Commit Graph

137 Commits

Author SHA1 Message Date
Gustas
ff14b75e1b Fix duplicate translations 2023-05-19 17:25:03 +02:00
Matthias Mailänder
378f66a1ff Resolve Lua language server diagnosed problems. 2023-03-28 11:45:15 +02:00
Matthias Mailänder
9b2e291a46 Extract translation strings. 2023-01-23 20:51:45 +01:00
abcdefg30
5bf7fe852c Remove the copyright year numbers 2023-01-11 11:58:54 +02:00
Gustas
fc1d8d2355 Update RA maps to format 12 2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3 Update the copyright header year 2022-05-28 00:35:10 -05:00
Matthias Mailänder
b9bfbfd5ac Use global objective initialisation. 2021-11-26 23:39:41 +01:00
Matthias Mailänder
58b105f0d4 Reorganize global .lua files. 2021-11-26 23:39:41 +01:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Smittytron
0d3c624bbc Standardize usage of AddObjective in RA missions 2021-04-11 12:26:14 +02:00
Smittytron
08d8f5d8d9 Swap c1 and c7 out of CivilianEvacuees in Monster Tank Madness 2021-04-03 11:38:33 +02:00
Paul Chote
7c0e4b25ae Specify interaction bounds relative to the mod tile size. 2021-03-27 16:31:50 +01:00
Smittytron
79404cd397 Link campaign-global.lua to remaining missions 2021-03-27 13:25:22 +01:00
Smittytron
e9a6a3afc5 Add clarifying objective to Monster Tank Madness 2021-02-12 02:30:12 +01:00
Smittytron
9580d61fb0 Fix spaces in Monster Tank Madness 2021-02-06 01:18:48 +01:00
Smittytron
f767c24601 Remove SpawnActorOnDeath from civilian structures 2021-01-30 13:47:14 +01:00
abcdefg30
919c670502 Update the rules of the default mods 2020-12-11 17:13:02 +01:00
Matthias Mailänder
2d36d0a659 Reflect in naming that negative SelfHealing is a thing. 2020-08-02 22:15:13 +02:00
Paul Chote
ac975f4139 Convert yaml-exposed facings to WAngle. 2020-07-19 10:41:05 +02:00
Paul Chote
6d6822ca15 Update map inits in RA/TD/D2k. 2020-07-08 20:38:30 +02:00
reaperrr
6a545bb942 Streamline RA target types
No more sharing of target types between terrain
and actors (except bridges), removed 'Ground(Actor)'
from WaterActors (was only used by weapons/warheads,
which can just list both ground- and water types.
2020-05-24 13:26:40 +02:00
Ivaylo Draganov
6d26f60904 Remove trailing white-space from yaml files 2020-05-23 11:38:44 +02:00
abcdefg30
a6371f6fa9 Fix mission specific buildings not granting prerequisites 2020-01-29 20:59:45 +00:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
Maarten
040f071833 Also trigger mission fail when subpen is sold 2019-03-21 14:25:48 +01:00
abcdefg30
25a4d156ce Let the extraction helicopter of Monster Tank Madness leave 2019-02-03 19:32:51 +00:00
Smittytron
1830b3ee80 Add e6 and thf to Monster Tank Madness 2019-02-03 17:05:54 +01:00
Paul Chote
73b42e452d Enable "campaign" bot for all scripted players in RA missions. 2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Smittytron
72923b9572 Merge Hijacker into Thief 2018-12-07 17:38:24 +03:00
Paul Chote
8a95241fd5 Change mechanics to repair ally-owned husks.
Now uses the goldwrench cursor and keeps the
original owner.
2018-11-25 19:20:28 +01:00
reaperrr
0501ced440 Make RA use Locomotor 2018-05-03 10:49:21 +02:00
Matthias Mailänder
cf944ae9f1 Require IntoActor everywhere. 2018-02-23 20:02:47 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Mustafa Alperen Seki
a021bd4584 Remove ^Tank default from RA mod 2018-01-06 12:08:25 +01:00
Arular101
e049452f22 Increase damage and HP by 100x 2017-12-12 20:50:27 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
abcdefg30
6dd42f7ab1 Replace bogus ROF values in missions 2017-12-07 20:44:41 +02:00
Mustafa Alperen Seki
01c1e08bd8 Add Original Remap Palette for RA Mod Campaign
and Shellmap
2017-11-19 15:08:42 +01:00
Smittytron
a1ef581749 Remove EjectOnDeath from Vehicles 2017-09-16 14:10:54 +01:00
abcdefg30
84d6fa1540 Fix monster tanks not attacking radar domes 2017-08-13 18:01:02 +02:00
abcdefg30
2dad2de0ff Add the win and loss videos to Monster Tank Madness 2017-08-13 18:01:02 +02:00
reaperrr
ce8f3ed168 RA mission weapon warhead fixes 2017-07-13 20:58:47 +02:00
Paul Chote
b613b1b2e0 Update RA AutoTarget definitions. 2017-06-11 17:14:21 -05:00
Jean-Rémy Buchs
fc725c6c0c add GPLv3+ header to all lua scripts 2017-04-10 21:13:51 +02:00
Paul Chote
a82e835f87 Set sensible initial turret facings. 2017-04-08 21:30:38 +01:00
Oliver Brakmann
b9f0504380 Fix friendly monster tanks not revealing shroud in Monster Tank Madness 2017-04-08 20:55:40 +02:00
abcdefg30
8f50052a1c Remove a misplaced barrel 2017-04-05 22:27:39 +02:00
abcdefg30
d6cf3b35b6 Fix the explosions of the civilian buildings
- it looked weird when they spawned civilians
- other buildings on the map exploded with the wrong explosion
2017-04-05 22:16:37 +02:00
abcdefg30
e4d3712205 Set the initial cash to 0 2017-04-05 21:53:31 +02:00