Commit Graph

1209 Commits

Author SHA1 Message Date
abcdefg30
3fc9d23648 Merge pull request #10040 from teees/weap-fix
Move weapons factory exit and waypoint closer to the building
2015-11-21 20:05:15 +01:00
abcdefg30
73dd073e08 Merge pull request #9798 from teees/medic-selfheal
Lower GDI medic self heal speed
2015-11-21 20:00:41 +01:00
teees
c87a9de9a4 Lower gdi medic self heal speed 2015-11-21 19:25:50 +01:00
Matthias Mailänder
e4054ef8d0 Merge pull request #9956 from teees/radar-update-line
Draw radar update line for mobile sensors array (TS)
2015-11-21 14:58:34 +01:00
teees
5337c788ce moved weapons factory exit and waypoint closer to the building 2015-11-20 07:39:03 +01:00
reaperrr
88430f3a33 Fix mpspawn, waypoint and camera art
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
2015-11-17 21:09:29 +01:00
teees
2777262cb0 Draw radar update line for mobile sensors array 2015-11-16 15:38:13 +01:00
teees
b12e029b04 Prevent aircraft from flying into shroud 2015-11-16 09:01:36 +01:00
teees
3662a1781b Adjusted orca and drop pod sight range 2015-11-16 09:01:35 +01:00
Taryn Hill
d33922915e Merge pull request #9891 from teees/sounds-fix
Added sounds for orca takeoff and landing (TS)
2015-11-11 06:15:59 -06:00
Paul Chote
a081321790 Add copy/paste to the map editor. 2015-11-10 22:18:18 +00:00
teees
79d2ea3d09 Use the correct deploy sound for the mcv 2015-11-05 12:56:28 +01:00
teees
fbd65b5118 Use the undeploy cursor for the con yard 2015-11-05 12:56:28 +01:00
teees
f81c3da259 Added sounds for orca takeoff and landing 2015-11-05 08:59:32 +01:00
Pavel Penev
120afb9254 Merge pull request #9865 from teees/offset-fix
Tweaked the local offsets for the laser turret and obelisk (TS)
2015-11-03 08:43:29 +02:00
Oliver Brakmann
214945a61f Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
2015-11-02 20:28:04 +01:00
teees
528c1c6a77 Tweak laser turret armament offset 2015-11-02 12:34:41 +01:00
teees
2a94abbdb1 Tweak obelisk armament offset 2015-11-02 12:00:01 +01:00
reaperrr
283e864f73 Fix TS sensor array DetectCloaked range 2015-10-31 16:29:05 +01:00
atlimit8
168dab9707 Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
2015-10-29 23:51:14 -05:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
Oliver Brakmann
1a879009f1 Change InitialStance to Defend for human players 2015-10-27 19:41:49 +01:00
Matthias Mailänder
d4016ae6f0 Merge pull request #9716 from teees/hover-fix
Disable hovering for landed aircraft
2015-10-25 18:01:29 +01:00
Matthias Mailänder
83399277b5 Merge pull request #9717 from teees/emp-disable-extensions
Let emp effect buildings and cyborgs too
2015-10-25 07:20:26 +01:00
abcdefg30
fcd27707d7 Merge pull request #9705 from reaperrr/misc-cleanup
Misc yaml formatting cleanup
2015-10-23 14:38:44 +02:00
teees
43eda007d6 disable buildings and cyborgs with emp 2015-10-23 08:52:41 +02:00
teees
dfb1c7a357 shutdown power when buildings get emp disabled 2015-10-23 08:52:40 +02:00
teees
326f82242d use right cursor for ion and nuke 2015-10-22 14:40:00 +02:00
reaperrr
f7b8eaf1ac Add height visualization to CombatDebugOverlay 2015-10-22 13:21:57 +02:00
reaperrr
c1b805ce42 Lower TS wall blocking height
Allows Tick Tanks to shoot over them from certain angles/distances, like in the original.
2015-10-22 12:19:43 +02:00
teees
9292219d3b hover only when airborne 2015-10-22 10:30:33 +02:00
reaperrr
78def7330e Make TS laser weapon names more descriptive and remove comments 2015-10-21 10:07:50 +02:00
reaperrr
8e6d5bd603 Misc yaml formatting/style fixes 2015-10-21 10:07:48 +02:00
Matthias Mailänder
eab5e474cb Merge pull request #9637 from abcdefg30/newTDdelay
Reduce InitialSpawnDelay for crates in TD
2015-10-17 15:15:54 +02:00
DArcy Rush
2cc3cafdd2 Rebalance MCV crate in TS mod
Completely removes the chance of getting an MCV from a crate
in the TS mod unless the player has no base remaining.
2015-10-16 16:23:17 +01:00
abcdefg30
7624256001 Set InitialSpawnDelay to 0
and set the value to 1500 in the default mods.
2015-10-16 14:42:11 +02:00
hypercube33
093aea81c4 Update gdi-vehicles.yaml 2015-10-15 20:40:33 -05:00
Oliver Brakmann
6274f2a47e Merge pull request #8768 from matija-hustic/attackbase_refactor
Some work on Attack*
2015-10-08 21:56:22 +02:00
Matija Hustić
69696fc154 UpgradeRules YAMLs 2015-10-06 02:00:39 +02:00
Paul Chote
6dce8a1385 Implement Hunter-seeker support power. 2015-10-05 22:05:02 +01:00
Paul Chote
213ac2d554 Fix Hunter-seeker rules. 2015-10-05 22:05:02 +01:00
reaperrr
b722aa6721 Rename WithRotor to WithSpriteRotorOverlay 2015-10-04 20:22:46 +02:00
reaperrr
2ae0694385 Merge pull request #9054 from penev92/bleed_aircraft
Merge Plane and Helicopter traits
2015-10-03 01:52:30 +02:00
Huw Pascoe
cfd179b0c6 Added warhead visualization to combat debug overlay. 2015-10-02 02:48:21 +01:00
Pavel Penev
c33371226c Merge pull request #9435 from ABrandau/bleed
Create disable movement trait
2015-10-02 04:30:22 +03:00
Pavel Penev
1ab2a781f1 Add an upgrade rule for Helicopter removal 2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8 Add an upgrade rule for Plane removal 2015-10-01 20:15:43 +03:00
Nolt
7994d08702 Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled. 2015-09-28 21:32:00 -03:00
Matthias Mailänder
3e0330ab8b fix a crash when cloaking trains 2015-09-26 14:48:59 +02:00
abcdefg30
e7c62b070b Add an upgrade rule for the seconds -> ticks change
and update the default mods
2015-09-25 17:00:06 +02:00