ScottNZ
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d040153017
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Sort/remove usings
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2013-06-06 03:10:21 +12:00 |
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ScottNZ
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77f66fa8b8
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Add dynamic heights for things in the objectives panel.
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2013-06-06 03:09:02 +12:00 |
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ScottNZ
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20058b137e
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Adjust CountdownTimerWidget's red-white time threshold to 60s
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2013-06-06 02:16:45 +12:00 |
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ScottNZ
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11d8b4e747
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Change some Destroyed checks to IsDead checks
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2013-06-06 02:08:29 +12:00 |
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ScottNZ
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82128be9e2
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Refactor Survival 01 objectives code
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2013-06-06 02:07:07 +12:00 |
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ScottNZ
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51fcb8d679
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Refactor Soviet 01 Classic objectives code
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2013-06-06 02:04:24 +12:00 |
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ScottNZ
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0acfb77be9
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Refactor Monster Tank Madness objectives code
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2013-06-06 01:59:32 +12:00 |
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ScottNZ
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e4cd7220cc
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Refactor Allies 04 objectives code
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2013-06-06 01:54:40 +12:00 |
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ScottNZ
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cdb74fd547
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Refactor Allies 03 objectives code
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2013-06-06 01:51:15 +12:00 |
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ScottNZ
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aecc3624ba
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Refactor Allies 02 objectives code
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2013-06-06 01:47:38 +12:00 |
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ScottNZ
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fdfd2eacea
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Refactor Allies 01 objectives code
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2013-06-06 01:40:42 +12:00 |
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Chris Forbes
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8c9fb382e3
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Merge pull request #3366 from pchote/bridge-fix
Fixes #3329
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2013-06-02 00:44:28 -07:00 |
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Paul Chote
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06d11c4fa9
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Make missing tile transparent to avoid visual glitch with bridge1h in maps.
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2013-06-02 19:27:23 +12:00 |
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Paul Chote
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50dff05675
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Return a synthesized tile for missing indices. Fixes #3329.
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2013-06-02 19:26:55 +12:00 |
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Paul Chote
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5692b95ad2
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Use stream extensions to read binary map data.
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2013-06-02 17:29:31 +12:00 |
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ScottNZ
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0cccfa4f8c
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Adjust some Tournament Island rock positions
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2013-06-02 02:52:51 +12:00 |
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Matthias Mailänder
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ee058e72a9
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Merge pull request #3356 from pchote/consistent-stream-reading
Fix BinaryReader / stream inconsistencies.
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2013-06-01 03:51:16 -07:00 |
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Matthias Mailänder
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10acb115da
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Merge pull request #3358 from ScottNZ/maps
Add Tournament Island map to RA
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2013-06-01 03:34:57 -07:00 |
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Paul Chote
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61c5b99dc5
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Remove BinaryReader from R8Reader.
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2013-06-01 15:09:36 +12:00 |
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Paul Chote
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edf604e080
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Remove BinaryReader from VqaReader.
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2013-06-01 15:09:36 +12:00 |
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Paul Chote
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6d8df80664
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Remove BinaryReader from Dune2ShpReader.
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2013-06-01 15:09:36 +12:00 |
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Paul Chote
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dd23e9598a
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Remove BinaryReader from ShpTSReader.
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2013-06-01 15:09:36 +12:00 |
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Paul Chote
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6edde6c4ac
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Remove BinaryReader from MixFile.
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2013-06-01 15:09:36 +12:00 |
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Paul Chote
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93b606da2c
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Add stream extensions for reading basic types.
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2013-06-01 15:09:35 +12:00 |
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Paul Chote
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a3729a11c7
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Extract stream extensions to their own file.
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2013-06-01 15:09:35 +12:00 |
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Chris Forbes
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646b94e7cb
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Merge pull request #3348 from pchote/rendersprites
Renderer refactoring - Traits
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2013-05-31 20:05:02 -07:00 |
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Chris Forbes
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bd72179cb2
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Merge pull request #3355 from ScottNZ/follow
Guard fixes
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2013-05-31 18:38:53 -07:00 |
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Chris Forbes
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4552bbf19f
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Merge pull request #3345 from reaperrr/minorfixes01
Some minor fixes
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2013-05-31 18:38:14 -07:00 |
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Paul Chote
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8123a383b6
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Fixes #3334.
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2013-06-01 12:53:31 +12:00 |
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ScottNZ
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81991ffae0
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Add Tournament Island map to RA
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2013-06-01 12:00:05 +12:00 |
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ScottNZ
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02a8b05aff
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Remove ability to have a single unit guard itself
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2013-05-31 18:12:30 +12:00 |
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ScottNZ
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5f3563d83e
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Fix #3354: Guard queries trait from destroyed object
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2013-05-31 18:10:56 +12:00 |
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Chris Forbes
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733f29d184
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Merge pull request #3351 from reaperrr/patch-2
fixes d2k mod Sound weapon
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2013-05-29 14:22:27 -07:00 |
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reaperrr
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92d72cc725
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fixing d2k mod Sound weapon
I hadn't noticed that the D2K mod uses LaserZap as well. Added HitAnim and replaced BeamRadius with BeamWidth.
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2013-05-29 22:21:44 +03:00 |
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reaperrr
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ec36279ecb
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changes temp shellmap allied color to same as singleplayer/desert shellmap.
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2013-05-28 17:55:59 +02:00 |
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reaperrr
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403f3745d9
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undo change to desert shellmap allied color
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2013-05-28 17:54:47 +02:00 |
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Paul Chote
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bf3d337913
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Support alternate sequence ordering for ts and d2k. Fixes #3333.
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2013-05-28 22:37:07 +12:00 |
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Paul Chote
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c149898592
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Separate IBodyOrientation from render traits.
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2013-05-28 22:37:06 +12:00 |
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Paul Chote
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53aa698491
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Rename LocalCoordinatesModel -> BodyOrientation.
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2013-05-28 22:34:59 +12:00 |
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Paul Chote
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e7aa6ce998
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Change traits to use RenderSprites directly.
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2013-05-28 22:34:58 +12:00 |
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Paul Chote
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07f3c0171d
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Allow turret recoil to be disabled.
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2013-05-28 22:34:58 +12:00 |
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Paul Chote
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1d5f67cb6a
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Allow turrets to have a different facing count to the actor body.
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2013-05-28 22:34:58 +12:00 |
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Paul Chote
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13f8d944d2
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Split RenderSprites out of RenderSimple.
RenderSprites handles sprite drawing independently
from the extra bits needed by actors that only use
sprites.
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2013-05-28 22:34:57 +12:00 |
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Paul Chote
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e029347355
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Merge pull request #3344 from reaperrr/sequences
Splits sequences.yaml into multiple files.
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2013-05-28 03:25:50 -07:00 |
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Paul Chote
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0d6f02abcc
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Merge pull request #3182 from Mailaender/d2k-font
Added a new d2k title font
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2013-05-28 03:14:24 -07:00 |
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Paul Chote
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cae9bef807
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Merge pull request #3310 from psydev/bleed
new cnc map: deterring democracy (expansion of east vs. west)
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2013-05-28 03:12:08 -07:00 |
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Paul Chote
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1a307b45e4
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Merge pull request #3323 from psydev/cnc
cnc balance - orca tweaked (improved), sam fix, viceroid
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2013-05-28 03:01:30 -07:00 |
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psydev
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e885e428ae
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removed debugretaliate and debugautotarget entries
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2013-05-27 15:22:22 -07:00 |
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reaperrr
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f22216aeb5
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bring temp shellmap allied color in line with desert shellmap/original RA.
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2013-05-27 22:02:34 +02:00 |
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reaperrr
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7a4d06efb7
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make allied color on desert shellmap slightly more vibrant.
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2013-05-27 22:01:50 +02:00 |
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