Pavel Penev
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d55541c5f8
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Add an upgrade rule for Plane removal
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2015-10-01 20:15:43 +03:00 |
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Matthias Mailänder
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3e0330ab8b
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fix a crash when cloaking trains
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2015-09-26 14:48:59 +02:00 |
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Paul Chote
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141575fc45
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Merge pull request #9339 from reaperrr/sbag-fence
Makes only concrete walls block fire
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2015-09-20 11:57:04 +01:00 |
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atlimit8
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de7f5a4288
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Make Range WDist for all traits with circular ranges.
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2015-09-19 11:02:28 -05:00 |
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reaperrr
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886f366926
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Clean up TS wall default
- don't give experience
- don't update player statistics
- don't count it as structure that must be destroyed
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2015-09-16 00:51:44 +02:00 |
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reaperrr
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b5bf9ec605
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Make TS sandbags not block fire anymore
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2015-09-16 00:51:43 +02:00 |
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reaperrr
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605ec81c55
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Merge pull request #9203 from Mailaender/tunnel-rendering
Added tunnel top rendering
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2015-09-14 15:42:14 +02:00 |
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abcdefg30
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48ecc717b2
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Merge pull request #8996 from Mailaender/alpha-cloak
Added pre-multiplied alpha palettes for cloak effects
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2015-09-13 18:53:17 +02:00 |
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Matthias Mailänder
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b4d22c2eb0
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setup tunnel top rendering
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2015-09-12 08:24:02 +02:00 |
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abcdefg30
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0af5b45cb9
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Merge pull request #9211 from Mailaender/railroad
Added Tiberian Sun railroad track rendering
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2015-09-11 21:25:36 +02:00 |
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Matthias Mailänder
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4b1bedd7dd
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use pre-multiplied alpha for cloak effects
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2015-09-09 23:07:24 +02:00 |
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Matthias Mailänder
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e06970d942
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add railroad tracks
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2015-09-09 20:52:26 +02:00 |
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deniz1a
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fb87bf0b90
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Hides crates under fog of war.
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2015-09-04 13:01:01 +03:00 |
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reaperrr
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31bcbeb789
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Added ^SpriteActor and streamlined TS defaults
To avoid BodyOrientation issues.
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2015-09-03 22:40:02 +02:00 |
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atlimit8
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6986cd9f0e
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Remove TargetableAircraft
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2015-09-02 23:19:00 -05:00 |
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atlimit8
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23d0424437
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Add ITargetablePositions seperating it from ITargetable
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2015-09-02 23:14:40 -05:00 |
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Pavel Penev
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2042fccefd
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Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
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2015-09-02 19:21:01 +03:00 |
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Matthias Mailänder
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2ed240527e
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add train locomotive and waggons
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2015-08-31 22:22:49 +02:00 |
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Matthias Mailänder
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b3bed529d2
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fix 'nawall' does not define a quantized body orientation
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2015-08-31 22:14:17 +02:00 |
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reaperrr
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9da56f51e2
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Remove RenderBuilding
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2015-08-30 15:44:59 +02:00 |
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reaperrr
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bf51e0600d
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RenderBuildingWall -> WithWallSpriteBody
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2015-08-30 00:22:53 +02:00 |
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reaperrr
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c3ff298572
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Fix TS regression from #9004
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2015-08-29 02:41:26 +02:00 |
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Matthias Mailänder
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9c1eeafa08
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Merge pull request #9004 from reaperrr/quanbo
Introduce QuantizeFacingsFromSequence
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2015-08-28 22:46:29 +02:00 |
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atlimit8
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f45358c36d
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Consolidate defense rules into ^Defense & ^DeployedVehicle for ts mod
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2015-08-23 22:42:10 -05:00 |
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reaperrr
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ed81eaaac2
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TS yaml changes
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2015-08-24 00:49:00 +02:00 |
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Matthias Mailänder
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913871f171
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Merge pull request #9097 from LipkeGu/rules_terrainType_fixes
Fix TerrainTypes for walls and crates
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2015-08-20 20:37:12 +02:00 |
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abcdefg30
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ee09dd41bc
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Merge pull request #8957 from Mailaender/ts-decorations
Added Tiberian Sun decorational actors
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2015-08-18 21:15:28 +02:00 |
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abcdefg30
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0c4e691008
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Rename HuskActor to Actor
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2015-08-17 17:38:07 +02:00 |
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abcdefg30
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b24c1845fb
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Adjust the upgrade rule for SpawnActorOnDeath
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2015-08-17 17:38:04 +02:00 |
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Guido L
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ce9bbd2a52
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Fix TerrainTypes for walls and crates
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2015-08-17 16:44:20 +02:00 |
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Matthias Mailänder
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e13f983946
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Merge pull request #9038 from penev92/bleed_rename
Some more renaming from "race" to "faction"
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2015-08-13 21:13:31 +02:00 |
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Pavel Penev
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fd01e95d6c
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Rename EmitInfantryOnSellInfo.Races to Factions
Also rename the rest of "race" in that file.
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2015-08-11 03:46:12 +03:00 |
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Pavel Penev
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a6dae8e854
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Merge pull request #9017 from reaperrr/lower-rank1
Rebalanced stat gains from rank-up
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2015-08-11 02:36:01 +03:00 |
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abcdefg30
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e8477b1b5a
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Rename LeavesHusk to SpawnActorOnDeath
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2015-08-09 19:24:14 +02:00 |
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reaperrr
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fdeb901da6
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Rebalance TS rankups
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2015-08-09 12:47:26 +02:00 |
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abcdefg30
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abf5047072
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Add an upgrade rule and update the default mods
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2015-08-08 23:23:32 +02:00 |
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Matthias Mailänder
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8aac12ffb4
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add palettes (decorational sprites)
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2015-08-05 18:27:13 +02:00 |
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Matthias Mailänder
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1685dce28f
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add drums
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2015-08-05 18:22:00 +02:00 |
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Matthias Mailänder
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6c3b668a86
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add boxes (decorational crates)
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2015-08-05 18:18:47 +02:00 |
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Paul Chote
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ab5b912697
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Merge pull request #8913 from reaperrr/fix-ts-water
Fixed bright dots on TS temperate terrain water
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2015-08-03 21:09:57 +01:00 |
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reaperrr
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1ca4ec1749
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Fixed bright dots on TS temperate terrain water
Temperate water tiles use palette index #1, which is also used for shadow on SHPs.
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2015-08-03 16:42:20 +02:00 |
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reaperrr
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94f6dd5e56
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Allow WithBuildingExplosion to randomly select from multiple sequences
Necessary for TS/RA2-style building explosions.
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2015-08-03 16:35:58 +02:00 |
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Matthias Mailänder
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87db0c97c5
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fix infantry crush palette
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2015-08-03 11:33:12 +02:00 |
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Matthias Mailänder
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8a6b5d1b8d
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define radar color for rocks
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2015-08-02 08:44:45 +02:00 |
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Matthias Mailänder
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6d20d4b2db
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define radar color for trees
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2015-08-02 08:44:45 +02:00 |
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Pavel Penev
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244ca10242
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Merge pull request #8862 from pchote/fix-rotation-hack
Disable legacy coordinate hack in TS.
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2015-08-01 23:04:08 +03:00 |
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Paul Chote
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5921ea2601
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Remove bounties from the TS mod.
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2015-08-01 18:10:00 +01:00 |
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Paul Chote
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9a64b8724c
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Disable local -> world offset hack in TS.
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2015-08-01 00:42:59 +01:00 |
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abcdefg30
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4a42591369
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Fix TS Repair weapons versus values
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2015-07-29 14:49:05 +02:00 |
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abcdefg30
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88466473dd
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Use HeadshotDeath instead of BulletDeath for Umagon's rifle
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2015-07-27 17:34:12 +02:00 |
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