
unhardcode and self-document
|
2015-01-24 17:35:21 +01:00 |
|
reaperrr
|
be9d37f30e
|
Moves SupportPowers and related Widgets to Mods.Common
|
2015-01-15 13:18:11 +01:00 |
|
abcdefg30
|
8ca61aa917
|
Updated all year numbers
|
2015-01-09 21:18:05 +01:00 |
|
Matthias Mailänder
|
1b0e3a7a7f
|
StyleCop clean OpenRA.Mods.RA
|
2015-01-04 17:02:46 +01:00 |
|
Matthias Mailänder
|
bc3acfeee7
|
StyleCop clean OpenRA.Game
|
2015-01-04 15:38:54 +01:00 |
|
Hellhake
|
fa72e04042
|
Remove BOM
|
2015-01-01 22:51:12 +01:00 |
|
reaperrr
|
51fe951cd6
|
Move SupportPowers to Traits namespace
|
2014-12-26 21:38:47 +01:00 |
|
penev92
|
681042caec
|
Further RA project cleanup
|
2014-12-23 15:18:07 +02:00 |
|
reaperrr
|
b217730caa
|
Move Activities CallFunc, RemoveSelf and SimpleTeleport to Common
|
2014-12-14 17:11:52 +01:00 |
|
reaperrr
|
797ac17e61
|
Reorganize Mods.Cnc
|
2014-11-17 12:56:17 +01:00 |
|