Commit Graph

168 Commits

Author SHA1 Message Date
Matthias Mailänder
4f7a01a291 Localize difficulty settings. 2023-04-25 21:33:02 +03:00
Matthias Mailänder
378f66a1ff Resolve Lua language server diagnosed problems. 2023-03-28 11:45:15 +02:00
Matthias Mailänder
37afd6094e Rename GiveMcvCrateAction to GiveBaseBuilderCrateAction. 2023-03-07 12:53:31 +02:00
Matthias Mailänder
9b2e291a46 Extract translation strings. 2023-01-23 20:51:45 +01:00
Paul Chote
5b8f148c50 Simplify tileset-specific sequence definitions.
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
Gustas
b619dd14c5 Remove sniper 2022-12-21 21:56:24 -06:00
Gustas
fc1d8d2355 Update RA maps to format 12 2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Ivaylo Draganov
bc676fbf78 Add text notifications to many in-game events 2022-04-30 12:39:29 +01:00
abcdefg30
dab8ee4f94 Load campaign and utils Lua scripts before map scripts 2022-04-12 21:54:11 +02:00
Matthias Mailänder
b3d290edd9 Rename support power field for consistency. 2021-12-05 14:56:01 +01:00
Matthias Mailänder
d42edfc0b9 Use global difficulty. 2021-11-26 23:39:41 +01:00
Ivaylo Draganov
091d756c14 Change lobby options description to make sense in both disabled and enabled state 2021-10-09 08:43:28 -05:00
Paul Chote
864cc4becc Fix weather particle physics.
The trait documentation specified that the speed
and offset values are px/tick, but they have actually
always been treated as px/render.

Fix the update logic and rescale the map definitions
to account for the fixed behaviour.
2021-08-20 20:38:37 +02:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Paul Chote
7c0e4b25ae Specify interaction bounds relative to the mod tile size. 2021-03-27 16:31:50 +01:00
abcdefg30
1d4891b017 Rename several MP traits 2020-12-31 12:09:56 +01:00
Matthias Mailänder
2d36d0a659 Reflect in naming that negative SelfHealing is a thing. 2020-08-02 22:15:13 +02:00
Paul Chote
ac975f4139 Convert yaml-exposed facings to WAngle. 2020-07-19 10:41:05 +02:00
Paul Chote
e5a1a8a706 Replace deprecated API usage. 2020-06-19 17:28:01 +02:00
reaperrr
e40c0516e6 Adapt RA warheads to new target types 2020-05-24 13:26:40 +02:00
reaperrr
c580a94ab7 Fix RA weapon ValidTargets 2020-05-24 13:26:40 +02:00
abcdefg30
15a2341a91 Rename HealUnitsCrateAction to HealActorsCrateAction 2020-05-21 14:08:14 +02:00
Paul Chote
d73ed7670a Port missions to the new Paratroopers API. 2020-02-29 16:07:24 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
Ivaylo Draganov
93e42b0b27 Add selection tiers as inheritable templates 2019-12-08 18:39:21 +01:00
Paul Chote
19d9541aad Disable player color for RA walls. 2019-08-25 15:33:46 +02:00
Ivaylo Draganov
e23054631d Add "Flat" and "Low Priority" selection modes to default mods 2019-06-29 20:46:12 +02:00
Paul Chote
229bac6777 Disable capturing while the make animation is playing. 2019-06-02 15:26:26 +02:00
airetaM
6897ebe2a8 Makes Dogs buildable at the Barracks/Tent 2019-05-19 13:44:44 +02:00
Oliver Brakmann
28016a3a33 Disable TimeLimit dropdown on MP missions and Fort Lonestar 2019-05-16 14:56:56 +02:00
Paul Chote
e431954107 Update RA map previews and formatting. 2019-05-02 13:40:22 +02:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
reaperrr
d179f6eaae HackyAI dissolve update rule and yaml updates 2018-12-31 10:56:01 +00:00
Smittytron
72923b9572 Merge Hijacker into Thief 2018-12-07 17:38:24 +03:00
reaperrr
eb86160021 Remove CrateEffect in favor of using updated SpriteEffect 2018-12-05 09:04:29 +13:00
reaperrr
74fa8752c9 Revert granting condition from HackyAI
In favor of using GrantConditionOnBotOwner.
Updated update rule and shipping mods accordingly.
2018-11-09 23:45:24 +01:00
reaperrr
927b6cd561 Convert AIHarvesterManager into *Module 2018-11-04 01:11:00 +01:00
Paul Chote
94088d37a6 Remove building lock from Sellable. 2018-11-03 15:09:14 +01:00
Paul Chote
18b84750aa Reimplement demolition lock using conditions. 2018-11-03 15:09:14 +01:00
Mustafa Alperen Seki
2dcd377aaf Update main mods for CrateAction>Notification rename 2018-10-26 22:37:00 +01:00
Paul Chote
75f78f8d27 Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Paul Chote
5b47aa4a9e Remove unused map options from minigame maps. 2018-06-03 12:27:20 +01:00
reaperrr
1408fb74b2 Use Armament.ReloadingCondition on RA V2
The new property makes the AmmoPool work-around obsolete.
2018-06-03 12:23:54 +01:00
reaperrr
0501ced440 Make RA use Locomotor 2018-05-03 10:49:21 +02:00
abcdefg30
7f55e85530 Rename DefaultCashLocked to DefaultCashDropdownLocked in yaml 2018-03-21 00:52:18 -03:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Mustafa Alperen Seki
a021bd4584 Remove ^Tank default from RA mod 2018-01-06 12:08:25 +01:00
Arular101
56634564f2 Parabomb tooltip fixes 2017-12-12 23:14:30 +01:00