Commit Graph

229 Commits

Author SHA1 Message Date
Taryn Hill
4ed53c5952 Simplify return statements.
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
Paul Chote
84e85d8a5d Rename Image -> Images. 2015-03-30 20:20:36 +01:00
Paul Chote
4be5334a0e Add support for TS-style random tile variants. 2015-03-30 19:44:53 +01:00
reaperrr
1e9d1a6cb7 Cache trait look-ups in the constructor where possible for Air activities/traits 2015-03-27 13:47:04 +01:00
Oliver Brakmann
6fca67e7f6 Merge pull request #7664 from penev92/bleed_harvesterInsurance
Implement Carryall edge spawn, harvester delivery by carryall and harvester insurance for D2k
2015-03-25 20:03:00 +01:00
abcdefg30
c5a5bb0844 Add a missing space in the Template description 2015-03-23 17:27:51 +01:00
penev92
efee3598f9 Add D2k harvester insurance on worm frenzy 2015-03-22 17:00:59 +02:00
penev92
0d05fb5326 Implement FreeActorWithDelivery to enable off-map harvester delivery
Fix FreeActorInfo fields descriptions
2015-03-22 17:00:57 +02:00
penev92
7608cb93b4 Split CarryUnit into PickupUnit and DeliverUnit 2015-03-22 16:58:15 +02:00
penev92
4eb67b328f Refactor AutoCarryall trait and rename to Carryall
Fixup Carryable
2015-03-22 16:58:14 +02:00
penev92
f9a2378be8 Produce D2k carryalls at the edge of the map 2015-03-22 16:58:13 +02:00
Matthias Mailänder
7be8c4461b Merge pull request #7405 from Rydra/upstream/int2immutable
Made int2 class immutable
2015-03-20 16:03:46 +01:00
David Jiménez
f15f1e41e8 Made int2 struct immutable 2015-03-20 13:54:01 +01:00
Matthias Mailänder
737a0e0b67 move common traits 2015-03-15 18:25:28 +01:00
penev92
4a5b3b59ed Properly remove worms from the world 2015-03-08 15:01:40 +02:00
penev92
58ab28206f Fix multiple notifications in multiplayer bug 2015-03-08 15:01:38 +02:00
Paul Chote
6e08fd33c4 Update d2k map importer actor table. 2015-03-03 18:45:46 +00:00
Paul Chote
00a2146299 Adjust GetImage plumbing in preparation for race-specific sequences. 2015-03-02 20:46:24 +00:00
Paul Chote
e52c15553f Remove legacy sidebar code. 2015-02-20 16:46:55 +00:00
Pavel Penev
e2da1f11cb Merge pull request #7495 from abcdefg30/placed_overlay
Fix a visual glitch in WithBuildingPlacedOverlay
2015-02-19 00:40:58 +02:00
abcdefg30
f63bc1e001 Fix a glitch in WithBuildingPlacedOverlay
when transforming the actor.
2015-02-18 12:50:17 +01:00
penev92
da425f47e7 Initial implementation of D2k legacy map importer
Improve error handling; fix utility command description

Revert output location to working directory for both map importers

Rework how the map tiles get populated

Remove actor comments
2015-02-18 13:16:32 +02:00
ScottNZ
582b6635ff Brace style fixes 2015-02-13 02:32:49 +13:00
huwpascoe
804cdee8f0 BugFix: harvester-carryall remote death
The d2k harvester would suddenly explode if the approaching carryall was
destroyed. This is because there was no distinction between the unit being
carried and the unit being reserved. To test you'll probably have to tweak
the turret missile in weapons.yaml so you can forcefire on the carryall.

* added a bool to check if carryall is actually holding it's target
* fixed harvester being stuck in reserved mode
2015-02-03 22:43:35 +00:00
Matthias Mailänder
bcda232a1c Merge pull request #7231 from RoosterDragon/linq-checks
Checked LINQ queries and collections for inefficiencies.
2015-02-01 08:56:15 +01:00
Matthias Mailänder
89a5facb14 fix SP2000 2015-01-31 11:07:06 +01:00
Matthias Mailänder
7592f7d6fb Merge pull request #7342 from LipkeGu/Draw_sprite_crash
Do not try to draw "null" sprites
2015-01-31 10:55:26 +01:00
RoosterDragon
82bea961ba Checked LINQ queries and collections for inefficiencies.
- Made Array.IndexOf available via extension method.
- Made ToHashSet extension method.
- Change collections queried often via Contains into sets.
- Avoid Count() extension if Count or Length property exist.
- Made Count() > 0 checks and variations calls to Any() instead.
- Don't call ToList/ToArray if there is no benefit to materializing the sequence.
- If the sequence does benefit from materialization, follow this general pattern:
  - Collection queried often via Contains use ToHashSet to speed up lookups.
  - Short lived variables use ToList. This is because ToArray requires an extra copy to output the final size.
  - Collections persisted into fields or for a long time use ToArray to minimize memory overhead.
2015-01-29 19:20:11 +00:00
Guido L.
8d6722be2d Do not try to pass "null" sprites 2015-01-18 03:41:10 +01:00
penev92
a4a8a793df Add EnemyWatcher trait to D2k and AnnounceOnSeen to D2k units and sandworms; remove sandworm announcement on worm spawn 2015-01-17 14:41:23 +02:00
reaperrr
be9d37f30e Moves SupportPowers and related Widgets to Mods.Common 2015-01-15 13:18:11 +01:00
penev92
e6f1c6b460 Enhance sandworm targeting logic by having actors produce noise 2015-01-14 21:26:55 +02:00
reaperrr
5b8c97ae37 Move OrderGenerators to Mods.Common 2015-01-11 03:04:40 +01:00
reaperrr
0e1773ac5d Move Production to Mods.Common 2015-01-11 03:04:39 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Matthias Mailänder
89b2f4d5d3 Merge pull request #7217 from Mailaender/chrome-init-cleanup
Cleaned up the ingame widget initialization
2015-01-08 07:40:36 +01:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Matthias Mailänder
d4d55bb6dc modularize the remaining legacy ingame interface widgets
and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00
Matthias Mailänder
1b0e3a7a7f StyleCop clean OpenRA.Mods.RA 2015-01-04 17:02:46 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
Matthias Mailänder
d2d715765c Merge pull request #7263 from reaperrr/ra-common26
Moved Armament, Attack, Move, Air features and dependencies to Mods.Common
2015-01-04 15:33:16 +01:00
reaperrr
cb3ba37462 StyleCop fixes 2015-01-04 15:02:19 +01:00
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
Matthijs Benschop
3c49364b57 Fix harvesters doing nothing after being dropped of by a carryall 2015-01-03 22:44:41 +01:00
Matthijs Benschop
740595064a The carryable should not unreserve itself 2015-01-03 22:44:41 +01:00
Matthijs Benschop
0868558e94 Allow a carryable to change his destination after being reserved 2015-01-03 22:44:41 +01:00
Oliver Brakmann
ce41c60a40 Merge pull request #7244 from Hellhake/bom
Remove BOM
2015-01-02 12:11:27 +01:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
Matthias Mailänder
3835aec17f add an attack overlay for the sand worm 2015-01-01 14:53:04 +01:00
Paul Chote
df425b29b3 Merge pull request #7194 from reaperrr/move-ra-common25
More Mods.RA reorganisation, more files moved to Mods.Common
2015-01-01 16:39:26 +13:00